Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11gl.c @ 302:8a86bdf34f0f
Added Atari joystick support (thanks Patrice!)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 07 Mar 2002 20:23:11 +0000 |
parents | f6ffac90895c |
children | 8a43e0cbf02f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> /* For getenv() prototype */ | |
29 #include <string.h> | |
30 | |
31 #include "SDL_events_c.h" | |
32 #include "SDL_error.h" | |
33 #include "SDL_x11video.h" | |
34 #include "SDL_x11dga_c.h" | |
35 #include "SDL_x11gl_c.h" | |
36 | |
37 #define DEFAULT_OPENGL "libGL.so.1" | |
38 | |
39 /* return the preferred visual to use for openGL graphics */ | |
40 XVisualInfo *X11_GL_GetVisual(_THIS) | |
41 { | |
42 #ifdef HAVE_OPENGL | |
43 /* 64 seems nice. */ | |
44 int attribs[64]; | |
45 int i; | |
46 | |
47 /* load the gl driver from a default path */ | |
48 if ( ! this->gl_config.driver_loaded ) { | |
49 /* no driver has been loaded, use default (ourselves) */ | |
50 if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { | |
51 return NULL; | |
52 } | |
53 } | |
54 | |
55 /* See if we already have a window which we must use */ | |
56 if ( SDL_windowid ) { | |
57 XWindowAttributes a; | |
58 XVisualInfo vi_in; | |
59 int out_count; | |
60 | |
61 XGetWindowAttributes(SDL_Display, SDL_Window, &a); | |
62 vi_in.screen = SDL_Screen; | |
63 vi_in.visualid = XVisualIDFromVisual(a.visual); | |
64 glx_visualinfo = XGetVisualInfo(SDL_Display, | |
65 VisualScreenMask|VisualIDMask, &vi_in, &out_count); | |
66 return glx_visualinfo; | |
67 } | |
68 | |
69 /* Setup our GLX attributes according to the gl_config. */ | |
70 i = 0; | |
71 attribs[i++] = GLX_RGBA; | |
72 attribs[i++] = GLX_RED_SIZE; | |
73 attribs[i++] = this->gl_config.red_size; | |
74 attribs[i++] = GLX_GREEN_SIZE; | |
75 attribs[i++] = this->gl_config.green_size; | |
76 attribs[i++] = GLX_BLUE_SIZE; | |
77 attribs[i++] = this->gl_config.blue_size; | |
78 | |
79 if( this->gl_config.alpha_size ) { | |
80 attribs[i++] = GLX_ALPHA_SIZE; | |
81 attribs[i++] = this->gl_config.alpha_size; | |
82 } | |
83 | |
84 if( this->gl_config.buffer_size ) { | |
85 attribs[i++] = GLX_BUFFER_SIZE; | |
86 attribs[i++] = this->gl_config.buffer_size; | |
87 } | |
88 | |
89 if( this->gl_config.double_buffer ) { | |
90 attribs[i++] = GLX_DOUBLEBUFFER; | |
91 } | |
92 | |
93 attribs[i++] = GLX_DEPTH_SIZE; | |
94 attribs[i++] = this->gl_config.depth_size; | |
95 | |
96 if( this->gl_config.stencil_size ) { | |
97 attribs[i++] = GLX_STENCIL_SIZE; | |
98 attribs[i++] = this->gl_config.stencil_size; | |
99 } | |
100 | |
101 if( this->gl_config.accum_red_size ) { | |
102 attribs[i++] = GLX_ACCUM_RED_SIZE; | |
103 attribs[i++] = this->gl_config.accum_red_size; | |
104 } | |
105 | |
106 if( this->gl_config.accum_green_size ) { | |
107 attribs[i++] = GLX_ACCUM_GREEN_SIZE; | |
108 attribs[i++] = this->gl_config.accum_green_size; | |
109 } | |
110 | |
111 if( this->gl_config.accum_blue_size ) { | |
112 attribs[i++] = GLX_ACCUM_BLUE_SIZE; | |
113 attribs[i++] = this->gl_config.accum_blue_size; | |
114 } | |
115 | |
116 if( this->gl_config.accum_alpha_size ) { | |
117 attribs[i++] = GLX_ACCUM_ALPHA_SIZE; | |
118 attribs[i++] = this->gl_config.accum_alpha_size; | |
119 } | |
120 | |
121 #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ | |
122 attribs[i++] = GLX_X_VISUAL_TYPE; | |
123 attribs[i++] = GLX_DIRECT_COLOR; | |
124 #endif | |
125 attribs[i++] = None; | |
126 | |
127 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
128 SDL_Screen, attribs); | |
129 #ifdef GLX_DIRECT_COLOR | |
130 if( !glx_visualinfo ) { /* No DirectColor visual? Try again.. */ | |
131 attribs[i-3] = None; | |
