Mercurial > sdl-ios-xcode
annotate src/video/SDL_cursor_c.h @ 712:8be92df64b22
Finally bugfixed: the simpler the better
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 03 Sep 2003 20:07:16 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
252
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changeset
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Useful variables and functions from SDL_cursor.c */ | |
29 #include "SDL_mouse.h" | |
30 | |
31 extern int SDL_CursorInit(Uint32 flags); | |
32 extern void SDL_CursorPaletteChanged(void); | |
33 extern void SDL_DrawCursor(SDL_Surface *screen); | |
34 extern void SDL_DrawCursorNoLock(SDL_Surface *screen); | |
35 extern void SDL_EraseCursor(SDL_Surface *screen); | |
36 extern void SDL_EraseCursorNoLock(SDL_Surface *screen); | |
37 extern void SDL_UpdateCursor(SDL_Surface *screen); | |
38 extern void SDL_ResetCursor(void); | |
39 extern void SDL_MoveCursor(int x, int y); | |
40 extern void SDL_CursorQuit(void); | |
41 | |
42 #define INLINE_MOUSELOCK | |
43 #ifdef INLINE_MOUSELOCK | |
44 /* Inline (macro) versions of the mouse lock functions */ | |
45 #include "SDL_mutex.h" | |
46 | |
47 extern SDL_mutex *SDL_cursorlock; | |
48 | |
49 #define SDL_LockCursor() \ | |
50 do { \ | |
51 if ( SDL_cursorlock ) { \ | |
52 SDL_mutexP(SDL_cursorlock); \ | |
53 } \ | |
54 } while ( 0 ) | |
55 #define SDL_UnlockCursor() \ | |
56 do { \ | |
57 if ( SDL_cursorlock ) { \ | |
58 SDL_mutexV(SDL_cursorlock); \ | |
59 } \ | |
60 } while ( 0 ) | |
61 #else | |
62 extern void SDL_LockCursor(void); | |
63 extern void SDL_UnlockCursor(void); | |
64 #endif /* INLINE_MOUSELOCK */ | |
65 | |
66 /* Only for low-level mouse cursor drawing */ | |
67 extern SDL_Cursor *SDL_cursor; | |
68 extern void SDL_MouseRect(SDL_Rect *area); | |
69 | |
70 /* State definitions for the SDL cursor */ | |
71 #define CURSOR_VISIBLE 0x01 | |
72 #define CURSOR_USINGSW 0x10 | |
73 #define SHOULD_DRAWCURSOR(X) \ | |
74 (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \ | |
75 (CURSOR_VISIBLE|CURSOR_USINGSW)) | |
76 | |
77 extern volatile int SDL_cursorstate; |