annotate README.pandora @ 5056:8b7988f42fcb

Added the ability to get the UIKit window through the SDL API. You can also do this through the native API: UIWindow *window = [[UIApplication sharedApplication] keyWindow]; Also needed to name the union for events and window info.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 20 Jan 2011 16:05:59 -0800
parents 494559cc723b
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494559cc723b OpenPandora support added by David Carré
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1 SDL 1.3 with open pandora console support ( http://openpandora.org/ )
494559cc723b OpenPandora support added by David Carré
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2 =====================================================================
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3
494559cc723b OpenPandora support added by David Carré
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4 - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES
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5 support to work on the pandora under the framebuffer. This driver do not have
494559cc723b OpenPandora support added by David Carré
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6 input support for now, so if you use it you will have to add your own control code.
494559cc723b OpenPandora support added by David Carré
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7 The video driver name is "pandora" so if you have problem running it from
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8 the framebuffer, try to set the following variable before starting your application :
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9 "export SDL_VIDEODRIVER=pandora"
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11 - OpenGL ES support was added to the x11 driver, so it's working like the normal
494559cc723b OpenPandora support added by David Carré
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12 x11 driver one with OpenGLX support, with SDL input event's etc..
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494559cc723b OpenPandora support added by David Carré
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15 David Carré (Cpasjuste)
494559cc723b OpenPandora support added by David Carré
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16 cpasjuste@gmail.com