Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CreateYUVOverlay.3 @ 4370:8d67936e32ec SDL-1.2
C.W. Betts 2009-10-20 09:58:56 PDT
The compiler complains that long is an incompatible pointer type for
[gl_context setValues: forParameter:] and CGLSetParameter. This only shows up
on x86_64, but it still might be an issue.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Oct 2009 04:53:44 +0000 |
parents | 1238da4a7112 |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_CreateYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_CreateYUVOverlay \- Create a YUV video overlay |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_Overlay *\fBSDL_CreateYUVOverlay\fP\fR(\fBint width, int height, Uint32 format, SDL_Surface *display\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&. | |
12 .PP | |
13 The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&. | |
14 .SH "SEE ALSO" | |
15 .PP | |
16 \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_DisplayYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR | |
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Debian patch: f230_manpages.diff
Sam Lantinga <slouken@libsdl.org>
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17 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |