annotate Makefile.minimal @ 1545:8d9bb0cf2c2a

Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set. SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 17:46:41 +0000
parents 38c1eb6b0083
children 64710b9f3eeb
rev   line source
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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1 # Makefile to build the SDL library
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2
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3 INCLUDE = -I./include
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4 CFLAGS = -g -O2 $(INCLUDE)
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5 AR = ar
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6 RANLIB = ranlib
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7
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8 TARGET = libSDL.a
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9 SOURCES = \
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10 src/*.c \
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11 src/audio/*.c \
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12 src/cdrom/*.c \
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13 src/cpuinfo/*.c \
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14 src/events/*.c \
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15 src/file/*.c \
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16 src/joystick/*.c \
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17 src/stdlib/*.c \
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18 src/thread/*.c \
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19 src/timer/*.c \
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20 src/video/*.c \
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38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
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21 src/audio/dummy/*.c \
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22 src/video/dummy/*.c \
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23 src/joystick/dummy/*.c \
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24 src/cdrom/dummy/*.c \
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25 src/thread/generic/*.c \
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26 src/timer/dummy/*.c \
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27 src/loadso/dummy/*.c \
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28
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29 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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30
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31 all: $(TARGET)
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32
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33 $(TARGET): $(OBJECTS)
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34 $(AR) crv $@ $^
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35 $(RANLIB) $@
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36
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37 clean:
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38 rm -f $(TARGET) $(OBJECTS)