Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.cc @ 5056:8b7988f42fcb
Added the ability to get the UIKit window through the SDL API.
You can also do this through the native API:
UIWindow *window = [[UIApplication sharedApplication] keyWindow];
Also needed to name the union for events and window info.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 16:05:59 -0800 |
parents | 99210400e8b9 |
children | b530ef003506 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the BeOS version of SDL YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_sysyuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 extern "C" |
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31 { |
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32 |
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33 /* The functions used to manipulate software video overlays */ |
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34 static struct private_yuvhwfuncs be_yuvfuncs = { |
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35 BE_LockYUVOverlay, |
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36 BE_UnlockYUVOverlay, |
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37 BE_DisplayYUVOverlay, |
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38 BE_FreeYUVOverlay |
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39 }; |
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40 |
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41 BBitmap *BE_GetOverlayBitmap(BRect bounds, color_space cs) |
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42 { |
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43 BBitmap *bbitmap; |
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44 bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); |
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45 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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46 delete bbitmap; |
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47 return 0; |
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48 } |
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49 overlay_restrictions r; |
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50 bbitmap->GetOverlayRestrictions(&r); |
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51 uint32 width = bounds.IntegerWidth() + 1; |
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52 uint32 height = bounds.IntegerHeight() + 1; |
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53 uint32 width_padding = 0; |
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54 uint32 height_padding = 0; |
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55 if ((r.source.horizontal_alignment != 0) || |
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56 (r.source.vertical_alignment != 0)) { |
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57 delete bbitmap; |
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58 return 0; |
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59 } |
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60 if (r.source.width_alignment != 0) { |
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61 uint32 aligned_width = r.source.width_alignment + 1; |
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62 if (width % aligned_width > 0) { |
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63 width_padding = aligned_width - width % aligned_width; |
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64 } |
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65 } |
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66 if (r.source.height_alignment != 0) { |
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67 uint32 aligned_height = r.source.height_alignment + 1; |
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68 if (height % aligned_height > 0) { |
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69 fprintf(stderr, "GetOverlayBitmap failed height alignment\n"); |
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70 fprintf(stderr, "- height = %lu, aligned_height = %lu\n", |
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71 height, aligned_height); |
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72 delete bbitmap; |
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73 return 0; |
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74 } |
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75 } |
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76 if ((r.source.min_width > width) || |
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77 (r.source.min_height > height) || |
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78 (r.source.max_width < width) || (r.source.max_height < height)) { |
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79 fprintf(stderr, "GetOverlayBitmap failed bounds tests\n"); |
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80 delete bbitmap; |
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81 return 0; |
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82 } |
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83 if ((width_padding != 0) || (height_padding != 0)) { |
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84 delete bbitmap; |
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85 bounds.Set(bounds.left, bounds.top, |
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86 bounds.right + width_padding, |
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87 bounds.bottom + height_padding); |
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88 bbitmap = new BBitmap(bounds, B_BITMAP_WILL_OVERLAY, cs); |
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89 if (!bbitmap || bbitmap->InitCheck() != B_OK) { |
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90 fprintf(stderr, "GetOverlayBitmap failed late\n"); |
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91 delete bbitmap; |
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92 return 0; |
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93 } |
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94 } |
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95 return bbitmap; |
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96 } |
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97 |
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98 // See <GraphicsDefs.h> [btw: Cb=U, Cr=V] |
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99 // See also http://www.fourcc.org/indexyuv.htm |
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100 enum color_space convert_color_space(Uint32 format) |
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101 { |
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102 switch (format) { |
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103 case SDL_YV12_OVERLAY: |
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104 return B_YUV9; |
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105 case SDL_IYUV_OVERLAY: |
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106 return B_YUV12; |
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107 case SDL_YUY2_OVERLAY: |
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108 return B_YCbCr422; |
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109 case SDL_UYVY_OVERLAY: |
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110 return B_YUV422; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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111 case SDL_YVYU_OVERLAY: // not supported on beos? |
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112 return B_NO_COLOR_SPACE; |
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113 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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114 return B_NO_COLOR_SPACE; |
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115 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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116 } |
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117 |
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118 // See SDL_video.h |
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119 int count_planes(Uint32 format) |
756
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120 { |
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121 switch (format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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122 case SDL_YV12_OVERLAY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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123 case SDL_IYUV_OVERLAY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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124 return 3; |
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125 case SDL_YUY2_OVERLAY: |
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126 case SDL_UYVY_OVERLAY: |
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127 case SDL_YVYU_OVERLAY: |
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128 return 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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129 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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130 return 0; |
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131 } |
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132 } |
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133 |
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134 SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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135 Uint32 format, SDL_Surface * display) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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136 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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137 SDL_Overlay *overlay; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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138 struct private_yuvhwdata *hwdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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139 BBitmap *bbitmap; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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140 int planes; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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141 BRect bounds; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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142 color_space cs; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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143 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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144 /* find the appropriate BeOS colorspace descriptor */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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145 cs = convert_color_space(format); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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146 if (cs == B_NO_COLOR_SPACE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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147 return NULL; |
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148 } |
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149 |
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150 /* count planes */ |
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151 planes = count_planes(format); |
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152 if (planes == 0) { |
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153 return NULL; |
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154 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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155 /* TODO: figure out planar modes, if anyone cares */ |
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156 if (planes == 3) { |
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157 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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158 } |
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159 |
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160 /* Create the overlay structure */ |
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161 overlay = (SDL_Overlay *) SDL_calloc(1, sizeof(SDL_Overlay)); |
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162 |
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163 if (overlay == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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164 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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165 return NULL; |
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166 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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167 |
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168 /* Fill in the basic members */ |
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169 overlay->format = format; |
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170 overlay->w = width; |
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171 overlay->h = height; |
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172 overlay->hwdata = NULL; |
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173 |
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174 /* Set up the YUV surface function structure */ |
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175 overlay->hwfuncs = &be_yuvfuncs; |
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176 |
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177 /* Create the pixel data and lookup tables */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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178 hwdata = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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179 (struct private_yuvhwdata *) SDL_calloc(1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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180 sizeof(struct |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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181 private_yuvhwdata)); |
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182 |