132 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, | |
133 SDL_Screen, attribs); | |
134 } | |
135 #endif | |
136 if( !glx_visualinfo ) { | |
137 SDL_SetError( "Couldn't find matching GLX visual"); | |
138 return NULL; | |
139 } | |
140 return glx_visualinfo; | |
141 #else | |
142 SDL_SetError("X11 driver not configured with OpenGL"); | |
143 return NULL; | |
144 #endif | |
145 } | |
146 | |
147 int X11_GL_CreateWindow(_THIS, int w, int h) | |
148 { | |
149 int retval; | |
150 #ifdef HAVE_OPENGL | |
151 XSetWindowAttributes attributes; | |
152 unsigned long mask; | |
153 unsigned long black; | |
154 | |
155 black = (glx_visualinfo->visual == DefaultVisual(SDL_Display, | |
156 SDL_Screen)) | |
157 ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
158 attributes.background_pixel = black; | |
159 attributes.border_pixel = black; | |
160 attributes.colormap = SDL_XColorMap; | |
161 mask = CWBackPixel | CWBorderPixel | CWColormap; | |
162 | |
163 SDL_Window = XCreateWindow(SDL_Display, WMwindow, | |
164 0, 0, w, h, 0, glx_visualinfo->depth, | |
165 InputOutput, glx_visualinfo->visual, | |
166 mask, &attributes); | |
167 if ( !SDL_Window ) { | |
168 SDL_SetError("Could not create window"); | |
169 return -1; | |
170 } | |
171 retval = 0; | |
172 #else | |
173 SDL_SetError("X11 driver not configured with OpenGL"); | |
174 retval = -1; | |
175 #endif | |
176 return(retval); | |
177 } | |
178 | |
179 int X11_GL_CreateContext(_THIS) | |
180 { | |
181 int retval; | |
182 #ifdef HAVE_OPENGL | |
183 /* We do this to create a clean separation between X and GLX errors. */ | |
184 XSync( SDL_Display, False ); | |
185 glx_context = this->gl_data->glXCreateContext(GFX_Display, | |
186 glx_visualinfo, NULL, True); | |
187 XSync( GFX_Display, False ); | |
188 | |
189 if (glx_context == NULL) { | |
190 SDL_SetError("Could not create GL context"); | |
191 return -1; | |
192 } | |
193 | |
194 gl_active = 1; | |
195 #else | |
196 SDL_SetError("X11 driver not configured with OpenGL"); | |
197 #endif | |
198 if ( gl_active ) { | |
199 retval = 0; | |
200 } else { | |
201 retval = -1; | |
202 } | |
203 return(retval); | |
204 } | |
205 | |
206 void X11_GL_Shutdown(_THIS) | |
207 { | |
208 #ifdef HAVE_OPENGL | |
209 /* Clean up OpenGL */ | |
210 if( glx_context ) { | |
211 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL); | |
212 | |
213 if (glx_context != NULL) | |
214 this->gl_data->glXDestroyContext(GFX_Display, glx_context); | |
215 | |
216 if( this->gl_data->glXReleaseBuffersMESA ) { | |
217 this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window); | |
218 } | |
219 glx_context = NULL; | |
220 } | |
221 gl_active = 0; | |
222 #endif /* HAVE_OPENGL */ | |
223 } | |
224 | |
225 #ifdef HAVE_OPENGL | |
226 | |
227 /* Make the current context active */ | |
228 int X11_GL_MakeCurrent(_THIS) | |
229 { | |
230 int retval; | |
231 | |
232 retval = 0; | |
233 if ( ! this->gl_data->glXMakeCurrent(GFX_Display, | |
234 SDL_Window, glx_context) ) { | |
235 SDL_SetError("Unable to make GL context current"); | |
236 retval = -1; | |
237 } | |
238 XSync( GFX_Display, False ); | |
239 | |
240 /* More Voodoo X server workarounds... Grr... */ | |
241 SDL_Lock_EventThread(); | |
242 X11_CheckDGAMouse(this); | |
243 SDL_Unlock_EventThread(); | |
244 | |
245 return(retval); | |
246 } | |
247 | |
248 /* Get attribute data from glX. */ | |
249 int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
250 { | |
251 int retval; | |
252 int glx_attrib = None; | |
253 | |
254 switch( attrib ) { | |
255 case SDL_GL_RED_SIZE: | |
256 glx_attrib = GLX_RED_SIZE; | |
257 break; | |
258 case SDL_GL_GREEN_SIZE: | |
