Mercurial > sdl-ios-xcode
annotate README.MacOS @ 1076:8d3b95ece376
[PATCH] SDL_GetVideoMode() do not find the best video mode
The current GetVideoMode() function stops at the first mode which has any
dimensions smaller than the one asked, and gives the previous in the list.
If I ask 336x224 with this list:
768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200
SDL will give me 640x400, because 640x200 as height smaller than what I
asked.
However the best mode is the smaller which has both dimensions bigger
than the one asked (384x240 in my example).
This patch fixes this, plus it does not rely on a sorted video mode list.
author | Patrice Mandin <patmandin@gmail.com> |
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date | Sun, 12 Jun 2005 16:12:55 +0000 |
parents | 37e3ca9254c7 |
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2 ============================================================================== | |
3 Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC | |
4 ============================================================================== | |
5 | |
6 These instructions are for people using the Apple MPW environment: | |
7 http://developer.apple.com/tools/mpw-tools/ | |
8 | |
9 CodeWarrior projects are available in the CWprojects directory. | |
10 | |
11 ============================================================================== | |
12 I. Building the Simple DirectMedia Layer libraries: | |
13 (This step isn't necessary if you have the SDL binary distribution) | |
14 | |
15 First, unpack the MPWmake.sea.hqx archive and move SDL.make into the | |
16 SDL directory. | |
17 | |
18 Start MPW | |
19 | |
20 Set the current directory within MPW to the SDL toplevel directory. | |
21 | |
22 Build "SDL" (Type Command-B and enter "SDL" in the dialog) | |
23 | |
24 If everything compiles successfully, you now have the PPC libraries | |
25 "SDL" and "SDLmain.o" in the 'lib' subdirectory. | |
26 | |
27 ============================================================================== | |
28 II. Building the Simple DirectMedia Layer test programs: | |
29 | |
30 First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to | |
31 the main SDL directory, and move the makefiles in the new test subdirectory | |
32 to the SDL 'test' subdirectory. | |
33 | |
34 Start MPW | |
35 | |
36 Set the current directory within MPW to the SDL 'test' subdirectory. | |
37 | |
38 Build the programs that have an associated MPW makefile (file ending | |
39 with .make), including "testwin", "testalpha", and "graywin". | |
40 | |
41 Copy the SDL library file into the test directory, and run! | |
42 | |
43 ============================================================================== | |
44 III. Building the Simple DirectMedia Layer demo programs: | |
45 | |
46 Copy one of the test program Makefiles to the demo directory | |
47 and modify it to match the sources in the demo. | |
48 | |
49 ============================================================================== | |
50 IV. Enjoy! :) | |
51 | |
52 If you have a project you'd like me to know about, or want to ask questions, | |
53 go ahead and join the SDL developer's mailing list by sending e-mail to: | |
54 | |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
Sam Lantinga <slouken@libsdl.org>
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55 sdl-request@libsdl.org |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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57 and put "subscribe" into the subject of the message. Or alternatively you |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
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58 can use the web interface: |
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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59 |
37e3ca9254c7
Date: Sat, 8 Sep 2001 04:42:23 +0200
Sam Lantinga <slouken@libsdl.org>
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60 http://www.libsdl.org/mailman/listinfo/sdl |
0 | 61 |
62 ============================================================================== | |
63 |