annotate Makefile.minimal @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents b7a48f533966
children
rev   line source
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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1 # Makefile to build the SDL library
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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2
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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3 INCLUDE = -I./include
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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4 CFLAGS = -g -O2 $(INCLUDE)
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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5 AR = ar
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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6 RANLIB = ranlib
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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7
1603
64710b9f3eeb Fixed bug #171
Sam Lantinga <slouken@libsdl.org>
parents: 1533
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8 CONFIG_H = include/SDL_config.h
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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9 TARGET = libSDL.a
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10 SOURCES = \
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11 src/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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12 src/audio/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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13 src/cdrom/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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14 src/cpuinfo/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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15 src/events/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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16 src/file/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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17 src/joystick/*.c \
2713
0906692aa6a4 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 1603
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18 src/haptic/*.c \
1484
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19 src/stdlib/*.c \
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20 src/thread/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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21 src/timer/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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22 src/video/*.c \
3170
b7a48f533966 Initial work on power subsystem for SDL 1.3.
Ryan C. Gordon <icculus@icculus.org>
parents: 2713
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23 src/power/*.c \
1533
38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
Sam Lantinga <slouken@libsdl.org>
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24 src/audio/dummy/*.c \
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b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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25 src/video/dummy/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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26 src/joystick/dummy/*.c \
2713
0906692aa6a4 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 1603
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27 src/haptic/dummy/*.c \
1484
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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28 src/cdrom/dummy/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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29 src/thread/generic/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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30 src/timer/dummy/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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31 src/loadso/dummy/*.c \
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
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32
b2b476a4a73c Added documentation on how to build a completely useless SDL library. :)
Sam Lantinga <slouken@libsdl.org>
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33 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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34
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35 all: $(TARGET)
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36
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64710b9f3eeb Fixed bug #171
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parents: 1533
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37 $(TARGET): $(CONFIG_H) $(OBJECTS)
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38 $(AR) crv $@ $^
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Sam Lantinga <slouken@libsdl.org>
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39 $(RANLIB) $@
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40
1603
64710b9f3eeb Fixed bug #171
Sam Lantinga <slouken@libsdl.org>
parents: 1533
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41 $(CONFIG_H):
64710b9f3eeb Fixed bug #171
Sam Lantinga <slouken@libsdl.org>
parents: 1533
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42 cp $(CONFIG_H).default $(CONFIG_H)
64710b9f3eeb Fixed bug #171
Sam Lantinga <slouken@libsdl.org>
parents: 1533
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43
1484
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44 clean:
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Sam Lantinga <slouken@libsdl.org>
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45 rm -f $(TARGET) $(OBJECTS)