Mercurial > sdl-ios-xcode
annotate src/video/SDL_blendrect.c @ 4446:8b03a20b320f
Much improved multi-display support for iPad.
Fixes most issues and limitations, I think.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 02 May 2010 05:08:12 -0400 |
parents | f7b03b6838cb |
children | aa8888658021 |
rev | line source |
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3594
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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1 /* |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
3594
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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4 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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5 This library is free software; you can redistribute it and/or |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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7 License as published by the Free Software Foundation; either |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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8 version 2.1 of the License, or (at your option) any later version. |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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9 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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10 This library is distributed in the hope that it will be useful, |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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13 Lesser General Public License for more details. |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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14 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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18 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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19 Sam Lantinga |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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21 */ |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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23 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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24 #include "SDL_video.h" |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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25 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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26 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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27 int |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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28 SDL_BlendRect(SDL_Surface * dst, const SDL_Rect * rect, |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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29 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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30 { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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31 SDL_Rect full_rect; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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32 SDL_Point points[5]; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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33 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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34 if (!dst) { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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35 SDL_SetError("Passed NULL destination surface"); |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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36 return -1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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37 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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38 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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39 /* If 'rect' == NULL, then outline the whole surface */ |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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40 if (!rect) { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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41 full_rect.x = 0; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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42 full_rect.y = 0; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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43 full_rect.w = dst->w; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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44 full_rect.h = dst->h; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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45 rect = &full_rect; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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46 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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47 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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48 points[0].x = rect->x; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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49 points[0].y = rect->y; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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50 points[1].x = rect->x+rect->w-1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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51 points[1].y = rect->y; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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52 points[2].x = rect->x+rect->w-1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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53 points[2].y = rect->y+rect->h-1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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54 points[3].x = rect->x; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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55 points[3].y = rect->y+rect->h-1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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56 points[4].x = rect->x; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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57 points[4].y = rect->y; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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58 return SDL_BlendLines(dst, points, 5, blendMode, r, g, b, a); |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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59 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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60 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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61 int |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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62 SDL_BlendRects(SDL_Surface * dst, const SDL_Rect ** rects, int count, |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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63 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents:
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64 { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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65 int i; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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66 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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67 for (i = 0; i < count; ++i) { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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68 if (SDL_BlendRect(dst, rects[i], blendMode, r, g, b, a) < 0) { |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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69 return -1; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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70 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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71 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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72 return 0; |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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73 } |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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74 |
c8bed77b0386
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
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75 /* vi: set ts=4 sw=4 expandtab: */ |