Mercurial > sdl-ios-xcode
annotate src/timer/windows/SDL_systimer.c @ 5170:88c656ffea44
Fixed crash if SDL_VideoDriverName() is passed a NULL namebuf
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 16:57:38 -0800 |
parents | e337f792c6a7 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
5062 | 24 #ifdef SDL_TIMER_WINDOWS |
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25 |
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Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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26 #include "../../core/windows/SDL_windows.h" |
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27 #include <mmsystem.h> |
0 | 28 |
29 #include "SDL_timer.h" | |
30 | |
31 #ifdef _WIN32_WCE | |
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32 #error This is WinCE. Please use src/timer/wince/SDL_systimer.c instead. |
0 | 33 #endif |
34 | |
35 #define TIME_WRAP_VALUE (~(DWORD)0) | |
36 | |
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37 /* The first (low-resolution) ticks value of the application */ |
0 | 38 static DWORD start; |
39 | |
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40 #ifndef USE_GETTICKCOUNT |
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41 /* Store if a high-resolution performance counter exists on the system */ |
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42 static BOOL hires_timer_available; |
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43 /* The first high-resolution ticks value of the application */ |
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44 static LARGE_INTEGER hires_start_ticks; |
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45 /* The number of ticks per second of the high-resolution performance counter */ |
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46 static LARGE_INTEGER hires_ticks_per_second; |
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47 #endif |
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48 |
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49 void |
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50 SDL_StartTicks(void) |
0 | 51 { |
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52 /* Set first ticks value */ |
0 | 53 #ifdef USE_GETTICKCOUNT |
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54 start = GetTickCount(); |
0 | 55 #else |
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56 #if 0 /* Apparently there are problems with QPC on Win2K */ |
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57 if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) { |
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58 hires_timer_available = TRUE; |
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59 QueryPerformanceCounter(&hires_start_ticks); |
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60 } else |
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61 #endif |
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62 { |
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63 hires_timer_available = FALSE; |
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64 timeBeginPeriod(1); /* use 1 ms timer precision */ |
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65 start = timeGetTime(); |
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66 } |
0 | 67 #endif |
68 } | |
69 | |
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70 Uint32 |
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71 SDL_GetTicks(void) |
0 | 72 { |
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73 DWORD now, ticks; |
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74 #ifndef USE_GETTICKCOUNT |
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75 LARGE_INTEGER hires_now; |
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76 #endif |
0 | 77 |
78 #ifdef USE_GETTICKCOUNT | |
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79 now = GetTickCount(); |
0 | 80 #else |
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81 if (hires_timer_available) { |
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82 QueryPerformanceCounter(&hires_now); |
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83 |
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84 hires_now.QuadPart -= hires_start_ticks.QuadPart; |
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85 hires_now.QuadPart *= 1000; |
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86 hires_now.QuadPart /= hires_ticks_per_second.QuadPart; |
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87 |
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88 return (DWORD) hires_now.QuadPart; |
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89 } else { |
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90 now = timeGetTime(); |
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91 } |
0 | 92 #endif |
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93 |
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94 if (now < start) { |
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95 ticks = (TIME_WRAP_VALUE - start) + now; |
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96 } else { |
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97 ticks = (now - start); |
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98 } |
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99 return (ticks); |
0 | 100 } |
101 | |
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102 void |
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103 SDL_Delay(Uint32 ms) |
0 | 104 { |
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105 Sleep(ms); |
0 | 106 } |
107 | |
5062 | 108 #endif /* SDL_TIMER_WINDOWS */ |
109 | |
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110 /* vi: set ts=4 sw=4 expandtab: */ |