annotate src/events/SDL_windowevents.c @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 91a7e08cd238
children 98a819296cdc
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /*
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2 SDL - Simple DirectMedia Layer
2859
99210400e8b9 Updated copyright date
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3 Copyright (C) 1997-2009 Sam Lantinga
1895
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4
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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5 This library is free software; you can redistribute it and/or
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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6 modify it under the terms of the GNU Lesser General Public
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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7 License as published by the Free Software Foundation; either
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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8 version 2.1 of the License, or (at your option) any later version.
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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9
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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10 This library is distributed in the hope that it will be useful,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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13 Lesser General Public License for more details.
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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14
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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15 You should have received a copy of the GNU Lesser General Public
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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16 License along with this library; if not, write to the Free Software
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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18
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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19 Sam Lantinga
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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24 /* Window event handling code for SDL */
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25
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26 #include "SDL_events.h"
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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27 #include "SDL_events_c.h"
2794
f7872b7a8732 Fixed mouse coordinate range on Mac OS X
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28 #include "SDL_mouse_c.h"
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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29 #include "../video/SDL_sysvideo.h"
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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30
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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31 int
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32 SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1,
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33 int data2)
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34 {
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35 int posted;
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36 SDL_Window *window;
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37
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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38 window = SDL_GetWindowFromID(windowID);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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39 if (!window) {
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40 return 0;
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41 }
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42 switch (windowevent) {
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43 case SDL_WINDOWEVENT_SHOWN:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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44 if (window->flags & SDL_WINDOW_SHOWN) {
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45 return 0;
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46 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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47 window->flags |= SDL_WINDOW_SHOWN;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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48 SDL_OnWindowShown(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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49 break;
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50 case SDL_WINDOWEVENT_HIDDEN:
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51 if (!(window->flags & SDL_WINDOW_SHOWN)) {
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52 return 0;
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53 }
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54 window->flags &= ~SDL_WINDOW_SHOWN;
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55 SDL_OnWindowHidden(window);
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56 break;
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57 case SDL_WINDOWEVENT_MOVED:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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58 if (window->flags & SDL_WINDOW_FULLSCREEN) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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59 return 0;
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60 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
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61 if (data1 == SDL_WINDOWPOS_UNDEFINED) {
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62 data1 = window->x;
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63 }
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64 if (data2 == SDL_WINDOWPOS_UNDEFINED) {
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65 data2 = window->y;
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66 }
1895
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67 if (data1 == window->x && data2 == window->y) {
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68 return 0;
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69 }
1915
a228436a2404 Implemented multi-window OpenGL program with test framework.
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70 window->x = data1;
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71 window->y = data2;
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72 break;
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73 case SDL_WINDOWEVENT_RESIZED:
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74 if (window->flags & SDL_WINDOW_FULLSCREEN) {
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75 return 0;
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76 }
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77 if (data1 == window->w && data2 == window->h) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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78 return 0;
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79 }
1915
a228436a2404 Implemented multi-window OpenGL program with test framework.
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80 window->w = data1;
a228436a2404 Implemented multi-window OpenGL program with test framework.
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81 window->h = data2;
1970
db3ba6c0d0df Allow the render context to do necessary work when the video mode changes.
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82 SDL_OnWindowResized(window);
1895
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83 break;
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84 case SDL_WINDOWEVENT_MINIMIZED:
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85 if (window->flags & SDL_WINDOW_MINIMIZED) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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86 return 0;
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87 }
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88 window->flags |= SDL_WINDOW_MINIMIZED;
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89 break;
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90 case SDL_WINDOWEVENT_MAXIMIZED:
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91 if (window->flags & SDL_WINDOW_MAXIMIZED) {
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92 return 0;
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93 }
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94 window->flags |= SDL_WINDOW_MAXIMIZED;
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95 break;
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96 case SDL_WINDOWEVENT_RESTORED:
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97 if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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98 return 0;
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99 }
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100 window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
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101 break;
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102 case SDL_WINDOWEVENT_ENTER:
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103 if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
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104 return 0;
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105 }
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106 window->flags |= SDL_WINDOW_MOUSE_FOCUS;
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107 break;
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108 case SDL_WINDOWEVENT_LEAVE:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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109 if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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110 return 0;
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111 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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112 window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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113 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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114 case SDL_WINDOWEVENT_FOCUS_GAINED:
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115 if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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116 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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117 }
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118 window->flags |= SDL_WINDOW_INPUT_FOCUS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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119 SDL_OnWindowFocusGained(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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120 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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121 case SDL_WINDOWEVENT_FOCUS_LOST:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
122 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
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123 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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124 }
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125 window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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126 SDL_OnWindowFocusLost(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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127 break;
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128 }
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129
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130 /* Post the event, if desired */
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131 posted = 0;
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132 if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
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133 SDL_Event event;
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134 event.type = SDL_WINDOWEVENT;
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135 event.window.event = windowevent;
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136 event.window.data1 = data1;
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137 event.window.data2 = data2;
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138 event.window.windowID = windowID;
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139 posted = (SDL_PushEvent(&event) > 0);
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140 }
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141 return (posted);
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142 }
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143
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144 /* vi: set ts=4 sw=4 expandtab: */