Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_A.c @ 5056:8b7988f42fcb
Added the ability to get the UIKit window through the SDL API.
You can also do this through the native API:
UIWindow *window = [[UIApplication sharedApplication] keyWindow];
Also needed to name the union for events and window info.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 20 Jan 2011 16:05:59 -0800 |
parents | f7b03b6838cb |
children | 6a65c1fc07af |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to perform alpha blended blitting */ | |
28 | |
29 /* N->1 blending with per-surface alpha */ | |
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30 static void |
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31 BlitNto1SurfaceAlpha(SDL_BlitInfo * info) |
0 | 32 { |
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33 int width = info->dst_w; |
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34 int height = info->dst_h; |
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35 Uint8 *src = info->src; |
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36 int srcskip = info->src_skip; |
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37 Uint8 *dst = info->dst; |
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38 int dstskip = info->dst_skip; |
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39 Uint8 *palmap = info->table; |
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40 SDL_PixelFormat *srcfmt = info->src_fmt; |
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41 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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42 int srcbpp = srcfmt->BytesPerPixel; |
0 | 43 |
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44 const unsigned A = info->a; |
0 | 45 |
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46 while (height--) { |
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47 /* *INDENT-OFF* */ |
0 | 48 DUFFS_LOOP4( |
49 { | |
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50 Uint32 Pixel; |
0 | 51 unsigned sR; |
52 unsigned sG; | |
53 unsigned sB; | |
54 unsigned dR; | |
55 unsigned dG; | |
56 unsigned dB; | |
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57 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
0 | 58 dR = dstfmt->palette->colors[*dst].r; |
59 dG = dstfmt->palette->colors[*dst].g; | |
60 dB = dstfmt->palette->colors[*dst].b; | |
61 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
62 dR &= 0xff; | |
63 dG &= 0xff; | |
64 dB &= 0xff; | |
65 /* Pack RGB into 8bit pixel */ | |
66 if ( palmap == NULL ) { | |
67 *dst =((dR>>5)<<(3+2))| | |
68 ((dG>>5)<<(2))| | |
69 ((dB>>6)<<(0)); | |
70 } else { | |
71 *dst = palmap[((dR>>5)<<(3+2))| | |
72 ((dG>>5)<<(2)) | | |
73 ((dB>>6)<<(0))]; | |
74 } | |
75 dst++; | |
76 src += srcbpp; | |
77 }, | |
78 width); | |
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79 /* *INDENT-ON* */ |
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80 src += srcskip; |
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81 dst += dstskip; |
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82 } |
0 | 83 } |
84 | |
85 /* N->1 blending with pixel alpha */ | |
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86 static void |
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87 BlitNto1PixelAlpha(SDL_BlitInfo * info) |
0 | 88 { |
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89 int width = info->dst_w; |
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90 int height = info->dst_h; |
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91 Uint8 *src = info->src; |
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92 int srcskip = info->src_skip; |
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93 Uint8 *dst = info->dst; |
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94 int dstskip = info->dst_skip; |
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95 Uint8 *palmap = info->table; |
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96 SDL_PixelFormat *srcfmt = info->src_fmt; |
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97 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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98 int srcbpp = srcfmt->BytesPerPixel; |
0 | 99 |
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100 /* FIXME: fix alpha bit field expansion here too? */ |
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101 while (height--) { |
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102 /* *INDENT-OFF* */ |
0 | 103 DUFFS_LOOP4( |
104 { | |
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105 Uint32 Pixel; |
0 | 106 unsigned sR; |
107 unsigned sG; | |
108 unsigned sB; | |
109 unsigned sA; | |
110 unsigned dR; | |
111 unsigned dG; | |
112 unsigned dB; | |
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113 DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); |
0 | 114 dR = dstfmt->palette->colors[*dst].r; |
115 dG = dstfmt->palette->colors[*dst].g; | |
116 dB = dstfmt->palette->colors[*dst].b; | |
117 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); | |
118 dR &= 0xff; | |
119 dG &= 0xff; | |
120 dB &= 0xff; | |
121 /* Pack RGB into 8bit pixel */ | |
122 if ( palmap == NULL ) { | |
123 *dst =((dR>>5)<<(3+2))| | |
124 ((dG>>5)<<(2))| | |
125 ((dB>>6)<<(0)); | |
126 } else { | |
127 *dst = palmap[((dR>>5)<<(3+2))| | |
128 ((dG>>5)<<(2)) | | |
129 ((dB>>6)<<(0)) ]; | |
130 } | |
131 dst++; | |
132 src += srcbpp; | |
133 }, | |
134 width); | |
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135 /* *INDENT-ON* */ |
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136 src += srcskip; |
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137 dst += dstskip; |
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138 } |
0 | 139 } |
140 | |
141 /* colorkeyed N->1 blending with per-surface alpha */ | |
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142 static void |
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143 BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info) |
0 | 144 { |
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145 int width = info->dst_w; |
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146 int height = info->dst_h; |
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147 Uint8 *src = info->src; |
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148 int srcskip = info->src_skip; |
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149 Uint8 *dst = info->dst; |
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150 int dstskip = info->dst_skip; |
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151 Uint8 *palmap = info->table; |
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152 SDL_PixelFormat *srcfmt = info->src_fmt; |
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153 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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154 int srcbpp = srcfmt->BytesPerPixel; |
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155 Uint32 ckey = info->colorkey; |
0 | 156 |
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157 const int A = info->a; |
0 | 158 |
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159 while (height--) { |
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160 /* *INDENT-OFF* */ |
0 | 161 DUFFS_LOOP( |
162 { | |
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163 Uint32 Pixel; |
0 | 164 unsigned sR; |
165 unsigned sG; | |
166 unsigned sB; | |
167 unsigned dR; | |
168 unsigned dG; | |
169 unsigned dB; | |
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170 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
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171 if ( Pixel != ckey ) { |
0 | 172 dR = dstfmt->palette->colors[*dst].r; |
173 dG = dstfmt->palette->colors[*dst].g; | |
174 dB = dstfmt->palette->colors[*dst].b; | |
175 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
176 dR &= 0xff; | |
177 dG &= 0xff; | |
178 dB &= 0xff; | |
179 /* Pack RGB into 8bit pixel */ | |
180 if ( palmap == NULL ) { | |
181 *dst =((dR>>5)<<(3+2))| | |
182 ((dG>>5)<<(2)) | | |
183 ((dB>>6)<<(0)); | |
184 } else { | |
185 *dst = palmap[((dR>>5)<<(3+2))| | |
186 ((dG>>5)<<(2)) | | |
187 ((dB>>6)<<(0)) ]; | |
188 } | |
189 } | |
190 dst++; | |
191 src += srcbpp; | |
192 }, | |
193 width); | |
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194 /* *INDENT-ON* */ |
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195 src += srcskip; |
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196 dst += dstskip; |
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197 } |
0 | 198 } |
199 | |
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200 #ifdef __MMX__ |
1542 | 201 |
202 /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ | |
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203 static void |
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204 BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info) |
1542 | 205 { |
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206 int width = info->dst_w; |
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207 int height = info->dst_h; |
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208 Uint32 *srcp = (Uint32 *) info->src; |
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209 int srcskip = info->src_skip >> 2; |
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210 Uint32 *dstp = (Uint32 *) info->dst; |
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211 int dstskip = info->dst_skip >> 2; |
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212 Uint32 dalpha = info->dst_fmt->Amask; |
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213 |
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214 __m64 src1, src2, dst1, dst2, lmask, hmask, dsta; |
1542 | 215 |
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216 hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */ |
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217 lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */ |
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218 dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ |
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219 |
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220 while (height--) { |
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221 int n = width; |
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222 if (n & 1) { |
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223 Uint32 s = *srcp++; |
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224 Uint32 d = *dstp; |
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225 *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) |
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226 + (s & d & 0x00010101)) | dalpha; |
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227 n--; |
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228 } |
1542 | 229 |
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230 for (n >>= 1; n > 0; --n) { |
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231 dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ |
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232 dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ |
1542 | 233 |
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234 src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ |
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235 src2 = src1; /* 2 x src -> src2(ARGBARGB) */ |
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236 |
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237 dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */ |
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238 src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */ |
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239 src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */ |
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240 src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */ |
1542 | 241 |
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242 dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */ |
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243 dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */ |
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244 dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */ |
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245 dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */ |
1542 | 246 |
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247 *(__m64 *) dstp = dst1; /* dst1 -> 2 x dst pixels */ |
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248 dstp += 2; |
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249 srcp += 2; |
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250 } |
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251 |
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252 srcp += srcskip; |
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253 dstp += dstskip; |
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254 } |
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255 _mm_empty(); |
1542 | 256 } |
257 | |
258 /* fast RGB888->(A)RGB888 blending with surface alpha */ | |
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259 static void |
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260 BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 261 { |
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262 SDL_PixelFormat *df = info->dst_fmt; |
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263 Uint32 chanmask = df->Rmask | df->Gmask | df->Bmask; |
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264 unsigned alpha = info->a; |
1542 | 265 |
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266 if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) { |
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267 /* only call a128 version when R,G,B occupy lower bits */ |
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268 BlitRGBtoRGBSurfaceAlpha128MMX(info); |
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269 } else { |
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270 int width = info->dst_w; |
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271 int height = info->dst_h; |
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272 Uint32 *srcp = (Uint32 *) info->src; |
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273 int srcskip = info->src_skip >> 2; |
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274 Uint32 *dstp = (Uint32 *) info->dst; |
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275 int dstskip = info->dst_skip >> 2; |
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276 Uint32 dalpha = df->Amask; |
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277 Uint32 amult; |
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278 |
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279 __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta; |
1542 | 280 |
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281 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
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282 /* form the alpha mult */ |
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283 amult = alpha | (alpha << 8); |
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284 amult = amult | (amult << 16); |
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285 chanmask = |
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286 (0xff << df->Rshift) | (0xff << df-> |
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287 Gshift) | (0xff << df->Bshift); |
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288 mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */ |
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289 mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */ |
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290 /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */ |
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291 dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */ |
1542 | 292 |
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293 while (height--) { |
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294 int n = width; |
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295 if (n & 1) { |
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296 /* One Pixel Blend */ |
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297 src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB) */ |
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298 src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */ |
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299 |
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300 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */ |
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301 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ |
1542 | 302 |