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183 if (hwdata == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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184 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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185 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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186 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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187 } |
756
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188 |
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189 overlay->hwdata = hwdata; |
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190 overlay->hwdata->display = display; |
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191 overlay->hwdata->bview = NULL; |
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192 overlay->hwdata->bbitmap = NULL; |
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193 overlay->hwdata->locked = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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194 |
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195 /* Create the BBitmap framebuffer */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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196 bounds.top = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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197 bounds.left = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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198 bounds.right = width - 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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199 bounds.bottom = height - 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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200 |
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201 BView *bview = |
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202 new BView(bounds, "overlay", B_FOLLOW_NONE, B_WILL_DRAW); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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203 if (!bview) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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204 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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205 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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206 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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207 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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208 overlay->hwdata->bview = bview; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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209 overlay->hwdata->first_display = true; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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210 bview->Hide(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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211 |
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212 bbitmap = BE_GetOverlayBitmap(bounds, cs); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 if (!bbitmap) { |
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214 overlay->hwdata->bbitmap = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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215 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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216 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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217 } |
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218 overlay->hwdata->bbitmap = bbitmap; |
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219 |
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220 overlay->planes = planes; |
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221 overlay->pitches = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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222 (Uint16 *) SDL_calloc(overlay->planes, sizeof(Uint16)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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223 overlay->pixels = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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224 (Uint8 **) SDL_calloc(overlay->planes, sizeof(Uint8 *)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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225 if (!overlay->pitches || !overlay->pixels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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226 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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227 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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228 return (NULL); |
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229 } |
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230 |
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231 overlay->pitches[0] = bbitmap->BytesPerRow(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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232 overlay->pixels[0] = (Uint8 *) bbitmap->Bits(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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233 overlay->hw_overlay = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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234 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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235 if (SDL_Win->LockWithTimeout(1000000) != B_OK) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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236 SDL_FreeYUVOverlay(overlay); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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237 return (NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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238 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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239 BView *view = SDL_Win->View(); |
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240 view->AddChild(bview); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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241 rgb_color key; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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242 bview->SetViewOverlay(bbitmap, bounds, bview->Bounds(), &key, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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243 B_FOLLOW_ALL, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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244 B_OVERLAY_FILTER_HORIZONTAL | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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245 B_OVERLAY_FILTER_VERTICAL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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246 bview->SetViewColor(key); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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247 bview->Flush(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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248 SDL_Win->Unlock(); |
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249 |
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250 current_overlay = overlay; |
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251 |
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252 return overlay; |
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253 } |
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254 |
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255 int BE_LockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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256 { |
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257 if (overlay == NULL) { |
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258 return 0; |
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259 } |
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260 |
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261 overlay->hwdata->locked = 1; |
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262 return 0; |
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263 } |
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264 |
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265 void BE_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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266 { |
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267 if (overlay == NULL) { |
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268 return; |
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269 } |
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270 |
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271 overlay->hwdata->locked = 0; |
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272 } |
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273 |
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274 int BE_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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275 SDL_Rect * dst) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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276 { |
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277 if ((overlay == NULL) || (overlay->hwdata == NULL) |
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278 || (overlay->hwdata->bview == NULL) || (SDL_Win->View() == NULL)) { |
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279 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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280 } |
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281 if (SDL_Win->LockWithTimeout(50000) != B_OK) { |
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282 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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283 } |
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284 BView *bview = overlay->hwdata->bview; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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285 if (SDL_Win->IsFullScreen()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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286 int left, top; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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287 SDL_Win->GetXYOffset(left, top); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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288 bview->MoveTo(left + dst->x, top + dst->y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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289 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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290 bview->MoveTo(dst->x, dst->y); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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291 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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292 bview->ResizeTo(dst->w, dst->h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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293 bview->Flush(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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294 if (overlay->hwdata->first_display) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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295 bview->Show(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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296 overlay->hwdata->first_display = false; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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297 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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298 SDL_Win->Unlock(); |
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299 |
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300 return 0; |
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301 } |
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302 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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303 void BE_FreeYUVOverlay(_THIS, SDL_Overlay * overlay) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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304 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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305 if (overlay == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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306 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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307 } |
756
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308 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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309 if (overlay->hwdata == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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310 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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311 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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312 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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313 current_overlay = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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314 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
315 delete overlay->hwdata->bbitmap; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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316 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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317 SDL_free(overlay->hwdata); |
756
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|
318 } |
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|
319 |
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320 }; // extern "C" |
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321 |
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|
322 /* vi: set ts=4 sw=4 expandtab: */ |