259 glx_attrib = GLX_GREEN_SIZE; | |
260 break; | |
261 case SDL_GL_BLUE_SIZE: | |
262 glx_attrib = GLX_BLUE_SIZE; | |
263 break; | |
264 case SDL_GL_ALPHA_SIZE: | |
265 glx_attrib = GLX_ALPHA_SIZE; | |
266 break; | |
267 case SDL_GL_DOUBLEBUFFER: | |
268 glx_attrib = GLX_DOUBLEBUFFER; | |
269 break; | |
270 case SDL_GL_BUFFER_SIZE: | |
271 glx_attrib = GLX_BUFFER_SIZE; | |
272 break; | |
273 case SDL_GL_DEPTH_SIZE: | |
274 glx_attrib = GLX_DEPTH_SIZE; | |
275 break; | |
276 case SDL_GL_STENCIL_SIZE: | |
277 glx_attrib = GLX_STENCIL_SIZE; | |
278 break; | |
279 case SDL_GL_ACCUM_RED_SIZE: | |
280 glx_attrib = GLX_ACCUM_RED_SIZE; | |
281 break; | |
282 case SDL_GL_ACCUM_GREEN_SIZE: | |
283 glx_attrib = GLX_ACCUM_GREEN_SIZE; | |
284 break; | |
285 case SDL_GL_ACCUM_BLUE_SIZE: | |
286 glx_attrib = GLX_ACCUM_BLUE_SIZE; | |
287 break; | |
288 case SDL_GL_ACCUM_ALPHA_SIZE: | |
289 glx_attrib = GLX_ACCUM_ALPHA_SIZE; | |
290 break; | |
291 default: | |
292 return(-1); | |
293 } | |
294 | |
295 retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); | |
296 | |
297 return retval; | |
298 } | |
299 | |
300 void X11_GL_SwapBuffers(_THIS) | |
301 { | |
302 this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window); | |
303 } | |
304 | |
305 #endif /* HAVE_OPENGL */ | |
306 | |
307 void X11_GL_UnloadLibrary(_THIS) | |
308 { | |
309 #ifdef HAVE_OPENGL | |
310 if ( this->gl_config.driver_loaded ) { | |
311 dlclose(this->gl_config.dll_handle); | |
312 | |
313 this->gl_data->glXGetProcAddress = NULL; | |
314 this->gl_data->glXChooseVisual = NULL; | |
315 this->gl_data->glXCreateContext = NULL; | |
316 this->gl_data->glXDestroyContext = NULL; | |
317 this->gl_data->glXMakeCurrent = NULL; | |
318 this->gl_data->glXSwapBuffers = NULL; | |
319 | |
320 this->gl_config.dll_handle = NULL; | |
321 this->gl_config.driver_loaded = 0; | |
322 } | |
323 #endif | |
324 } | |
325 | |
326 #ifdef HAVE_OPENGL | |
327 | |
328 /* Passing a NULL path means load pointers from the application */ | |
329 int X11_GL_LoadLibrary(_THIS, const char* path) | |
330 { | |
331 void* handle; | |
332 int dlopen_flags; | |
333 | |
334 if ( gl_active ) { | |
335 SDL_SetError("OpenGL context already created"); | |
336 return -1; | |
337 } | |
338 | |
339 #ifdef RTLD_GLOBAL | |
340 dlopen_flags = RTLD_LAZY | RTLD_GLOBAL; | |
341 #else | |
342 dlopen_flags = RTLD_LAZY; | |
343 #endif | |
344 handle = dlopen(path, dlopen_flags); | |
345 /* Catch the case where the application isn't linked with GL */ | |
346 if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) { | |
347 dlclose(handle); | |
348 path = getenv("SDL_VIDEO_GL_DRIVER"); | |
349 if ( path == NULL ) { | |
350 path = DEFAULT_OPENGL; | |
351 } | |
352 handle = dlopen(path, dlopen_flags); | |
353 } | |
354 if ( handle == NULL ) { | |
355 SDL_SetError("Could not load OpenGL library"); | |
356 return -1; | |
357 } | |
358 | |
359 /* Unload the old driver and reset the pointers */ | |
360 X11_GL_UnloadLibrary(this); | |
361 | |
362 /* Load new function pointers */ | |
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363 this->gl_data->glXGetProcAddress = |
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364 (void *(*)(const GLubyte *)) dlsym(handle, "glXGetProcAddressARB"); |
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365 this->gl_data->glXChooseVisual = |
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366 (XVisualInfo *(*)(Display *, int, int *)) dlsym(handle, "glXChooseVisual"); |
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367 this->gl_data->glXCreateContext = |
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368 (GLXContext (*)(Display *, XVisualInfo *, GLXContext, int)) dlsym(handle, "glXCreateContext"); |