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303 src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */ |
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304 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ |
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305 src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ |
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306 dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */ |
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307 |
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308 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ |
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309 dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ |
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310 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ |
1542 | 311 |
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312 ++srcp; |
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313 ++dstp; |
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314 |
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315 n--; |
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316 } |
1542 | 317 |
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318 for (n >>= 1; n > 0; --n) { |
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319 /* Two Pixels Blend */ |
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320 src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */ |
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321 src2 = src1; /* 2 x src -> src2(ARGBARGB) */ |
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322 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */ |
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323 src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */ |
1542 | 324 |
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325 dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */ |
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326 dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */ |
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327 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */ |
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328 dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */ |
1542 | 329 |
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330 src1 = _mm_sub_pi16(src1, dst1); /* src1 - dst1 -> src1 */ |
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331 src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */ |
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332 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */ |
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333 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */ |
1542 | 334 |
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335 src2 = _mm_sub_pi16(src2, dst2); /* src2 - dst2 -> src2 */ |
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336 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ |
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337 src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */ |
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338 dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */ |
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339 |
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340 dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */ |
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341 dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */ |
1542 | 342 |
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343 *(__m64 *) dstp = dst1; /* dst1 -> 2 x pixel */ |
1542 | 344 |
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345 srcp += 2; |
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346 dstp += 2; |
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347 } |
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348 srcp += srcskip; |
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349 dstp += dstskip; |
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350 } |
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351 _mm_empty(); |
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352 } |
1542 | 353 } |
354 | |
355 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ | |
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356 static void |
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357 BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info) |
1542 | 358 { |
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359 int width = info->dst_w; |
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360 int height = info->dst_h; |
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361 Uint32 *srcp = (Uint32 *) info->src; |
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362 int srcskip = info->src_skip >> 2; |
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363 Uint32 *dstp = (Uint32 *) info->dst; |
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364 int dstskip = info->dst_skip >> 2; |
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365 SDL_PixelFormat *sf = info->src_fmt; |
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366 Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; |
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367 Uint32 amask = sf->Amask; |
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368 Uint32 ashift = sf->Ashift; |
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369 Uint64 multmask; |
1542 | 370 |
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371 __m64 src1, dst1, mm_alpha, mm_zero, dmask; |
1542 | 372 |
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373 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
2260 | 374 multmask = 0xFFFF; |
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375 multmask <<= (ashift * 2); |
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376 multmask = ~multmask; |
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377 dmask = *(__m64 *) & multmask; /* dst alpha mask -> dmask */ |
1542 | 378 |
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379 while (height--) { |
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380 /* *INDENT-OFF* */ |
1542 | 381 DUFFS_LOOP4({ |
382 Uint32 alpha = *srcp & amask; | |
383 if (alpha == 0) { | |
384 /* do nothing */ | |
385 } else if (alpha == amask) { | |
386 /* opaque alpha -- copy RGB, keep dst alpha */ | |
387 *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); | |
388 } else { | |
389 src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ | |
390 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ | |
391 | |
392 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ | |
393 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ | |
394 | |
395 mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ | |
396 mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ | |
397 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ | |
398 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ | |
399 mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ | |
400 | |
401 /* blend */ | |
402 src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */ | |
403 src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */ | |
404 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ | |
405 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */ | |
406 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ | |
407 | |
408 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ | |
409 } | |
410 ++srcp; | |
411 ++dstp; | |
412 }, width); | |
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413 /* *INDENT-ON* */ |
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414 srcp += srcskip; |
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415 dstp += dstskip; |
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416 } |
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417 _mm_empty(); |
1542 | 418 } |
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419 |
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420 #endif /* __MMX__ */ |
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421 |
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422 #if SDL_ALTIVEC_BLITTERS |
1795 | 423 #if __MWERKS__ |
424 #pragma altivec_model on | |
425 #endif | |
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426 #if HAVE_ALTIVEC_H |
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427 #include <altivec.h> |
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428 #endif |
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429 #include <assert.h> |
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430 |
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431 #if (defined(__MACOSX__) && (__GNUC__ < 4)) |
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432 #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ |
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433 (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p ) |
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434 #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ |
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435 (vector unsigned short) ( a,b,c,d,e,f,g,h ) |
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436 #else |
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437 #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \ |
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438 (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p } |
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439 #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \ |
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440 (vector unsigned short) { a,b,c,d,e,f,g,h } |
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441 #endif |
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442 |
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443 #define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F) |
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444 #define VECPRINT(msg, v) do { \ |
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445 vector unsigned int tmpvec = (vector unsigned int)(v); \ |
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446 unsigned int *vp = (unsigned int *)&tmpvec; \ |
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447 printf("%s = %08X %08X %08X %08X\n", msg, vp[0], vp[1], vp[2], vp[3]); \ |
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448 } while (0) |
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449 |
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450 /* the permuation vector that takes the high bytes out of all the appropriate shorts |
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451 (vector unsigned char)( |
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452 0x00, 0x10, 0x02, 0x12, |
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453 0x04, 0x14, 0x06, 0x16, |
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454 0x08, 0x18, 0x0A, 0x1A, |
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455 0x0C, 0x1C, 0x0E, 0x1E ); |
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456 */ |
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457 #define VEC_MERGE_PERMUTE() (vec_add(vec_lvsl(0, (int*)NULL), (vector unsigned char)vec_splat_u16(0x0F))) |
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458 #define VEC_U32_24() (vec_add(vec_splat_u32(12), vec_splat_u32(12))) |
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459 #define VEC_ALPHA_MASK() ((vector unsigned char)vec_sl((vector unsigned int)vec_splat_s8(-1), VEC_U32_24())) |
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460 #define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \ |
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461 ? vec_lvsl(0, src) \ |
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462 : vec_add(vec_lvsl(8, src), vec_splat_u8(8))) |
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463 |
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464 |
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465 #define VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1_16, v8_16) do { \ |
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466 /* vtemp1 contains source AAGGAAGGAAGGAAGG */ \ |
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467 vector unsigned short vtemp1 = vec_mule(vs, valpha); \ |
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468 /* vtemp2 contains source RRBBRRBBRRBBRRBB */ \ |
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469 vector unsigned short vtemp2 = vec_mulo(vs, valpha); \ |
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470 /* valpha2 is 255-alpha */ \ |
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471 vector unsigned char valpha2 = vec_nor(valpha, valpha); \ |
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472 /* vtemp3 contains dest AAGGAAGGAAGGAAGG */ \ |
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473 vector unsigned short vtemp3 = vec_mule(vd, valpha2); \ |
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474 /* vtemp4 contains dest RRBBRRBBRRBBRRBB */ \ |
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475 vector unsigned short vtemp4 = vec_mulo(vd, valpha2); \ |
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476 /* add source and dest */ \ |
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477 vtemp1 = vec_add(vtemp1, vtemp3); \ |
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478 vtemp2 = vec_add(vtemp2, vtemp4); \ |
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479 /* vtemp1 = (vtemp1 + 1) + ((vtemp1 + 1) >> 8) */ \ |
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480 vtemp1 = vec_add(vtemp1, v1_16); \ |
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481 vtemp3 = vec_sr(vtemp1, v8_16); \ |
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482 vtemp1 = vec_add(vtemp1, vtemp3); \ |
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483 /* vtemp2 = (vtemp2 + 1) + ((vtemp2 + 1) >> 8) */ \ |
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484 vtemp2 = vec_add(vtemp2, v1_16); \ |
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485 vtemp4 = vec_sr(vtemp2, v8_16); \ |
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486 vtemp2 = vec_add(vtemp2, vtemp4); \ |
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Altivec-optimized blitters!
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487 /* (>>8) and get ARGBARGBARGBARGB */ \ |
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488 vd = (vector unsigned char)vec_perm(vtemp1, vtemp2, mergePermute); \ |
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489 } while (0) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 |
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491 /* Calculate the permute vector used for 32->32 swizzling */ |
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492 static vector unsigned char |
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493 calc_swizzle32(const SDL_PixelFormat * srcfmt, const SDL_PixelFormat * dstfmt) |
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494 { |
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495 /* |
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496 * We have to assume that the bits that aren't used by other |
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497 * colors is alpha, and it's one complete byte, since some formats |
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Altivec-optimized blitters!
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498 * leave alpha with a zero mask, but we should still swizzle the bits. |
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499 */ |
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500 /* ARGB */ |
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501 const static struct SDL_PixelFormat default_pixel_format = { |
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502 NULL, 0, 0, |
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503 0, 0, 0, 0, |
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Altivec-optimized blitters!
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504 16, 8, 0, 24, |
3430
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Updated for the new pixel format structure
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505 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 |
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506 }; |
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507 if (!srcfmt) { |
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508 srcfmt = &default_pixel_format; |
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Altivec-optimized blitters!
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509 } |
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510 if (!dstfmt) { |
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511 dstfmt = &default_pixel_format; |
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Altivec-optimized blitters!
