Mercurial > sdl-ios-xcode
annotate src/video/x11/Makefile.am @ 1230:88c2d6aed428
From Mike Frysinger and/or Gentoo:
- libsdl-PIC-load-mmx-masks-from-stack.patch
this one may be a little controversial ... the fix here is again that you cant
reference the memory addresses like this to load into a mmx register, so the
way to do it is to push two 32bit words onto the stack, load the 64bit value
off of the stack into the mmx register, and then adjust the stack so that
it's back to normal.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 05 Jan 2006 15:25:19 +0000 |
parents | 045f186426e1 |
children |
rev | line source |
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0 | 1 |
2 ## Makefile.am for SDL using the X11 video driver | |
3 | |
4 noinst_LTLIBRARIES = libvideo_x11.la | |
5 libvideo_x11_la_SOURCES = $(X11_SRCS) | |
6 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
7 x11_lib = \"@x11_lib@\" |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
8 x11ext_lib = \"@x11ext_lib@\" |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
9 |
0 | 10 # The SDL X11 video driver sources |
11 X11_SRCS = \ | |
12 SDL_x11dga.c \ | |
13 SDL_x11dga_c.h \ | |
14 SDL_x11events.c \ | |
15 SDL_x11events_c.h \ | |
16 SDL_x11gamma.c \ | |
17 SDL_x11gamma_c.h \ | |
18 SDL_x11gl.c \ | |
19 SDL_x11gl_c.h \ | |
20 SDL_x11image.c \ | |
21 SDL_x11image_c.h \ | |
22 SDL_x11modes.c \ | |
23 SDL_x11modes_c.h \ | |
24 SDL_x11mouse.c \ | |
25 SDL_x11mouse_c.h \ | |
26 SDL_x11video.c \ | |
27 SDL_x11video.h \ | |
28 SDL_x11wm.c \ | |
29 SDL_x11wm_c.h \ | |
30 SDL_x11yuv.c \ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
31 SDL_x11yuv_c.h \ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
32 SDL_x11dyn.c \ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
33 SDL_x11dyn.h \ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
34 SDL_x11sym.h |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
35 |