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369 this->gl_data->glXDestroyContext = |
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370 (void (*)(Display *, GLXContext)) dlsym(handle, "glXDestroyContext"); |
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371 this->gl_data->glXMakeCurrent = |
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372 (int (*)(Display *, GLXDrawable, GLXContext)) dlsym(handle, "glXMakeCurrent"); |
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373 this->gl_data->glXSwapBuffers = |
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374 (void (*)(Display *, GLXDrawable)) dlsym(handle, "glXSwapBuffers"); |
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375 this->gl_data->glXGetConfig = |
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376 (int (*)(Display *, XVisualInfo *, int, int *)) dlsym(handle, "glXGetConfig"); |
0 | 377 /* We don't compare below for this in case we're not using Mesa. */ |
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378 this->gl_data->glXReleaseBuffersMESA = |
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379 (void (*)(Display *, GLXDrawable)) dlsym( handle, "glXReleaseBuffersMESA" ); |
0 | 380 |
381 if ( (this->gl_data->glXChooseVisual == NULL) || | |
382 (this->gl_data->glXCreateContext == NULL) || | |
383 (this->gl_data->glXDestroyContext == NULL) || | |
384 (this->gl_data->glXMakeCurrent == NULL) || | |
385 (this->gl_data->glXSwapBuffers == NULL) || | |
386 (this->gl_data->glXGetConfig == NULL) ) { | |
387 SDL_SetError("Could not retrieve OpenGL functions"); | |
388 return -1; | |
389 } | |
390 | |
391 this->gl_config.dll_handle = handle; | |
392 this->gl_config.driver_loaded = 1; | |
393 if ( path ) { | |
394 strncpy(this->gl_config.driver_path, path, | |
395 sizeof(this->gl_config.driver_path)-1); | |
396 } else { | |
397 strcpy(this->gl_config.driver_path, ""); | |
398 } | |
399 return 0; | |
400 } | |
401 | |
402 void *X11_GL_GetProcAddress(_THIS, const char* proc) | |
403 { | |
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404 static char procname[1024]; |
0 | 405 void* handle; |
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406 void* retval; |
0 | 407 |
408 handle = this->gl_config.dll_handle; | |
409 #if 0 /* This doesn't work correctly yet */ | |
410 if ( this->gl_data->glXGetProcAddress ) { | |
411 void *func, *func2; | |
412 func = this->gl_data->glXGetProcAddress(proc); | |
413 func2 = dlsym(handle, proc); | |
414 if ( func != func2 ) { | |
415 fprintf(stderr, "glXGetProcAddress returned %p and dlsym returned %p for %s\n", func, func2, proc); | |
416 } | |
417 return this->gl_data->glXGetProcAddress(proc); | |
418 } | |
419 #endif | |
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420 #if defined(__OpenBSD__) && !defined(__ELF__) |
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421 #undef dlsym(x,y); |
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422 #endif |
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423 retval = dlsym(handle, proc); |
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424 if (!retval && strlen(proc) <= 1022) { |
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425 procname[0] = '_'; |
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426 strcpy(procname + 1, proc); |
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427 retval = dlsym(handle, procname); |
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428 } |
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429 return retval; |
0 | 430 } |
431 | |
432 #endif /* HAVE_OPENGL */ |