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512 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00, |
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514 0x04, 0x04, 0x04, 0x04, |
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515 0x08, 0x08, 0x08, 0x08, |
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516 0x0C, 0x0C, 0x0C, |
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517 0x0C); |
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518 vector unsigned char vswiz; |
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519 vector unsigned int srcvec; |
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520 #define RESHIFT(X) (3 - ((X) >> 3)) |
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521 Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift); |
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522 Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift); |
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523 Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift); |
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524 Uint32 amask; |
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525 /* Use zero for alpha if either surface doesn't have alpha */ |
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526 if (dstfmt->Amask) { |
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527 amask = |
3013
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Reverted Bob's indent checkin
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528 ((srcfmt->Amask) ? RESHIFT(srcfmt-> |
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Reverted Bob's indent checkin
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529 Ashift) : 0x10) << (dstfmt->Ashift); |
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530 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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531 amask = |
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532 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ |
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533 0xFFFFFFFF); |
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534 } |
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535 #undef RESHIFT |
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536 ((unsigned int *) (char *) &srcvec)[0] = (rmask | gmask | bmask | amask); |
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537 vswiz = vec_add(plus, (vector unsigned char) vec_splat(srcvec, 0)); |
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538 return (vswiz); |
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539 } |
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540 |
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541 static void |
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542 Blit32to565PixelAlphaAltivec(SDL_BlitInfo * info) |
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543 { |
2262
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Work in progress: merging new texture features into SDL blit system
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544 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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545 Uint8 *src = (Uint8 *) info->src; |
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Okay, still some bugs, but everything builds again...
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546 int srcskip = info->src_skip; |
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Work in progress: merging new texture features into SDL blit system
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547 Uint8 *dst = (Uint8 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
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|
548 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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549 SDL_PixelFormat *srcfmt = info->src_fmt; |
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550 |
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551 vector unsigned char v0 = vec_splat_u8(0); |
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552 vector unsigned short v8_16 = vec_splat_u16(8); |
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553 vector unsigned short v1_16 = vec_splat_u16(1); |
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554 vector unsigned short v2_16 = vec_splat_u16(2); |
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555 vector unsigned short v3_16 = vec_splat_u16(3); |
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556 vector unsigned int v8_32 = vec_splat_u32(8); |
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557 vector unsigned int v16_32 = vec_add(v8_32, v8_32); |
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558 vector unsigned short v3f = |
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559 VECUINT16_LITERAL(0x003f, 0x003f, 0x003f, 0x003f, |
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560 0x003f, 0x003f, 0x003f, 0x003f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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561 vector unsigned short vfc = |
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562 VECUINT16_LITERAL(0x00fc, 0x00fc, 0x00fc, 0x00fc, |
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563 0x00fc, 0x00fc, 0x00fc, 0x00fc); |
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|
564 |
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|
565 /* |
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566 0x10 - 0x1f is the alpha |
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567 0x00 - 0x0e evens are the red |
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568 0x01 - 0x0f odds are zero |
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569 */ |
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570 vector unsigned char vredalpha1 = VECUINT8_LITERAL(0x10, 0x00, 0x01, 0x01, |
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571 0x10, 0x02, 0x01, 0x01, |
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572 0x10, 0x04, 0x01, 0x01, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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573 0x10, 0x06, 0x01, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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574 0x01); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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575 vector unsigned char vredalpha2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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576 (vector unsigned char) (vec_add((vector unsigned int) vredalpha1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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577 vec_sl(v8_32, v16_32)) |
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578 ); |
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579 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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580 0x00 - 0x0f is ARxx ARxx ARxx ARxx |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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581 0x11 - 0x0f odds are blue |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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582 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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583 vector unsigned char vblue1 = VECUINT8_LITERAL(0x00, 0x01, 0x02, 0x11, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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584 0x04, 0x05, 0x06, 0x13, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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585 0x08, 0x09, 0x0a, 0x15, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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586 0x0c, 0x0d, 0x0e, 0x17); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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587 vector unsigned char vblue2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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588 (vector unsigned char) (vec_add((vector unsigned int) vblue1, v8_32) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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589 ); |
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Ryan C. Gordon <icculus@icculus.org>
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590 /* |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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591 0x00 - 0x0f is ARxB ARxB ARxB ARxB |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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592 0x10 - 0x0e evens are green |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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593 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
594 vector unsigned char vgreen1 = VECUINT8_LITERAL(0x00, 0x01, 0x10, 0x03, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
595 0x04, 0x05, 0x12, 0x07, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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596 0x08, 0x09, 0x14, 0x0b, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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597 0x0c, 0x0d, 0x16, 0x0f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
598 vector unsigned char vgreen2 = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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599 (vector unsigned |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
600 char) (vec_add((vector unsigned int) vgreen1, vec_sl(v8_32, v8_32)) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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601 ); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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602 vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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603 0x00, 0x0a, 0x00, 0x0e, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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604 0x00, 0x12, 0x00, 0x16, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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605 0x00, 0x1a, 0x00, 0x1e); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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606 vector unsigned char mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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607 vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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608 vector unsigned char valphaPermute = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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609 vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
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Altivec-optimized blitters!
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610 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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611 vector unsigned short vf800 = (vector unsigned short) vec_splat_u8(-7); |
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Altivec-optimized blitters!
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parents:
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diff
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612 vf800 = vec_sl(vf800, vec_splat_u16(8)); |
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Altivec-optimized blitters!
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613 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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614 while (height--) { |
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Ryan C. Gordon <icculus@icculus.org>
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615 int extrawidth; |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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616 vector unsigned char valigner; |
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Altivec-optimized blitters!
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617 vector unsigned char vsrc; |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
618 vector unsigned char voverflow; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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diff
changeset
|
619 int width = info->dst_w; |
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Altivec-optimized blitters!
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620 |
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Altivec-optimized blitters!
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|
621 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
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Altivec-optimized blitters!
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622 while (condition) { \ |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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623 Uint32 Pixel; \ |
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Altivec-optimized blitters!
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624 unsigned sR, sG, sB, dR, dG, dB, sA; \ |
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625 DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \ |
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Altivec-optimized blitters!
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changeset
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626 if(sA) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
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627 unsigned short dstpixel = *((unsigned short *)dst); \ |
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Altivec-optimized blitters!
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|
628 dR = (dstpixel >> 8) & 0xf8; \ |
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Altivec-optimized blitters!
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|
629 dG = (dstpixel >> 3) & 0xfc; \ |
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Altivec-optimized blitters!
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630 dB = (dstpixel << 3) & 0xf8; \ |
3363 | 631 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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632 *((unsigned short *)dst) = ( \ |
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Altivec-optimized blitters!
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|
633 ((dR & 0xf8) << 8) | ((dG & 0xfc) << 3) | (dB >> 3) \ |
ffaaf7ecf685
Altivec-optimized blitters!
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634 ); \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
635 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
636 src += 4; \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
637 dst += 2; \ |
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Altivec-optimized blitters!
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changeset
|
638 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
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|
639 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
640 ONE_PIXEL_BLEND((UNALIGNED_PTR(dst)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
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parents:
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changeset
|
641 extrawidth = (width % 8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
642 valigner = VEC_ALIGNER(src); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
643 vsrc = (vector unsigned char) vec_ld(0, src); |
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Altivec-optimized blitters!
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changeset
|
644 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
645 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
646 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
647 vector unsigned char vsrc1, vsrc2; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
648 vector unsigned char vdst1, vdst2; |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
649 vector unsigned short vR, vG, vB; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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880
diff
changeset
|
650 vector unsigned short vpixel, vrpixel, vgpixel, vbpixel; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
651 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
652 /* Load 8 pixels from src as ARGB */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
653 voverflow = (vector unsigned char) vec_ld(15, src); |
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diff
changeset
|
654 vsrc = vec_perm(vsrc, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
655 vsrc1 = vec_perm(vsrc, vsrc, vpermute); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
656 src += 16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
657 vsrc = (vector unsigned char) vec_ld(15, src); |
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Altivec-optimized blitters!
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parents:
880
diff
changeset
|
658 voverflow = vec_perm(voverflow, vsrc, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
659 vsrc2 = vec_perm(voverflow, voverflow, vpermute); |
ffaaf7ecf685
Altivec-optimized blitters!
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880
diff
changeset
|
660 src += 16; |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
661 |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
662 /* Load 8 pixels from dst as XRGB */ |
ffaaf7ecf685
Altivec-optimized blitters!
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diff
changeset
|
663 voverflow = vec_ld(0, dst); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
664 vR = vec_and((vector unsigned short) voverflow, vf800); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
665 vB = vec_sl((vector unsigned short) voverflow, v3_16); |
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changeset
|
666 vG = vec_sl(vB, v2_16); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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667 vdst1 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
668 (vector unsigned char) vec_perm((vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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669 (vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
670 vredalpha1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
671 vdst1 = vec_perm(vdst1, (vector unsigned char) vB, vblue1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
672 vdst1 = vec_perm(vdst1, (vector unsigned char) vG, vgreen1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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673 vdst2 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
674 (vector unsigned char) vec_perm((vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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675 (vector unsigned char) vR, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
676 vredalpha2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
677 vdst2 = vec_perm(vdst2, (vector unsigned char) vB, vblue2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
678 vdst2 = vec_perm(vdst2, (vector unsigned char) vG, vgreen2); |
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Altivec-optimized blitters!
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|
679 |
ffaaf7ecf685
Altivec-optimized blitters!
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changeset
|
680 /* Alpha blend 8 pixels as ARGB */ |
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Altivec-optimized blitters!
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880
diff
changeset
|
681 valpha = vec_perm(vsrc1, v0, valphaPermute); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
682 VEC_MULTIPLY_ALPHA(vsrc1, vdst1, valpha, mergePermute, v1_16, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
683 v8_16); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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|
684 valpha = vec_perm(vsrc2, v0, valphaPermute); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
685 VEC_MULTIPLY_ALPHA(vsrc2, vdst2, valpha, mergePermute, v1_16, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
686 v8_16); |
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Altivec-optimized blitters!
