Mercurial > sdl-ios-xcode
annotate TODO @ 5079:8c88cae7911e SDL-1.2
Michael Bicha to Sam
I came across further issues with SDL 1.2.14 on win32 in combination
with touch screens.
When you touched the screen older SDLs reported
SDL_MOUSEMOTION to the touch position
SDL_MOUSEBUTTONDOWN at the touch position
1.2.14 reports
SDL_MOUSEBUTTONDOWN at the last mouse position before the touch
and then a
SDL_MOUSEMOTION to the touch position
I found that to fix it in the file SDL_sysevents.c i had to put back the
following lines from 1.2.12 to get it working correctly again:
if ( mouse_relative ) {
/* RJR: March 28, 2000
report internal mouse position if in relative mode */
x = 0; y = 0;
} else {
x = (Sint16)LOWORD(lParam);
y = (Sint16)HIWORD(lParam);
#ifdef _WIN32_WCE
if (SDL_VideoSurface)
GapiTransform(this->hidden->userOrientation,
this->hidden->hiresFix, &x, &y);
#endif
}
posted = SDL_PrivateMouseButton(
state, button, x, y);
where there was only
posted = SDL_PrivateMouseButton(
state, button, 0, 0);
in 1.2.14 (appx. line 484)
please feel free to put that change into any SDL lib you like in any way
you like and thanks for your great work !
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 23 Jan 2011 21:02:02 -0800 |
parents | f12379c41042 |
children | 0a53c90a37f9 c121d94672cb |
rev | line source |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
1534
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Sam Lantinga <slouken@libsdl.org>
parents:
1441
diff
changeset
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
5 * Add mousewheel events (new unified event architecture?) | |
6 * DirectInput joystick support needs to be implemented | |
7 * Be able to enumerate and select available audio and video drivers | |
1621 | 8 * Fullscreen video mode support for Mac OS X |
0 | 9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
10 * Shaped windows, windows without borders | |
11 * Multiple windows, multiple display support | |
12 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
13 * Add a timestamp to events | |
14 * Add audio input API | |
2
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Sam Lantinga <slouken@lokigames.com>
parents:
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15 * Add hardware accelerated scaled blit |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
parents:
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16 * Add hardware accelerated alpha blits |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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17 * Redesign blitting architecture to allow blit plugins |
0 | 18 |
19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
20 int and evaluate all the rest of the datatypes. This is the only place | |
21 we should do it though, since the 1.2 series should not break binary | |
22 compatibility in this way. | |
150 | 23 |
24 Requests: | |
25 * PCM and CDROM volume control (deprecated, but possible) |