Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 302:8a86bdf34f0f
Added Atari joystick support (thanks Patrice!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 07 Mar 2002 20:23:11 +0000 |
parents | f6ffac90895c |
children | fd93a09655e3 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
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43 #ifdef OPENBSD_AUDIO_SUPPORT |
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44 &OPENBSD_AUDIO_bootstrap, |
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45 #endif |
0 | 46 #ifdef OSS_SUPPORT |
47 &DSP_bootstrap, | |
48 &DMA_bootstrap, | |
49 #endif | |
50 #ifdef ALSA_SUPPORT | |
51 &ALSA_bootstrap, | |
52 #endif | |
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53 #ifdef SUNAUDIO_SUPPORT |
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54 &SUNAUDIO_bootstrap, |
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55 #endif |
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56 #ifdef DMEDIA_SUPPORT |
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57 &DMEDIA_bootstrap, |
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58 #endif |
0 | 59 #ifdef ARTSC_SUPPORT |
60 &ARTSC_bootstrap, | |
61 #endif | |
62 #ifdef ESD_SUPPORT | |
63 &ESD_bootstrap, | |
64 #endif | |
65 #ifdef NAS_SUPPORT | |
66 &NAS_bootstrap, | |
67 #endif | |
68 #ifdef ENABLE_DIRECTX | |
69 &DSOUND_bootstrap, | |
70 #endif | |
71 #ifdef ENABLE_WINDIB | |
72 &WAVEOUT_bootstrap, | |
73 #endif | |
74 #ifdef __BEOS__ | |
75 &BAUDIO_bootstrap, | |
76 #endif | |
77 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
78 &SNDMGR_bootstrap, | |
79 #endif | |
80 #ifdef _AIX | |
81 &Paud_bootstrap, | |
82 #endif | |
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83 #ifdef ENABLE_AHI |
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84 &AHI_bootstrap, |
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85 #endif |
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86 #ifdef DISKAUD_SUPPORT |
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87 &DISKAUD_bootstrap, |
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88 #endif |
0 | 89 NULL |
90 }; | |
91 SDL_AudioDevice *current_audio = NULL; | |
92 | |
93 /* Various local functions */ | |
94 int SDL_AudioInit(const char *driver_name); | |
95 void SDL_AudioQuit(void); | |
96 | |
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97 #ifdef ENABLE_AHI |
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98 static int audio_configured = 0; |
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99 #endif |
0 | 100 |
101 /* The general mixing thread function */ | |
102 int SDL_RunAudio(void *audiop) | |
103 { | |
104 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
105 Uint8 *stream; | |
106 int stream_len; | |
107 void *udata; | |
108 void (*fill)(void *userdata,Uint8 *stream, int len); | |
109 int silence; | |
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110 #ifdef ENABLE_AHI |
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111 int started = 0; |
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112 |
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113 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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114 |
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115 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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116 |
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117 D(bug("Before Openaudio...")); |
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118 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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119 { |
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120 D(bug("Open audio failed...\n")); |
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121 return(-1); |
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122 } |
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123 D(bug("OpenAudio...OK\n")); |
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124 #endif |
0 | 125 |
126 /* Perform any thread setup */ | |
127 if ( audio->ThreadInit ) { | |
128 audio->ThreadInit(audio); | |
129 } | |
130 audio->threadid = SDL_ThreadID(); | |
131 | |
132 /* Set up the mixing function */ | |
133 fill = audio->spec.callback; | |
134 udata = audio->spec.userdata; | |
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135 |
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136 #ifdef ENABLE_AHI |
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137 audio_configured = 1; |
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138 |
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139 D(bug("Audio configured... Checking for conversion\n")); |
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140 SDL_mutexP(audio->mixer_lock); |
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141 D(bug("Semaphore obtained...\n")); |
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142 #endif |
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143 |
0 | 144 if ( audio->convert.needed ) { |
145 if ( audio->convert.src_format == AUDIO_U8 ) { | |
146 silence = 0x80; | |
147 } else { | |
148 silence = 0; | |
149 } | |
150 stream_len = audio->convert.len; | |
151 } else { | |
152 silence = audio->spec.silence; | |
153 stream_len = audio->spec.size; | |