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diff
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|
687 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
688 /* Convert 8 pixels to 565 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
689 vpixel = (vector unsigned short) vec_packpx((vector unsigned int) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
690 vdst1, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
691 (vector unsigned int) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
692 vdst2); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
693 vgpixel = (vector unsigned short) vec_perm(vdst1, vdst2, vgmerge); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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880
diff
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|
694 vgpixel = vec_and(vgpixel, vfc); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
695 vgpixel = vec_sl(vgpixel, v3_16); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
696 vrpixel = vec_sl(vpixel, v1_16); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
697 vrpixel = vec_and(vrpixel, vf800); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
698 vbpixel = vec_and(vpixel, v3f); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
699 vdst1 = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
700 vec_or((vector unsigned char) vrpixel, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
701 (vector unsigned char) vgpixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
702 vdst1 = vec_or(vdst1, (vector unsigned char) vbpixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
703 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
704 /* Store 8 pixels */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
705 vec_st(vdst1, 0, dst); |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
706 |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
707 width -= 8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
708 dst += 16; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
709 } |
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Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
710 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
711 #undef ONE_PIXEL_BLEND |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
712 src += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
713 dst += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
714 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
715 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
716 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
717 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
718 Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
719 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
720 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
721 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
722 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
723 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
724 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
725 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
726 SDL_PixelFormat *dstfmt = info->dst_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
727 unsigned sA = info->a; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
728 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
729 Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
730 Uint32 ckey = info->colorkey; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
731 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
732 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
733 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
734 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
735 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
736 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
737 vector unsigned char vbits; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
738 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
739 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
740 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
741 vector unsigned int vckey; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
742 vector unsigned int vrgbmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
743 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
744 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
745 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
746 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
747 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
748 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
749 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
750 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
751 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
752 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
753 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
754 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
755 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
756 /* set a vector full of alpha and 255-alpha */ |
2291
dc3dd3a0bf02
Christian Walther fixed bug #529
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
757 ((unsigned char *) &valpha)[0] = sA; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
758 valpha = vec_splat(valpha, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
759 vbits = (vector unsigned char) vec_splat_s8(-1); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
760 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
761 ckey &= rgbmask; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
762 ((unsigned int *) (char *) &vckey)[0] = ckey; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
763 vckey = vec_splat(vckey, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
764 ((unsigned int *) (char *) &vrgbmask)[0] = rgbmask; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
765 vrgbmask = vec_splat(vrgbmask, 0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
766 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
767 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
768 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
769 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
770 while (condition) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
771 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
772 unsigned sR, sG, sB, dR, dG, dB; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
773 RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
774 if(sA && Pixel != ckey) { \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
775 RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
776 DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ |
3363 | 777 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
778 ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
779 } \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
780 dstp++; \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
781 srcp++; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
782 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
783 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
784 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
785 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
786 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
787 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
788 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
789 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
790 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
791 vector unsigned char vsel; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
792 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
793 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
794 vector unsigned char vd_orig; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
795 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
796 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
797 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
798 vs = vec_perm(vs, voverflow, valigner); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
799 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
800 /* vsel is set for items that match the key */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
801 vsel = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
802 (vector unsigned char) vec_and((vector unsigned int) vs, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
803 vrgbmask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
804 vsel = (vector unsigned char) vec_cmpeq((vector unsigned int) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
805 vsel, vckey); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
806 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
807 /* permute to source format */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
808 vs = vec_perm(vs, valpha, vsrcPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
809 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
810 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
811 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
812 vd_orig = vd = vec_perm(vd, v0, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
813 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
814 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
815 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
816 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
817 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
818 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
819 /* mask out color key */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
820 vd = vec_sel(vd, vd_orig, vsel); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
821 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
822 /* permute to dest format */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
823 vd = vec_perm(vd, vbits, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
824 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
825 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
826 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
827 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
828 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
829 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
830 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
831 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
832 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
833 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
834 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
835 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
836 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
837 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
838 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
839 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
840 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
841 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
842 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
843 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
844 Blit32to32PixelAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
845 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
846 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
847 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
848 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
849 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
850 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
851 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
852 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
853 SDL_PixelFormat *dstfmt = info->dst_fmt; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
854 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
855 vector unsigned char valphaPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
856 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
857 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
858 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
859 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
860 vector unsigned char vpixelmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
861 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
862 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
863 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
864 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
865 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
866 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
867 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
868 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
869 valphamask = VEC_ALPHA_MASK(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
870 valphaPermute = vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
871 vpixelmask = vec_nor(valphamask, v0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
872 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
873 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
874 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
875 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
876 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
877 width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
878 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
879 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
880 unsigned sR, sG, sB, dR, dG, dB, sA, dA; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
881 DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
882 if(sA) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
883 DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \ |
3363 | 884 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
885 ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
886 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
887 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
888 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
889 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
890 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
891 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
892 if (width > 0) { |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
893 /* vsrcPermute */ |
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
894 /* vdstPermute */ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
895 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
896 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
897 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
898 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
899 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
900 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
901 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
902 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
903 vector unsigned char vdstalpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
904 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
905 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
906 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
907 vs = vec_perm(vs, v0, vsrcPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
908 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
909 valpha = vec_perm(vs, v0, valphaPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
910 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
911 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
912 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
913 vd = vec_perm(vd, v0, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
914 vdstalpha = vec_and(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
915 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
916 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
917 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
918 /* set the alpha to the dest alpha */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
919 vd = vec_and(vd, vpixelmask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
920 vd = vec_or(vd, vdstalpha); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
921 vd = vec_perm(vd, v0, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
922 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
923 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
924 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
925 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
926 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
927 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
928 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
929 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
930 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
931 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
932 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
933 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
934 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
935 dstp += dstskip; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
936 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
937 } |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
938 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
939 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
940 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
941 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
942 BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
943 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
944 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
945 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
946 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
947 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
948 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
949 int dstskip = info->dst_skip >> 2; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
950 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
951 vector unsigned char valphaPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
952 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
953 vector unsigned char vpixelmask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
954 vector unsigned char v0; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
955 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
956 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
957 v0 = vec_splat_u8(0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
958 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
959 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
960 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
961 valphamask = VEC_ALPHA_MASK(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
962 valphaPermute = vec_and(vec_lvsl(0, (int *) NULL), vec_splat_u8(0xC)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
963 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
964 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
965 vpixelmask = vec_nor(valphamask, v0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
966 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
967 width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
968 #define ONE_PIXEL_BLEND(condition, widthvar) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
969 while ((condition)) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
970 Uint32 dalpha; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
971 Uint32 d; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
972 Uint32 s1; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
973 Uint32 d1; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
974 Uint32 s = *srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
975 Uint32 alpha = s >> 24; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
976 if(alpha) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
977 if(alpha == SDL_ALPHA_OPAQUE) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
978 *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
979 } else { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
980 d = *dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
981 dalpha = d & 0xff000000; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
982 s1 = s & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
983 d1 = d & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
984 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
985 s &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
986 d &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
987 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
988 *dstp = d1 | d | dalpha; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
989 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
990 } \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
991 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
992 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
993 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
994 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
995 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
996 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
997 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
998 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
999 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1000 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1001 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1002 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1003 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1004 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1005 vector unsigned char vdstalpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1006 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1007 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1008 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1009 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1010 valpha = vec_perm(vs, v0, valphaPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1011 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1012 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1013 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1014 vdstalpha = vec_and(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1015 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1016 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1017 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1018 /* set the alpha to the dest alpha */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1019 vd = vec_and(vd, vpixelmask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1020 vd = vec_or(vd, vdstalpha); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1021 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1022 /* *dstp = res */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1023 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1024 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1025 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1026 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1027 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1028 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1029 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1030 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1031 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1032 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1033 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1034 } |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1035 #undef ONE_PIXEL_BLEND |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1036 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1037 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1038 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1039 Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1040 { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1041 /* XXX : 6 */ |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1042 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1043 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1044 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1045 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1046 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1047 SDL_PixelFormat *srcfmt = info->src_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1048 SDL_PixelFormat *dstfmt = info->dst_fmt; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1049 unsigned sA = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1050 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1051 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1052 vector unsigned char vsrcPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1053 vector unsigned char vdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1054 vector unsigned char vsdstPermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1055 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1056 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1057 vector unsigned char vbits; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1058 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1059 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1060 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1061 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1062 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1063 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1064 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1065 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1066 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1067 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1068 vsrcPermute = calc_swizzle32(srcfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1069 vdstPermute = calc_swizzle32(NULL, dstfmt); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1070 vsdstPermute = calc_swizzle32(dstfmt, NULL); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1071 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1072 /* set a vector full of alpha and 255-alpha */ |
2291
dc3dd3a0bf02
Christian Walther fixed bug #529
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
1073 ((unsigned char *) &valpha)[0] = sA; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1074 valpha = vec_splat(valpha, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1075 vbits = (vector unsigned char) vec_splat_s8(-1); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1076 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1077 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1078 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1079 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1080 Uint32 Pixel; \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1081 unsigned sR, sG, sB, dR, dG, dB; \ |
1162
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1082 DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \ |
2651158f59b8
Enable altivec blitters on PowerPC Linux, and some fixes for recent
Ryan C. Gordon <icculus@icculus.org>
parents:
1047
diff
changeset
|
1083 DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \ |
3363 | 1084 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1085 ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1086 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1087 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1088 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1089 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1090 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1091 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1092 int extrawidth = (width % 4); |
2086
fffea8d6bf92
Merged r2954:2955 from branches/SDL-1.2: Altivec alpha blitter alignment fix.
