annotate BUGS @ 5079:8c88cae7911e SDL-1.2

Michael Bicha to Sam I came across further issues with SDL 1.2.14 on win32 in combination with touch screens. When you touched the screen older SDLs reported SDL_MOUSEMOTION to the touch position SDL_MOUSEBUTTONDOWN at the touch position 1.2.14 reports SDL_MOUSEBUTTONDOWN at the last mouse position before the touch and then a SDL_MOUSEMOTION to the touch position I found that to fix it in the file SDL_sysevents.c i had to put back the following lines from 1.2.12 to get it working correctly again: if ( mouse_relative ) { /* RJR: March 28, 2000 report internal mouse position if in relative mode */ x = 0; y = 0; } else { x = (Sint16)LOWORD(lParam); y = (Sint16)HIWORD(lParam); #ifdef _WIN32_WCE if (SDL_VideoSurface) GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); #endif } posted = SDL_PrivateMouseButton( state, button, x, y); where there was only posted = SDL_PrivateMouseButton( state, button, 0, 0); in 1.2.14 (appx. line 484) please feel free to put that change into any SDL lib you like in any way you like and thanks for your great work !
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Jan 2011 21:02:02 -0800
parents 89b0f3d12fe2
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Sam Lantinga <slouken@lokigames.com>
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89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
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2 Bugs are now managed in the SDL bug tracker, here:
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4 http://bugzilla.libsdl.org/
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89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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6 You may report bugs there, and search to see if a given issue has already
89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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7 been reported, discussed, and maybe even fixed.
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74212992fb08 Initial revision
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a7e598a8d8be The keyboard modifiers are not set to the correct state on X11 startup.
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89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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11 You may also find help at the SDL mailing list. Subscription information:
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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13 http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
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74a8f672f2f8 Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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15 Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
89b0f3d12fe2 Removed the contents of the BUGS file, as most (all?) of the issues were
Ryan C. Gordon <icculus@icculus.org>
parents: 3888
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16 bugs discussed on the mailing list may be forgotten or missed.
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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a7e598a8d8be The keyboard modifiers are not set to the correct state on X11 startup.
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