154 } | |
155 stream = audio->fake_stream; | |
156 | |
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157 #ifdef ENABLE_AHI |
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158 SDL_mutexV(audio->mixer_lock); |
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159 D(bug("Entering audio loop...\n")); |
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160 #endif |
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161 |
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162 |
0 | 163 /* Loop, filling the audio buffers */ |
164 while ( audio->enabled ) { | |
165 | |
166 /* Wait for new current buffer to finish playing */ | |
167 if ( stream == audio->fake_stream ) { | |
168 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
169 } else { | |
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170 #ifdef ENABLE_AHI |
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171 if ( started > 1 ) |
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172 #endif |
0 | 173 audio->WaitAudio(audio); |
174 } | |
175 | |
176 /* Fill the current buffer with sound */ | |
177 if ( audio->convert.needed ) { | |
178 if ( audio->convert.buf ) { | |
179 stream = audio->convert.buf; | |
180 } else { | |
181 continue; | |
182 } | |
183 } else { | |
184 stream = audio->GetAudioBuf(audio); | |
185 if ( stream == NULL ) { | |
186 stream = audio->fake_stream; | |
187 } | |
188 } | |
189 memset(stream, silence, stream_len); | |
190 | |
191 if ( ! audio->paused ) { | |
192 SDL_mutexP(audio->mixer_lock); | |
193 (*fill)(udata, stream, stream_len); | |
194 SDL_mutexV(audio->mixer_lock); | |
195 } | |
196 | |
197 /* Convert the audio if necessary */ | |
198 if ( audio->convert.needed ) { | |
199 SDL_ConvertAudio(&audio->convert); | |
200 stream = audio->GetAudioBuf(audio); | |
201 if ( stream == NULL ) { | |
202 stream = audio->fake_stream; | |
203 } | |
204 memcpy(stream, audio->convert.buf, | |
205 audio->convert.len_cvt); | |
206 } | |
207 | |
208 /* Ready current buffer for play and change current buffer */ | |
209 if ( stream != audio->fake_stream ) { | |
210 audio->PlayAudio(audio); | |
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211 #ifdef ENABLE_AHI |
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212 /* AmigaOS don't have to wait the first time audio is played! */ |
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213 started++; |
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214 #endif |
0 | 215 } |
216 } | |
217 /* Wait for the audio to drain.. */ | |
218 if ( audio->WaitDone ) { | |
219 audio->WaitDone(audio); | |
220 } | |
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221 |
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222 #ifdef ENABLE_AHI |
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223 D(bug("WaitAudio...Done\n")); |
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224 |
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225 audio->CloseAudio(audio); |
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226 |
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227 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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228 audio_configured = 0; |
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229 #endif |
0 | 230 return(0); |
231 } | |
232 | |
233 int SDL_AudioInit(const char *driver_name) | |
234 { | |
235 SDL_AudioDevice *audio; | |
236 int i = 0, idx; | |
237 | |
238 /* Check to make sure we don't overwrite 'current_audio' */ | |
239 if ( current_audio != NULL ) { | |
240 SDL_AudioQuit(); | |
241 } | |
242 | |
243 /* Select the proper audio driver */ | |
244 audio = NULL; | |
245 idx = 0; | |
246 #ifdef unix | |
247 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
248 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
249 to use ESD, but don't start it if it's not already running. | |
250 This probably isn't the place to do this, but... Shh! :) | |
251 */ | |
252 for ( i=0; bootstrap[i]; ++i ) { | |
253 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
254 const char *esd_no_spawn; | |
255 | |
256 /* Don't start ESD if it's not running */ | |
257 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
258 if ( esd_no_spawn == NULL ) { | |
259 putenv("ESD_NO_SPAWN=1"); | |
260 } | |
261 if ( bootstrap[i]->available() ) { | |
262 audio = bootstrap[i]->create(0); | |
263 break; | |
264 } | |
265 #ifdef linux /* No unsetenv() on most platforms */ | |
266 if ( esd_no_spawn == NULL ) { | |
267 unsetenv("ESD_NO_SPAWN"); | |
268 } | |
269 #endif | |
270 } | |
271 } | |
272 } | |
273 #endif /* unix */ | |
274 if ( audio == NULL ) { | |
275 if ( driver_name != NULL ) { | |
276 #if 0 /* This will be replaced with a better driver selection API */ | |
277 if ( strrchr(driver_name, ':') != NULL ) { | |
278 idx = atoi(strrchr(driver_name, ':')+1); | |
279 } | |
280 #endif | |
281 for ( i=0; bootstrap[i]; ++i ) { | |
282 if (strncmp(bootstrap[i]->name, driver_name, | |
283 strlen(bootstrap[i]->name)) == 0) { | |
284 if ( bootstrap[i]->available() ) { | |
285 audio=bootstrap[i]->create(idx); | |
286 break; | |
287 } | |
288 } | |
289 } | |
290 } else { | |
291 for ( i=0; bootstrap[i]; ++i ) { | |
292 if ( bootstrap[i]->available() ) { | |
293 audio = bootstrap[i]->create(idx); | |
294 if ( audio != NULL ) { | |
295 break; | |
296 } | |
297 } | |
298 } | |