Ryan C. Gordon <icculus@icculus.org>
parents:
2074
diff
changeset
|
1093 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1094 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1095 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1096 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1097 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1098 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1099 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1100 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1101 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1102 vs = vec_perm(vs, voverflow, valigner); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1103 vs = vec_perm(vs, valpha, vsrcPermute); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1104 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1105 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1106 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1107 vd = vec_perm(vd, vd, vsdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1108 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1109 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1110 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1111 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1112 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1113 vd = vec_perm(vd, vbits, vdstPermute); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1114 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1115 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1116 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1117 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1118 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1119 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1120 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1121 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1122 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1123 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1124 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1125 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1126 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1127 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1128 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1129 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1130 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1131 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1132 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1133 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1134 /* fast RGB888->(A)RGB888 blending */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1135 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1136 BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo * info) |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1137 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1138 unsigned alpha = info->a; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1139 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1140 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1141 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1142 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1143 int dstskip = info->dst_skip >> 2; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1144 vector unsigned char mergePermute; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1145 vector unsigned char valpha; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1146 vector unsigned char valphamask; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1147 vector unsigned short v1; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1148 vector unsigned short v8; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1149 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1150 mergePermute = VEC_MERGE_PERMUTE(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1151 v1 = vec_splat_u16(1); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1152 v8 = vec_splat_u16(8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1153 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1154 /* set the alpha to 255 on the destination surf */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1155 valphamask = VEC_ALPHA_MASK(); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1156 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1157 /* set a vector full of alpha and 255-alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1158 ((unsigned char *) &valpha)[0] = alpha; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1159 valpha = vec_splat(valpha, 0); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1160 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1161 while (height--) { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1162 int width = info->dst_w; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1163 #define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1164 Uint32 s = *srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1165 Uint32 d = *dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1166 Uint32 s1 = s & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1167 Uint32 d1 = d & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1168 d1 = (d1 + ((s1 - d1) * alpha >> 8)) \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1169 & 0xff00ff; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1170 s &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1171 d &= 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1172 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1173 *dstp = d1 | d | 0xff000000; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1174 ++srcp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1175 ++dstp; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1176 widthvar--; \ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1177 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1178 ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1179 if (width > 0) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1180 int extrawidth = (width % 4); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1181 vector unsigned char valigner = VEC_ALIGNER(srcp); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1182 vector unsigned char vs = (vector unsigned char) vec_ld(0, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1183 width -= extrawidth; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1184 while (width) { |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1185 vector unsigned char voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1186 vector unsigned char vd; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1187 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1188 /* s = *srcp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1189 voverflow = (vector unsigned char) vec_ld(15, srcp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1190 vs = vec_perm(vs, voverflow, valigner); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1191 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1192 /* d = *dstp */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1193 vd = (vector unsigned char) vec_ld(0, dstp); |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1194 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1195 VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1196 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1197 /* set the alpha channel to full on */ |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1198 vd = vec_or(vd, valphamask); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1199 |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1200 /* *dstp = res */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1201 vec_st((vector unsigned int) vd, 0, dstp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1202 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1203 srcp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1204 dstp += 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1205 width -= 4; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1206 vs = voverflow; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1207 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1208 ONE_PIXEL_BLEND((extrawidth), extrawidth); |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1209 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1210 #undef ONE_PIXEL_BLEND |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1211 |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1212 srcp += srcskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1213 dstp += dstskip; |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1214 } |
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1215 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1216 |
1795 | 1217 #if __MWERKS__ |
1218 #pragma altivec_model off | |
1219 #endif | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
1220 #endif /* SDL_ALTIVEC_BLITTERS */ |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
1221 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1222 /* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1223 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1224 BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info) |
0 | 1225 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1226 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1227 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1228 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1229 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1230 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1231 int dstskip = info->dst_skip >> 2; |
0 | 1232 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1233 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1234 /* *INDENT-OFF* */ |
0 | 1235 DUFFS_LOOP4({ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1236 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1237 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1238 *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1239 + (s & d & 0x00010101)) | 0xff000000; |
0 | 1240 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1241 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1242 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1243 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1244 } |
0 | 1245 } |
1246 | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1247 /* fast RGB888->(A)RGB888 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1248 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1249 BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info) |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1250 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1251 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1252 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1253 BlitRGBtoRGBSurfaceAlpha128(info); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1254 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1255 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1256 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1257 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1258 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1259 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1260 int dstskip = info->dst_skip >> 2; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1261 Uint32 s; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1262 Uint32 d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1263 Uint32 s1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1264 Uint32 d1; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1265 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1266 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1267 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1268 DUFFS_LOOP4({ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1269 s = *srcp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1270 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1271 s1 = s & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1272 d1 = d & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1273 d1 = (d1 + ((s1 - d1) * alpha >> 8)) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1274 & 0xff00ff; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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0
diff
changeset
|
1275 s &= 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1276 d &= 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1277 d = (d + ((s - d) * alpha >> 8)) & 0xff00; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1278 *dstp = d1 | d | 0xff000000; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1279 ++srcp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1280 ++dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1281 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1282 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1283 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1284 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1285 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1286 } |
1
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1287 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1288 |
0 | 1289 /* fast ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1290 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1795
diff
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|
1291 BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info) |
0 | 1292 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
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|
1293 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1294 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1295 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1296 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1297 Uint32 *dstp = (Uint32 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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|
1298 int dstskip = info->dst_skip >> 2; |
0 | 1299 |
1895
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Sam Lantinga <slouken@libsdl.org>
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1795
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|
1300 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1301 /* *INDENT-OFF* */ |
0 | 1302 DUFFS_LOOP4({ |
1303 Uint32 dalpha; | |
1304 Uint32 d; | |
1305 Uint32 s1; | |
1306 Uint32 d1; | |
1307 Uint32 s = *srcp; | |
1308 Uint32 alpha = s >> 24; | |
1309 /* FIXME: Here we special-case opaque alpha since the | |
1310 compositioning used (>>8 instead of /255) doesn't handle | |
1311 it correctly. Also special-case alpha=0 for speed? | |
1312 Benchmark this! */ | |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
diff
changeset
|
1313 if(alpha) { |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
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changeset
|
1314 if(alpha == SDL_ALPHA_OPAQUE) { |
0 | 1315 *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); |
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Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
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297
diff
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|
1316 } else { |
0 | 1317 /* |
1318 * take out the middle component (green), and process | |
1319 * the other two in parallel. One multiply less. | |
1320 */ | |
1321 d = *dstp; | |
1322 dalpha = d & 0xff000000; | |
1323 s1 = s & 0xff00ff; | |
1324 d1 = d & 0xff00ff; | |
1325 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; | |
1326 s &= 0xff00; | |
1327 d &= 0xff00; | |
1328 d = (d + ((s - d) * alpha >> 8)) & 0xff00; | |
1329 *dstp = d1 | d | dalpha; | |
689
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Sam Lantinga <slouken@libsdl.org>
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297
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|
1330 } |
0 | 1331 } |
1332 ++srcp; | |
1333 ++dstp; | |
1334 }, width); | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1795
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|
1335 /* *INDENT-ON* */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1336 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1337 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1338 } |
0 | 1339 } |
1340 | |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
1341 #ifdef __3dNOW__ |
1542 | 1342 /* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1343 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1795
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changeset
|
1344 BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info) |
1542 | 1345 { |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1346 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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parents:
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diff
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|
1347 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1348 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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|
1349 int srcskip = info->src_skip >> 2; |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1350 Uint32 *dstp = (Uint32 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1351 int dstskip = info->dst_skip >> 2; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
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changeset
|
1352 SDL_PixelFormat *sf = info->src_fmt; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1353 Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1354 Uint32 amask = sf->Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1355 Uint32 ashift = sf->Ashift; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1356 Uint64 multmask; |
1542 | 1357 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1358 __m64 src1, dst1, mm_alpha, mm_zero, dmask; |
1542 | 1359 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1360 mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */ |
2260 | 1361 multmask = 0xFFFF; |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1362 multmask <<= (ashift * 2); |
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1363 multmask = ~multmask; |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1364 dmask = *(__m64 *) & multmask; /* dst alpha mask -> dmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1365 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
1366 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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|
1367 /* *INDENT-OFF* */ |
1542 | 1368 DUFFS_LOOP4({ |
1369 Uint32 alpha; | |
1370 | |
1371 _m_prefetch(srcp + 16); | |
1372 _m_prefetch(dstp + 16); | |
1373 | |
1374 alpha = *srcp & amask; | |
1375 if (alpha == 0) { | |
1376 /* do nothing */ | |
1377 } else if (alpha == amask) { | |
1378 /* copy RGB, keep dst alpha */ | |
1379 *dstp = (*srcp & chanmask) | (*dstp & ~chanmask); | |
1380 } else { | |
1381 src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ | |
1382 src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ | |
1383 | |
1384 dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ | |
1385 dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ | |
1386 | |
1387 mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ | |
1388 mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ | |
1389 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ | |
1390 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ | |
1391 mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */ | |
1392 | |
1393 /* blend */ | |
1394 src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */ | |
1395 src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */ | |
1396 src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */ | |
1397 dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */ | |
1398 dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */ | |
1399 | |
1400 *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */ | |
1401 } | |
1402 ++srcp; | |
1403 ++dstp; | |
1404 }, width); | |
1895
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|
1405 /* *INDENT-ON* */ |
c121d94672cb
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|
1406 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1407 dstp += dstskip; |
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|
1408 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1409 _mm_empty(); |
1542 | 1410 } |
1895
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|
1411 |
2255
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|
1412 #endif /* __MMX__ */ |
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|
1413 |
1
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changeset
|
1414 /* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */ |
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Changes since SDL 1.2.0 release
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|
1415 |
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Changes since SDL 1.2.0 release
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changeset
|
1416 /* blend a single 16 bit pixel at 50% */ |
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
1417 #define BLEND16_50(d, s, mask) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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changeset
|
1418 ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff))) |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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|
1419 |
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changeset
|
1420 /* blend two 16 bit pixels at 50% */ |
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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changeset
|
1421 #define BLEND2x16_50(d, s, mask) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
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changeset
|
1422 (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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|
1423 + (s & d & (~(mask | mask << 16)))) |
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|
1424 |
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|
1425 static void |
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|
1426 Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask) |
0 | 1427 { |
2262
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|
1428 int width = info->dst_w; |
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|
1429 int height = info->dst_h; |
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|
1430 Uint16 *srcp = (Uint16 *) info->src; |
2267
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Okay, still some bugs, but everything builds again...
