Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoyButtonEvent.3 @ 19:8cc4dbfab9ab
Date: Thu, 19 Apr 2001 08:36:54 +0300
From: "Mike Gorchak" <mike@malva.com.ua>
Subject: Patches for QNX RtP
Here my patch for QNX RtP/Photon for SDL-1.2.
Detailed description of my changes:
SDL/configure.in:
If Photon detected declare define ENABLE_PHOTON.
SDL/src/video/SDL_sysvideo.h:
Added extern to ph_bootstrap.
SDL/src/video/SDL_video.c:
Added ph_bootstrap to bootstrap array.
SDL/src/video/photon/SDL_ph_events.c:
Declare DISABLE_X11 if compiled for Photon.
SDL/src/video/photon/SDL_ph_image.c:
Fixed segment violation on exit. Please update BUGS file.
SDL/src/video/photon/SDL_ph_video.c:
1. Enabling window manager.
2. Added to device capabilities Photon Window Manager functions:
SetCaption and IconifyWindow.
3. Renamed X11_bootstrap to ph_bootstrap.
4. Removed SEGFAULT termination of programs if Photon not available.
SDL/src/video/photon/SDL_ph_wm.c:
1. Declare DISABLE_X11 if compiled for Photon.
2. Added ph_SetCaption and ph_IconifyWindow code. (Thanks to
'phearbear' for iconify window source).
3. Some stubers for other wm functions.
Thanks !
----------------------------
Mike Gorchak
CJSC Malva
System Programmer
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 10 May 2001 18:42:17 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
rev | line source |
---|---|
0 | 1 .TH "SDL_JoyButtonEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" |
2 .SH "NAME" | |
3 SDL_JoyButtonEvent\- Joystick button event structure | |
4 .SH "STRUCTURE DEFINITION" | |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint8 type; | |
9 Uint8 which; | |
10 Uint8 button; | |
11 Uint8 state; | |
12 } SDL_JoyButtonEvent;\fR | |
13 .fi | |
14 .PP | |
15 .SH "STRUCTURE DATA" | |
16 .TP 20 | |
17 \fBtype\fR | |
18 \fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP | |
19 .TP 20 | |
20 \fBwhich\fR | |
21 Joystick device index | |
22 .TP 20 | |
23 \fBbutton\fR | |
24 Joystick button index | |
25 .TP 20 | |
26 \fBstate\fR | |
27 \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP | |
28 .SH "DESCRIPTION" | |
29 .PP | |
30 \fBSDL_JoyButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP is reported\&. | |
31 .PP | |
32 A \fBSDL_JOYBUTTONDOWN\fP or \fBSDL_JOYBUTTONUP\fP event occurs when ever a user presses or releases a button on a joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBbutton\fR is the index of the button (for a more detailed explaination see the \fIJoystick section\fR)\&. \fBstate\fR is the current state or the button which is either \fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP\&. | |
33 .SH "SEE ALSO" | |
34 .PP | |
35 \fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetButton\fP\fR | |
36 ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03 |