299 } | |
300 if ( audio == NULL ) { | |
301 SDL_SetError("No available audio device"); | |
302 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
303 SDL_OpenAudio() will handle it at that point. *sigh* | |
304 */ | |
305 return(-1); | |
306 #endif | |
307 } | |
308 } | |
309 current_audio = audio; | |
310 if ( current_audio ) { | |
311 current_audio->name = bootstrap[i]->name; | |
312 } | |
313 return(0); | |
314 } | |
315 | |
316 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
317 { | |
318 if ( current_audio != NULL ) { | |
319 strncpy(namebuf, current_audio->name, maxlen-1); | |
320 namebuf[maxlen-1] = '\0'; | |
321 return(namebuf); | |
322 } | |
323 return(NULL); | |
324 } | |
325 | |
326 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
327 { | |
328 SDL_AudioDevice *audio; | |
329 | |
330 /* Start up the audio driver, if necessary */ | |
331 if ( ! current_audio ) { | |
332 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
333 (current_audio == NULL) ) { | |
334 return(-1); | |
335 } | |
336 } | |
337 audio = current_audio; | |
338 | |
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339 if (audio->opened) { |
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340 SDL_SetError("Audio device is already opened"); |
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341 return(-1); |
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342 } |
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343 |
0 | 344 /* Verify some parameters */ |
345 if ( desired->callback == NULL ) { | |
346 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
347 return(-1); | |
348 } | |
349 switch ( desired->channels ) { | |
350 case 1: /* Mono */ | |
351 case 2: /* Stereo */ | |
352 break; | |
353 default: | |
354 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
355 return(-1); | |
356 } | |
357 | |
358 #ifdef macintosh | |
359 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
360 #else | |
361 /* Create a semaphore for locking the sound buffers */ | |
362 audio->mixer_lock = SDL_CreateMutex(); | |
363 if ( audio->mixer_lock == NULL ) { | |
364 SDL_SetError("Couldn't create mixer lock"); | |
365 SDL_CloseAudio(); | |
366 return(-1); | |
367 } | |
368 #endif | |
369 | |
370 /* Calculate the silence and size of the audio specification */ | |
371 SDL_CalculateAudioSpec(desired); | |
372 | |
373 /* Open the audio subsystem */ | |
374 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
375 audio->convert.needed = 0; | |
376 audio->enabled = 1; | |
377 audio->paused = 1; | |
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378 |
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379 #ifndef ENABLE_AHI |
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380 |
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381 /* AmigaOS opens audio inside the main loop */ |
0 | 382 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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383 |
0 | 384 if ( ! audio->opened ) { |
385 SDL_CloseAudio(); | |
386 return(-1); | |
387 } | |
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388 #else |
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389 D(bug("Locking semaphore...")); |
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390 SDL_mutexP(audio->mixer_lock); |
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391 |
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392 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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393 D(bug("Created thread...\n")); |
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394 |
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395 if ( audio->thread == NULL ) { |
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396 SDL_mutexV(audio->mixer_lock); |
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397 SDL_CloseAudio(); |
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398 SDL_SetError("Couldn't create audio thread"); |
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399 return(-1); |
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400 } |
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401 |
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402 while(!audio_configured) |
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403 SDL_Delay(100); |
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404 #endif |
0 | 405 |
406 /* If the audio driver changes the buffer size, accept it */ | |
407 if ( audio->spec.samples != desired->samples ) { | |
408 desired->samples = audio->spec.samples; | |
409 SDL_CalculateAudioSpec(desired); | |
410 } | |
411 | |
412 /* Allocate a fake audio memory buffer */ | |
413 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
414 if ( audio->fake_stream == NULL ) { | |
415 SDL_CloseAudio(); | |
416 SDL_OutOfMemory(); | |
417 return(-1); | |
418 } | |
419 | |
420 /* See if we need to do any conversion */ | |
421 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
422 /* Just copy over the desired audio specification */ | |
423 if ( obtained != NULL ) { | |
424 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
425 } | |
426 } else { | |
427 /* Copy over the audio specification if possible */ | |
428 if ( obtained != NULL ) { | |
429 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
430 } else { | |
431 /* Build an audio conversion block */ | |