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|
1431 int srcskip = info->src_skip >> 1; |
2262
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|
1432 Uint16 *dstp = (Uint16 *) info->dst; |
2267
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Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1433 int dstskip = info->dst_skip >> 1; |
0 | 1434 |
1895
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changeset
|
1435 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1436 if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1437 /* |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1438 * Source and destination not aligned, pipeline it. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1439 * This is mostly a win for big blits but no loss for |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1440 * small ones |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1441 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1442 Uint32 prev_sw; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1443 int w = width; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1444 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1445 /* handle odd destination */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1446 if ((uintptr_t) dstp & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1447 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1448 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1449 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1450 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1451 w--; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1452 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1453 srcp++; /* srcp is now 32-bit aligned */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1454 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1455 /* bootstrap pipeline with first halfword */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1456 prev_sw = ((Uint32 *) srcp)[-1]; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1457 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1458 while (w > 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1459 Uint32 sw, dw, s; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1460 sw = *(Uint32 *) srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1461 dw = *(Uint32 *) dstp; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1462 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1463 s = (prev_sw << 16) + (sw >> 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1464 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1465 s = (prev_sw >> 16) + (sw << 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1466 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1467 prev_sw = sw; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1468 *(Uint32 *) dstp = BLEND2x16_50(dw, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1469 dstp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1470 srcp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1471 w -= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1472 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1473 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1474 /* final pixel if any */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1475 if (w) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1476 Uint16 d = *dstp, s; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1477 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1478 s = (Uint16) prev_sw; |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1479 #else |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1480 s = (Uint16) (prev_sw >> 16); |
1443
9ebbbb4ae53b
Fixed some OpenWatcom warnings
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1481 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1482 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1483 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1484 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1485 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1486 srcp += srcskip - 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1487 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1488 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1489 /* source and destination are aligned */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1490 int w = width; |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1491 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1492 /* first odd pixel? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1493 if ((uintptr_t) srcp & 2) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1494 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1495 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1496 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1497 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1498 w--; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1499 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1500 /* srcp and dstp are now 32-bit aligned */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1501 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1502 while (w > 1) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1503 Uint32 sw = *(Uint32 *) srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1504 Uint32 dw = *(Uint32 *) dstp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1505 *(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1506 srcp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1507 dstp += 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1508 w -= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1509 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1510 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1511 /* last odd pixel? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1512 if (w) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1513 Uint16 d = *dstp, s = *srcp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1514 *dstp = BLEND16_50(d, s, mask); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1515 srcp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1516 dstp++; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1517 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1518 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1519 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1521 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1522 } |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1523 |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1524 #ifdef __MMX__ |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1525 |
1542 | 1526 /* fast RGB565->RGB565 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1527 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1528 Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 1529 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1530 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1531 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1532 Blit16to16SurfaceAlpha128(info, 0xf7de); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1533 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1534 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1535 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1536 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1537 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1538 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1539 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1540 Uint32 s, d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1541 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1542 __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha; |
1542 | 1543 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1544 alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1545 mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1546 alpha >>= 3; /* downscale alpha to 5 bits */ |
1542 | 1547 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1548 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1549 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1550 /* position alpha to allow for mullo and mulhi on diff channels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1551 to reduce the number of operations */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1552 mm_alpha = _mm_slli_si64(mm_alpha, 3); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1553 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1554 /* Setup the 565 color channel masks */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1555 gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1556 bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1557 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1558 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1559 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1560 DUFFS_LOOP_124( |
1542 | 1561 { |
1562 s = *srcp++; | |
1563 d = *dstp; | |
1564 /* | |
1565 * shift out the middle component (green) to | |
1566 * the high 16 bits, and process all three RGB | |
1567 * components at the same time. | |
1568 */ | |
1569 s = (s | s << 16) & 0x07e0f81f; | |
1570 d = (d | d << 16) & 0x07e0f81f; | |
1571 d += (s - d) * alpha >> 5; | |
1572 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1573 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1574 },{ |
1575 s = *srcp++; | |
1576 d = *dstp; | |
1577 /* | |
1578 * shift out the middle component (green) to | |
1579 * the high 16 bits, and process all three RGB | |
1580 * components at the same time. | |
1581 */ | |
1582 s = (s | s << 16) & 0x07e0f81f; | |
1583 d = (d | d << 16) & 0x07e0f81f; | |
1584 d += (s - d) * alpha >> 5; | |
1585 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1586 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1587 s = *srcp++; |
1588 d = *dstp; | |
1589 /* | |
1590 * shift out the middle component (green) to | |
1591 * the high 16 bits, and process all three RGB | |
1592 * components at the same time. | |
1593 */ | |
1594 s = (s | s << 16) & 0x07e0f81f; | |
1595 d = (d | d << 16) & 0x07e0f81f; | |
1596 d += (s - d) * alpha >> 5; | |
1597 d &= 0x07e0f81f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1598 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1599 },{ |
1600 src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ | |
1601 dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ | |
1602 | |
1603 /* red */ | |
1604 src2 = src1; | |
1605 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */ | |
1606 | |
1607 dst2 = dst1; | |
1608 dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */ | |
1609 | |
1610 /* blend */ | |
1611 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1612 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1613 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1614 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1615 dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */ | |
1616 | |
1617 mm_res = dst2; /* RED -> mm_res */ | |
1618 | |
1619 /* green -- process the bits in place */ | |
1620 src2 = src1; | |
1621 src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ | |
1622 | |
1623 dst2 = dst1; | |
1624 dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ | |
1625 | |
1626 /* blend */ | |
1627 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1628 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1629 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1630 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1631 | |
1632 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ | |
1633 | |
1634 /* blue */ | |
1635 src2 = src1; | |
1636 src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ | |
1637 | |
1638 dst2 = dst1; | |
1639 dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ | |
1640 | |
1641 /* blend */ | |
1642 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1643 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1644 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1645 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1646 dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ | |
1647 | |
1648 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ | |
1649 | |
1650 *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ | |
1651 | |
1652 srcp += 4; | |
1653 dstp += 4; | |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1654 }, width); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1655 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1656 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1657 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1658 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
1659 _mm_empty(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1660 } |
1542 | 1661 } |
1662 | |
1663 /* fast RGB555->RGB555 blending with surface alpha */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1664 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1665 Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info) |
1542 | 1666 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1667 unsigned alpha = info->a; |
1895
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1668 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1669 Blit16to16SurfaceAlpha128(info, 0xfbde); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1670 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1671 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1672 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1673 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1674 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1675 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1676 int dstskip = info->dst_skip >> 1; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1677 Uint32 s, d; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1678 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1679 __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha; |
1542 | 1680 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1681 alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1682 mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1683 alpha >>= 3; /* downscale alpha to 5 bits */ |
1542 | 1684 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1685 mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
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|
1686 mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1687 /* position alpha to allow for mullo and mulhi on diff channels |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1688 to reduce the number of operations */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1689 mm_alpha = _mm_slli_si64(mm_alpha, 3); |
1542 | 1690 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1691 /* Setup the 555 color channel masks */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1692 rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1693 gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1694 bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1695 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1696 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1697 /* *INDENT-OFF* */ |
3035
ff602fdfdedc
Removed Rafal Bursig's MMX RLE code, at his request.
