annotate BUGS @ 41:8de9e8baaecc

*** empty log message ***
author Sam Lantinga <slouken@lokigames.com>
date Sun, 27 May 2001 00:24:43 +0000
parents a7e598a8d8be
children 45b1c4303f87
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1
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2 All:
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3 Audio rate conversion is only implemented by multiplying or dividing
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4 by a power of two. This is a side-effect of the requirement that the
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5 raw audio buffer size be a power of two, and can hopefully be fixed.
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6 This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/
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7
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8 When the implementation is writing directly to video memory the mouse
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9 cursor doesn't work properly. Applications which do this should use
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10 their own mouse cursor and call SDL_ShowCursor(0) to hide the system
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11 cursor.
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12
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13 Linux:
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14 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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15 It requires handling of keyboard mapping events and using the XIM
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16 input translation extension. I will implement it as requested.
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17 Latin-1 keyboard input works fine.
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18
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19 The keyboard modifiers are not set to the correct state on startup.
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20
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21 The AAlib, GGI, and SVGAlib video drivers are not heavily tested.
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22
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23 Win32:
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24 The MCI driver can't tell if the CD-ROM drive is paused or stopped.
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25
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26 The SDL_INIT_EVENTTHREAD flag is not supported on Win32
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27 (Idea: create a separate DirectInput polling thread)
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28 The main purpose of this flag is for smooth cursor motion in
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29 fullscreen environments.
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30
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31 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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32 This requires the ToUnicode() API which is only implemented on
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33 Windows NT/2000, not on Windows 95/98.
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34 Latin-1 keyboard input works fine.
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35
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36 Joysticks are only supported under the Win32 MultiMedia API,
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37 DirectInput support is not yet implemented.
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38
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39 BeOS:
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40 BePPC is not supported, apparently not even by Be Inc.
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41
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42 SDL_WM_GrabInput() is not implemented.
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43 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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44 to prevent the user from switching input and mouse focus away from
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45 the SDL application.
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46
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47 Continuous relative mouse motion is not implemented.
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48
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49 The CD driver doesn't detect SCSI CD-ROMs yet.
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50
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51 Wide UNICODE character input (Kanji, etc.) has not been tested.
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52 Latin-1 keyboard input works fine.
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53
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54 MacOS:
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55 Palette handling isn't implemented in windowed mode yet.
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56
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57 Audio hasn't been extensively tested, in particular the locking
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58 isn't implemented and mixer routines may not call malloc() or free()
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59 because they are called at interrupt time.
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60
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61 SDL_WM_GrabInput() is not implemented.
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62 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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63 to prevent the user from switching input and mouse focus away from
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64 the SDL application.
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65
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66 Continuous relative mouse motion is not implemented.
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67
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68 SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet.
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69
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70 Not all of the keys are properly recognized on the keyboard.
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71
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72 MacOS X:
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73 Fullscreen mode doesn't work - it requires the QuickTime framework
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74 and that the new SDL window gets raised to the top of the Z order.
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75
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76 Palette handling isn't implemented in windowed mode yet.
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77
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78 Native sound and video routines are not finished, though Carbon
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79 seems to work fairly well.
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80
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81 Joysticks and CD-ROM functions are not implemented yet.
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82
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83 SDL_WM_GrabInput() is not implemented.
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84 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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85 to prevent the user from switching input and mouse focus away from
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86 the SDL application.
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87
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88 Continuous relative mouse motion is not implemented.
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89
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90 Not all of the keys are properly recognized on the keyboard.
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91
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92 MacOS X seems to have a broken pthread_cancel() implementation.
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93
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94 FreeBSD:
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95 pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't
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96 work on versions of FreeBSD earlier than 4.0.
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97
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98 The CD-ROM handling doesn't work completely.
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99
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100 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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101 It requires handling of keyboard mapping events and using the XIM
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102 input translation extension. I will implement it as requested.
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103 Latin-1 keyboard input works fine.
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104
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105 The keyboard modifiers are not set to the correct state on startup.
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106
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107 Solaris:
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108 The joystick functions are not implemented yet.
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109
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110 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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111 It requires handling of keyboard mapping events and using the XIM
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112 input translation extension. I will implement it as requested.
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113 Latin-1 keyboard input works fine.
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114
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115 The keyboard modifiers are not set to the correct state on startup.
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116
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117 IRIX:
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118 The CD-ROM handling doesn't work completely.
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119
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120 The joystick functions are not implemented yet.
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121
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122 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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123 It requires handling of keyboard mapping events and using the XIM
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124 input translation extension. I will implement it as requested.
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125 Latin-1 keyboard input works fine.
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126
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127 The keyboard modifiers are not set to the correct state on startup.
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128
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129 OpenBSD: -= NOT YET SUPPORTED =-
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130 This is reported to work, but I haven't verified this.
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131
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132 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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133 It requires handling of keyboard mapping events and using the XIM
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134 input translation extension. I will implement it as requested.
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135 Latin-1 keyboard input works fine.
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136
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137 The keyboard modifiers are not set to the correct state on startup.
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138
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139 OSF/Tru64: -= NOT YET SUPPORTED =-
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140 The audio functions are not implemented yet.
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141
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142 Joysticks and CD-ROM functions are not implemented yet.
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143
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144 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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145 It requires handling of keyboard mapping events and using the XIM
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146 input translation extension. I will implement it as requested.
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147 Latin-1 keyboard input works fine.
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148
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149 The keyboard modifiers are not set to the correct state on startup.
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150
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151 AIX: -= NOT YET SUPPORTED =-
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152 This port has only been tested with AIX 4.3.3
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153
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154 The OpenGL support doesn't work yet.
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155
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156 The joystick subsystem isn't implemented yet.
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157
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158 Endian detection doesn't work yet - needs a unique CPP symbol.
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159
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160 Wide UNICODE character input (Kanji, etc.) is not yet supported.
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161 It requires handling of keyboard mapping events and using the XIM
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162 input translation extension. I will implement it as requested.
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163 Latin-1 keyboard input works fine.
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164
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165 The keyboard modifiers are not set to the correct state on startup.
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166
0
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167 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de
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168 More information on this port is available at:
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169 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/
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170
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171 QNX: -= NOT YET SUPPORTED =-
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172 Configuration doesn't work right, Makefiles still need to be
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173 tweaked (need to add libraries to any apps that use sdl_config
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174 to figure out what libs they need).
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175
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176 Only static libraries are being made, no shared ones.
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177
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178 The only hardware surface is the primary view surface.
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179
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180 Mouse events don't seem to be working right.
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181
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182 Fullscreen doesn't display correctly.
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183
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184 The software surfaces could use some speed up.
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185
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186 It doesn't look like the OpenGL stuff is there. (did a grep for
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187 PdCreateOpenGLContext, nothing found).
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188
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189 The mouse cursor doesn't look right.
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190
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191 AmigaOS: -= NOT YET SUPPORTED =-
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192 The OpenGL support isn't implemented yet.
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193
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194 SDL_WM_GrabInput() is not implemented.
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195 Does anyone know how to do this? SDL_WM_GrabInput() is designed
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196 to prevent the user from switching input and mouse focus away from
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197 the SDL application.
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198
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199 Continuous relative mouse motion is not implemented.
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200
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201 The AmigaOS port was done by Gabriele.Greco@galactica.it