432 if ( SDL_BuildAudioCVT(&audio->convert, | |
433 desired->format, desired->channels, | |
434 desired->freq, | |
435 audio->spec.format, audio->spec.channels, | |
436 audio->spec.freq) < 0 ) { | |
437 SDL_CloseAudio(); | |
438 return(-1); | |
439 } | |
440 if ( audio->convert.needed ) { | |
441 audio->convert.len = desired->size; | |
442 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
443 audio->convert.len*audio->convert.len_mult); | |
444 if ( audio->convert.buf == NULL ) { | |
445 SDL_CloseAudio(); | |
446 SDL_OutOfMemory(); | |
447 return(-1); | |
448 } | |
449 } | |
450 } | |
451 } | |
452 | |
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453 #ifndef ENABLE_AHI |
0 | 454 /* Start the audio thread if necessary */ |
455 switch (audio->opened) { | |
456 case 1: | |
457 /* Start the audio thread */ | |
458 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
459 if ( audio->thread == NULL ) { | |
460 SDL_CloseAudio(); | |
461 SDL_SetError("Couldn't create audio thread"); | |
462 return(-1); | |
463 } | |
464 break; | |
465 | |
466 default: | |
467 /* The audio is now playing */ | |
468 break; | |
469 } | |
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470 #else |
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471 SDL_mutexV(audio->mixer_lock); |
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472 D(bug("SDL_OpenAudio USCITA...\n")); |
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473 |
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474 #endif |
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475 |
0 | 476 return(0); |
477 } | |
478 | |
479 SDL_audiostatus SDL_GetAudioStatus(void) | |
480 { | |
481 SDL_AudioDevice *audio = current_audio; | |
482 SDL_audiostatus status; | |
483 | |
484 status = SDL_AUDIO_STOPPED; | |
485 if ( audio && audio->enabled ) { | |
486 if ( audio->paused ) { | |
487 status = SDL_AUDIO_PAUSED; | |
488 } else { | |
489 status = SDL_AUDIO_PLAYING; | |
490 } | |
491 } | |
492 return(status); | |
493 } | |
494 | |
495 void SDL_PauseAudio (int pause_on) | |
496 { | |
497 SDL_AudioDevice *audio = current_audio; | |
498 | |
499 if ( audio ) { | |
500 audio->paused = pause_on; | |
501 } | |
502 } | |
503 | |
504 void SDL_LockAudio (void) | |
505 { | |
506 SDL_AudioDevice *audio = current_audio; | |
507 | |
508 /* Obtain a lock on the mixing buffers */ | |
509 if ( audio ) { | |
510 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
511 return; | |
512 } | |
513 SDL_mutexP(audio->mixer_lock); | |
514 } | |
515 } | |
516 | |
517 void SDL_UnlockAudio (void) | |
518 { | |
519 SDL_AudioDevice *audio = current_audio; | |
520 | |
521 /* Release lock on the mixing buffers */ | |
522 if ( audio ) { | |
523 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { | |
524 return; | |
525 } | |
526 SDL_mutexV(audio->mixer_lock); | |
527 } | |
528 } | |
529 | |
530 void SDL_CloseAudio (void) | |
531 { | |
532 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
533 } | |
534 | |
535 void SDL_AudioQuit(void) | |
536 { | |
537 SDL_AudioDevice *audio = current_audio; | |
538 | |
539 if ( audio ) { | |
540 audio->enabled = 0; | |
541 if ( audio->thread != NULL ) { | |
542 SDL_WaitThread(audio->thread, NULL); | |
543 } | |
544 if ( audio->mixer_lock != NULL ) { | |
545 SDL_DestroyMutex(audio->mixer_lock); | |
546 } | |
547 if ( audio->fake_stream != NULL ) { | |
548 SDL_FreeAudioMem(audio->fake_stream); | |
549 } | |
550 if ( audio->convert.needed ) { | |
551 SDL_FreeAudioMem(audio->convert.buf); | |
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552 |
0 | 553 } |
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554 #ifndef ENABLE_AHI |
0 | 555 if ( audio->opened ) { |
556 audio->CloseAudio(audio); | |
557 audio->opened = 0; | |
558 } | |
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559 #endif |
0 | 560 /* Free the driver data */ |
561 audio->free(audio); | |
562 current_audio = NULL; | |
563 } | |
564 } | |
565 | |
566 #define NUM_FORMATS 6 | |
567 static int format_idx; | |
568 static int format_idx_sub; | |
569 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
570 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
571 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
572 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
573 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
574 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
575 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
576 }; | |
577 | |
578 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
579 { | |
580 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
581 if ( format_list[format_idx][0] == format ) { | |
582 break; | |
583 } | |
584 } | |
585 format_idx_sub = 0; | |
586 return(SDL_NextAudioFormat()); | |
587 } | |
588 | |
589 Uint16 SDL_NextAudioFormat(void) | |
590 { | |
591 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
592 return(0); | |
593 } | |
594 return(format_list[format_idx][format_idx_sub++]); | |
595 } | |
596 | |
597 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
598 { | |
599 switch (spec->format) { | |
600 case AUDIO_U8: | |
601 spec->silence = 0x80; | |
602 break; | |
603 default: | |
604 spec->silence = 0x00; | |
605 break; | |
606 } | |
607 spec->size = (spec->format&0xFF)/8; | |
608 spec->size *= spec->channels; | |
609 spec->size *= spec->samples; | |
610 } |