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1698 DUFFS_LOOP_124( |
1542 | 1699 { |
1700 s = *srcp++; | |
1701 d = *dstp; | |
1702 /* | |
1703 * shift out the middle component (green) to | |
1704 * the high 16 bits, and process all three RGB | |
1705 * components at the same time. | |
1706 */ | |
1707 s = (s | s << 16) & 0x03e07c1f; | |
1708 d = (d | d << 16) & 0x03e07c1f; | |
1709 d += (s - d) * alpha >> 5; | |
1710 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1711 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1712 },{ |
1713 s = *srcp++; | |
1714 d = *dstp; | |
1715 /* | |
1716 * shift out the middle component (green) to | |
1717 * the high 16 bits, and process all three RGB | |
1718 * components at the same time. | |
1719 */ | |
1720 s = (s | s << 16) & 0x03e07c1f; | |
1721 d = (d | d << 16) & 0x03e07c1f; | |
1722 d += (s - d) * alpha >> 5; | |
1723 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1724 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1725 s = *srcp++; |
1726 d = *dstp; | |
1727 /* | |
1728 * shift out the middle component (green) to | |
1729 * the high 16 bits, and process all three RGB | |
1730 * components at the same time. | |
1731 */ | |
1732 s = (s | s << 16) & 0x03e07c1f; | |
1733 d = (d | d << 16) & 0x03e07c1f; | |
1734 d += (s - d) * alpha >> 5; | |
1735 d &= 0x03e07c1f; | |
1546
4b835e36633d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1542
diff
changeset
|
1736 *dstp++ = (Uint16)(d | d >> 16); |
1542 | 1737 },{ |
1738 src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */ | |
1739 dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */ | |
1740 | |
1741 /* red -- process the bits in place */ | |
1742 src2 = src1; | |
1743 src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */ | |
1744 | |
1745 dst2 = dst1; | |
1746 dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */ | |
1747 | |
1748 /* blend */ | |
1749 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1750 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1751 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1752 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1753 dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */ | |
1754 | |
1755 mm_res = dst2; /* RED -> mm_res */ | |
1756 | |
1757 /* green -- process the bits in place */ | |
1758 src2 = src1; | |
1759 src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */ | |
1760 | |
1761 dst2 = dst1; | |
1762 dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */ | |
1763 | |
1764 /* blend */ | |
1765 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1766 src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1767 src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */ | |
1768 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1769 | |
1770 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */ | |
1771 | |
1772 /* blue */ | |
1773 src2 = src1; /* src -> src2 */ | |
1774 src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */ | |
1775 | |
1776 dst2 = dst1; /* dst -> dst2 */ | |
1777 dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */ | |
1778 | |
1779 /* blend */ | |
1780 src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */ | |
1781 src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */ | |
1782 src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */ | |
1783 dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */ | |
1784 dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */ | |
1785 | |
1786 mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */ | |
1787 | |
1788 *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */ | |
1789 | |
1790 srcp += 4; | |
1791 dstp += 4; | |
1895
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1795
diff
changeset
|
1792 }, width); |
c121d94672cb
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Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1793 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1794 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1795 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1796 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1797 _mm_empty(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1798 } |
1542 | 1799 } |
2255
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
parents:
2232
diff
changeset
|
1800 |
17b2369756be
Use MMX intrinsics over GCC inline assembly
Sam Lantinga <slouken@libsdl.org>
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2232
diff
changeset
|
1801 #endif /* __MMX__ */ |
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|
1802 |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1803 /* fast RGB565->RGB565 blending with surface alpha */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1804 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1805 Blit565to565SurfaceAlpha(SDL_BlitInfo * info) |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1806 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1807 unsigned alpha = info->a; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1808 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1809 Blit16to16SurfaceAlpha128(info, 0xf7de); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1810 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1811 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1812 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1813 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1814 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1815 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1816 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1817 alpha >>= 3; /* downscale alpha to 5 bits */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1818 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1819 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1820 /* *INDENT-OFF* */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1821 DUFFS_LOOP4({ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1822 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1823 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1824 /* |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1825 * shift out the middle component (green) to |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1826 * the high 16 bits, and process all three RGB |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1827 * components at the same time. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1828 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1829 s = (s | s << 16) & 0x07e0f81f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1830 d = (d | d << 16) & 0x07e0f81f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1831 d += (s - d) * alpha >> 5; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1832 d &= 0x07e0f81f; |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1833 *dstp++ = (Uint16)(d | d >> 16); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1834 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1835 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1836 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1837 dstp += dstskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1838 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1839 } |
0 | 1840 } |
1841 | |
1842 /* fast RGB555->RGB555 blending with surface alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1843 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1844 Blit555to555SurfaceAlpha(SDL_BlitInfo * info) |
0 | 1845 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1846 unsigned alpha = info->a; /* downscale alpha to 5 bits */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1847 if (alpha == 128) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1848 Blit16to16SurfaceAlpha128(info, 0xfbde); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1849 } else { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1850 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1851 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1852 Uint16 *srcp = (Uint16 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1853 int srcskip = info->src_skip >> 1; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1854 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1855 int dstskip = info->dst_skip >> 1; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
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changeset
|
1856 alpha >>= 3; /* downscale alpha to 5 bits */ |
0 | 1857 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1858 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1859 /* *INDENT-OFF* */ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1860 DUFFS_LOOP4({ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1861 Uint32 s = *srcp++; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1862 Uint32 d = *dstp; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1863 /* |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1864 * shift out the middle component (green) to |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1865 * the high 16 bits, and process all three RGB |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1866 * components at the same time. |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1867 */ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1868 s = (s | s << 16) & 0x03e07c1f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1869 d = (d | d << 16) & 0x03e07c1f; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1870 d += (s - d) * alpha >> 5; |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1871 d &= 0x03e07c1f; |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1872 *dstp++ = (Uint16)(d | d >> 16); |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1873 }, width); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1874 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1875 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1876 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1877 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1878 } |
0 | 1879 } |
1880 | |
1881 /* fast ARGB8888->RGB565 blending with pixel alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1882 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1883 BlitARGBto565PixelAlpha(SDL_BlitInfo * info) |
0 | 1884 { |
2262
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Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1885 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1886 int height = info->dst_h; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1887 Uint32 *srcp = (Uint32 *) info->src; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1888 int srcskip = info->src_skip >> 2; |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
Sam Lantinga <slouken@libsdl.org>
parents:
2261
diff
changeset
|
1889 Uint16 *dstp = (Uint16 *) info->dst; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
1890 int dstskip = info->dst_skip >> 1; |
0 | 1891 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1892 while (height--) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1893 /* *INDENT-OFF* */ |
0 | 1894 DUFFS_LOOP4({ |
1895 Uint32 s = *srcp; | |
1896 unsigned alpha = s >> 27; /* downscale alpha to 5 bits */ | |
1897 /* FIXME: Here we special-case opaque alpha since the | |
1898 compositioning used (>>8 instead of /255) doesn't handle | |
1899 it correctly. Also special-case alpha=0 for speed? | |
1900 Benchmark this! */ | |
689
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|
1901 if(alpha) { |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
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297
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changeset
|
1902 if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1903 *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f)); |
689
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|
1904 } else { |
0 | 1905 Uint32 d = *dstp; |
1906 /* | |
1907 * convert source and destination to G0RAB65565 | |
1908 * and blend all components at the same time | |
1909 */ | |
1910 s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800) | |
1911 + (s >> 3 & 0x1f); | |
1912 d = (d | d << 16) & 0x07e0f81f; | |
1913 d += (s - d) * alpha >> 5; | |
1914 d &= 0x07e0f81f; | |
1428
5f52867ba65c
Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1915 *dstp = (Uint16)(d | d >> 16); |
689
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Date: Tue, 19 Aug 2003 17:57:00 +0200
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|
1916 } |
0 | 1917 } |
1918 srcp++; | |
1919 dstp++; | |
1920 }, width); | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1921 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
1922 srcp += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
1923 dstp += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1924 } |
0 | 1925 } |
1926 | |
1927 /* fast ARGB8888->RGB555 blending with pixel alpha */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1928 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
1929 BlitARGBto555PixelAlpha(SDL_BlitInfo * info) |
0 | 1930 { |
2262
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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parents:
2261
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changeset
|
1931 int width = info->dst_w; |
bee005ace1bf
Work in progress: merging new texture features into SDL blit system
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changeset
|
1932 int height = info->dst_h; |
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1933 Uint32 *srcp = (Uint32 *) info->src; |
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1934 int srcskip = info->src_skip >> 2; |
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1935 Uint16 *dstp = (Uint16 *) info->dst; |
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1936 int dstskip = info->dst_skip >> 1; |
0 | 1937 |
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1938 while (height--) { |
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1939 /* *INDENT-OFF* */ |
0 | 1940 DUFFS_LOOP4({ |
1941 unsigned alpha; | |
1942 Uint32 s = *srcp; | |
1943 alpha = s >> 27; /* downscale alpha to 5 bits */ | |
1944 /* FIXME: Here we special-case opaque alpha since the | |
1945 compositioning used (>>8 instead of /255) doesn't handle | |
1946 it correctly. Also special-case alpha=0 for speed? | |
1947 Benchmark this! */ | |
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1948 if(alpha) { |
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1949 if(alpha == (SDL_ALPHA_OPAQUE >> 3)) { |
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1950 *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f)); |
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1951 } else { |
0 | 1952 Uint32 d = *dstp; |
1953 /* | |
1954 * convert source and destination to G0RAB65565 | |
1955 * and blend all components at the same time | |
1956 */ | |
1957 s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00) | |
1958 + (s >> 3 & 0x1f); | |
1959 d = (d | d << 16) & 0x03e07c1f; | |
1960 d += (s - d) * alpha >> 5; | |
1961 d &= 0x03e07c1f; | |
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1962 *dstp = (Uint16)(d | d >> 16); |
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1963 } |
0 | 1964 } |
1965 srcp++; | |
1966 dstp++; | |
1967 }, width); | |
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1968 /* *INDENT-ON* */ |
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1969 srcp += srcskip; |
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1970 dstp += dstskip; |
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1971 } |
0 | 1972 } |
1973 | |
1974 /* General (slow) N->N blending with per-surface alpha */ | |
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1975 static void |
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1976 BlitNtoNSurfaceAlpha(SDL_BlitInfo * info) |
0 | 1977 { |
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1978 int width = info->dst_w; |
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1979 int height = info->dst_h; |
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1980 Uint8 *src = info->src; |
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1981 int srcskip = info->src_skip; |
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1982 Uint8 *dst = info->dst; |
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1983 int dstskip = info->dst_skip; |
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1984 SDL_PixelFormat *srcfmt = info->src_fmt; |
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1985 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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1986 int srcbpp = srcfmt->BytesPerPixel; |
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1987 int dstbpp = dstfmt->BytesPerPixel; |
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1988 unsigned sA = info->a; |
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1989 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
0 | 1990 |
1895
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1991 if (sA) { |
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1992 while (height--) { |
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1993 /* *INDENT-OFF* */ |
0 | 1994 DUFFS_LOOP4( |
1995 { | |
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1996 Uint32 Pixel; |
0 | 1997 unsigned sR; |
1998 unsigned sG; | |
1999 unsigned sB; | |
2000 unsigned dR; | |
2001 unsigned dG; | |
2002 unsigned dB; | |
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2003 DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); |
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2004 DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); |
0 | 2005 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
2006 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | |
2007 src += srcbpp; | |
2008 dst += dstbpp; | |
2009 }, | |
2010 width); | |
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2011 /* *INDENT-ON* */ |
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2012 src += srcskip; |
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2013 dst += dstskip; |
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2014 } |
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2015 } |
0 | 2016 } |
2017 | |
2018 /* General (slow) colorkeyed N->N blending with per-surface alpha */ | |
1895
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2019 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2020 BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info) |
0 | 2021 { |
2262
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2022 int width = info->dst_w; |
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2023 int height = info->dst_h; |
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|
2024 Uint8 *src = info->src; |
2267
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2025 int srcskip = info->src_skip; |
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2026 Uint8 *dst = info->dst; |
2267
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|
2027 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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|
2028 SDL_PixelFormat *srcfmt = info->src_fmt; |
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|
2029 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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2030 Uint32 ckey = info->colorkey; |
1895
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2031 int srcbpp = srcfmt->BytesPerPixel; |
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2032 int dstbpp = dstfmt->BytesPerPixel; |
2267
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2033 unsigned sA = info->a; |
1895
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2034 unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0; |
0 | 2035 |
1895
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2036 while (height--) { |
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2037 /* *INDENT-OFF* */ |
0 | 2038 DUFFS_LOOP4( |
2039 { | |
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2040 Uint32 Pixel; |
0 | 2041 unsigned sR; |
2042 unsigned sG; | |
2043 unsigned sB; | |
2044 unsigned dR; | |
2045 unsigned dG; | |
2046 unsigned dB; | |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2047 RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel); |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2048 if(sA && Pixel != ckey) { |
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Enable altivec blitters on PowerPC Linux, and some fixes for recent
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2049 RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); |
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2050 DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB); |
0 | 2051 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
2052 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); | |
2053 } | |
2054 src += srcbpp; | |
2055 dst += dstbpp; | |
2056 }, | |
2057 width); | |
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2058 /* *INDENT-ON* */ |
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2059 src += srcskip; |
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2060 dst += dstskip; |
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2061 } |
0 | 2062 } |
2063 | |
2064 /* General (slow) N->N blending with pixel alpha */ | |
1895
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2065 static void |
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2066 BlitNtoNPixelAlpha(SDL_BlitInfo * info) |
0 | 2067 { |
2262
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|
2068 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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2069 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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2070 Uint8 *src = info->src; |
2267
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|
2071 int srcskip = info->src_skip; |
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|
2072 Uint8 *dst = info->dst; |
2267
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|
2073 int dstskip = info->dst_skip; |
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|
2074 SDL_PixelFormat *srcfmt = info->src_fmt; |
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2075 SDL_PixelFormat *dstfmt = info->dst_fmt; |
0 | 2076 |
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2077 int srcbpp; |
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2078 int dstbpp; |
0 | 2079 |
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|
2080 /* Set up some basic variables */ |
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2081 srcbpp = srcfmt->BytesPerPixel; |
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|
2082 dstbpp = dstfmt->BytesPerPixel; |
0 | 2083 |
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2084 /* FIXME: for 8bpp source alpha, this doesn't get opaque values |
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2085 quite right. for <8bpp source alpha, it gets them very wrong |
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2086 (check all macros!) |
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2087 It is unclear whether there is a good general solution that doesn't |
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2088 need a branch (or a divide). */ |
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|
2089 while (height--) { |
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2090 /* *INDENT-OFF* */ |
0 | 2091 DUFFS_LOOP4( |
2092 { | |
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2093 Uint32 Pixel; |
0 | 2094 unsigned sR; |
2095 unsigned sG; | |
2096 unsigned sB; | |
2097 unsigned dR; | |
2098 unsigned dG; | |
2099 unsigned dB; | |
2100 unsigned sA; | |
2101 unsigned dA; | |
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2102 DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA); |
689
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|
2103 if(sA) { |
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|
2104 DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA); |
689
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2105 ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2106 ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA); |
5bb080d35049
Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
2107 } |
0 | 2108 src += srcbpp; |
2109 dst += dstbpp; | |
2110 }, | |
2111 width); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2112 /* *INDENT-ON* */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2113 src += srcskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2114 dst += dstskip; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2115 } |
0 | 2116 } |
2117 | |
2118 | |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2119 SDL_BlitFunc |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2120 SDL_CalculateBlitA(SDL_Surface * surface) |
0 | 2121 { |
2122 SDL_PixelFormat *sf = surface->format; | |
2123 SDL_PixelFormat *df = surface->map->dst->format; | |
2124 | |
2853
6258fa7cd300
Fixed picking blit function when RLE fails
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
2125 switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2126 case SDL_COPY_BLEND: |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2127 /* Per-pixel alpha blits */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2128 switch (df->BytesPerPixel) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2129 case 1: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2130 return BlitNto1PixelAlpha; |
0 | 2131 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2132 case 2: |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
2133 #if SDL_ALTIVEC_BLITTERS |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2134 if (sf->BytesPerPixel == 4 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2135 && df->Gmask == 0x7e0 && df->Bmask == 0x1f |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2136 && SDL_HasAltiVec()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2137 return Blit32to565PixelAlphaAltivec; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2138 else |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2139 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2140 if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2141 && sf->Gmask == 0xff00 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2142 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2143 || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2144 if (df->Gmask == 0x7e0) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2145 return BlitARGBto565PixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2146 else if (df->Gmask == 0x3e0) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2147 return BlitARGBto555PixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2148 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2149 return BlitNtoNPixelAlpha; |
0 | 2150 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2151 case 4: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2152 if (sf->Rmask == df->Rmask |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2153 && sf->Gmask == df->Gmask |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2154 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2155 #if defined(__MMX__) || defined(__3dNOW__) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2156 if (sf->Rshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2157 && sf->Gshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2158 && sf->Bshift % 8 == 0 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2159 && sf->Ashift % 8 == 0 && sf->Aloss == 0) { |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2160 #ifdef __3dNOW__ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2161 if (SDL_Has3DNow()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2162 return BlitRGBtoRGBPixelAlphaMMX3DNOW; |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2163 #endif |
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2164 #ifdef __MMX__ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2165 if (SDL_HasMMX()) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2166 return BlitRGBtoRGBPixelAlphaMMX; |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2167 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2168 } |
2261
c20476d7d7b3
Enabled 3DNow! intrinsic support
Sam Lantinga <slouken@libsdl.org>
parents:
2260
diff
changeset
|
2169 #endif /* __MMX__ || __3dNOW__ */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2170 if (sf->Amask == 0xff000000) { |
1617
b255b4058d37
Patch from Alex to fix reverted code
Sam Lantinga <slouken@libsdl.org>
parents:
1546
diff
changeset
|
2171 #if SDL_ALTIVEC_BLITTERS |
2231
a353684c7cc1
Fixed compiling the Altivec blit code
Sam Lantinga <slouken@libsdl.org>
parents:
2141
diff
changeset
|
2172 if (SDL_HasAltiVec()) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2173 return BlitRGBtoRGBPixelAlphaAltivec; |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2174 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2175 return BlitRGBtoRGBPixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2176 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2177 } |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
2178 #if SDL_ALTIVEC_BLITTERS |
2231
a353684c7cc1
Fixed compiling the Altivec blit code
Sam Lantinga <slouken@libsdl.org>
parents:
2141
diff
changeset
|
2179 if (sf->Amask && sf->BytesPerPixel == 4 && SDL_HasAltiVec()) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2180 return Blit32to32PixelAlphaAltivec; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2181 else |
1047
ffaaf7ecf685
Altivec-optimized blitters!
Ryan C. Gordon <icculus@icculus.org>
parents:
880
diff
changeset
|
2182 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2183 return BlitNtoNPixelAlpha; |
0 | 2184 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2185 case 3: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2186 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2187 return BlitNtoNPixelAlpha; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2188 } |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2189 break; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2190 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2191 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2192 if (sf->Amask == 0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2193 /* Per-surface alpha blits */ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2194 switch (df->BytesPerPixel) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2195 case 1: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2196 return BlitNto1SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2197 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2198 case 2: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2199 if (surface->map->identity) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2200 if (df->Gmask == 0x7e0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2201 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2202 if (SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2203 return Blit565to565SurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2204 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2205 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2206 return Blit565to565SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2207 } else if (df->Gmask == 0x3e0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2208 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2209 if (SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2210 return Blit555to555SurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2211 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2212 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2213 return Blit555to555SurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2214 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2215 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2216 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2217 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2218 case 4: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2219 if (sf->Rmask == df->Rmask |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2220 && sf->Gmask == df->Gmask |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2221 && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2222 #ifdef __MMX__ |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2223 if (sf->Rshift % 8 == 0 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2224 && sf->Gshift % 8 == 0 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2225 && sf->Bshift % 8 == 0 && SDL_HasMMX()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2226 return BlitRGBtoRGBSurfaceAlphaMMX; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2227 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2228 if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2229 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2230 if (SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2231 return BlitRGBtoRGBSurfaceAlphaAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2232 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2233 return BlitRGBtoRGBSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2234 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2235 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2236 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2237 if ((sf->BytesPerPixel == 4) && SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2238 return Blit32to32SurfaceAlphaAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2239 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2240 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2241 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2242 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2243 case 3: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2244 default: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2245 return BlitNtoNSurfaceAlpha; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2246 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2247 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2248 break; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2249 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2250 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2251 if (sf->Amask == 0) { |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2252 if (df->BytesPerPixel == 1) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2253 return BlitNto1SurfaceAlphaKey; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2254 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2255 #if SDL_ALTIVEC_BLITTERS |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2256 if (sf->BytesPerPixel == 4 && df->BytesPerPixel == 4 && |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2257 SDL_HasAltiVec()) |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2258 return Blit32to32SurfaceAlphaKeyAltivec; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2259 else |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2260 #endif |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2261 return BlitNtoNSurfaceAlphaKey; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2262 } |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2263 break; |
0 | 2264 } |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2265 |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
2266 return NULL; |
0 | 2267 } |
2268 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1795
diff
changeset
|
2269 /* vi: set ts=4 sw=4 expandtab: */ |