Mercurial > sdl-ios-xcode
annotate src/video/gapi/SDL_gapivideo.h @ 1251:86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
updated project files, VS2005 support, VGA mode, more device support, etc,
etc, etc.
Fixes Bugzilla #47 and #28.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 19 Jan 2006 08:43:00 +0000 |
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children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 #ifndef _SDL_gapivideo_h |
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29 #define _SDL_gapivideo_h |
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30 |
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31 #include "SDL_mouse.h" |
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32 #include "SDL_sysvideo.h" |
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33 #include "SDL_mutex.h" |
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34 |
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35 /* From gx.h, since it's not really C compliant */ |
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36 |
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37 struct GXDisplayProperties { |
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38 DWORD cxWidth; |
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39 DWORD cyHeight; // notice lack of 'th' in the word height. |
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40 long cbxPitch; // number of bytes to move right one x pixel - can be negative. |
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41 long cbyPitch; // number of bytes to move down one y pixel - can be negative. |
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42 long cBPP; // # of bits in each pixel |
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43 DWORD ffFormat; // format flags. |
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44 }; |
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45 |
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46 struct GXKeyList { |
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47 short vkUp; // key for up |
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48 POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates. |
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49 short vkDown; |
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50 POINT ptDown; |
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51 short vkLeft; |
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52 POINT ptLeft; |
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53 short vkRight; |
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54 POINT ptRight; |
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55 short vkA; |
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56 POINT ptA; |
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57 short vkB; |
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58 POINT ptB; |
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59 short vkC; |
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60 POINT ptC; |
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61 short vkStart; |
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62 POINT ptStart; |
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63 }; |
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64 |
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65 typedef int (*PFNGXOpenDisplay)(HWND hWnd, DWORD dwFlags); |
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66 typedef int (*PFNGXCloseDisplay)(); |
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67 typedef void* (*PFNGXBeginDraw)(); |
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68 typedef int (*PFNGXEndDraw)(); |
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69 typedef int (*PFNGXOpenInput)(); |
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70 typedef int (*PFNGXCloseInput)(); |
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71 typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties)(); |
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72 typedef struct GXKeyList (*PFNGXGetDefaultKeys)(int iOptions); |
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73 typedef int (*PFNGXSuspend)(); |
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74 typedef int (*PFNGXResume)(); |
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75 typedef int (*PFNGXSetViewport)( DWORD dwTop, DWORD dwHeight, DWORD dwReserved1, DWORD dwReserved2 ); |
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76 typedef BOOL (*PFNGXIsDisplayDRAMBuffer)(); |
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77 |
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78 struct GapiFunc |
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79 { |
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80 PFNGXOpenDisplay GXOpenDisplay; |
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81 PFNGXCloseDisplay GXCloseDisplay; |
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82 PFNGXBeginDraw GXBeginDraw; |
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83 PFNGXEndDraw GXEndDraw; |
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84 PFNGXOpenInput GXOpenInput; |
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85 PFNGXCloseInput GXCloseInput; |
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86 PFNGXGetDisplayProperties GXGetDisplayProperties; |
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87 PFNGXGetDefaultKeys GXGetDefaultKeys; |
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88 PFNGXSuspend GXSuspend; |
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89 PFNGXResume GXResume; |
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90 PFNGXSetViewport GXSetViewport; |
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91 PFNGXIsDisplayDRAMBuffer GXIsDisplayDRAMBuffer; |
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92 }; |
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93 |
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94 #define kfLandscape 0x8 // Screen is rotated 270 degrees |
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95 #define kfPalette 0x10 // Pixel values are indexes into a palette |
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96 #define kfDirect 0x20 // Pixel values contain actual level information |
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97 #define kfDirect555 0x40 // 5 bits each for red, green and blue values in a pixel. |
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98 #define kfDirect565 0x80 // 5 red bits, 6 green bits and 5 blue bits per pixel |
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99 #define kfDirect888 0x100 // 8 bits each for red, green and blue values in a pixel. |
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100 #define kfDirect444 0x200 // 4 red, 4 green, 4 blue |
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101 #define kfDirectInverted 0x400 |
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102 |
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103 #define GX_FULLSCREEN 0x01 // for OpenDisplay() |
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104 #define GX_NORMALKEYS 0x02 |
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105 #define GX_LANDSCAPEKEYS 0x03 |
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106 |
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107 typedef enum |
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108 { |
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109 SDL_ORIENTATION_UP, |
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110 SDL_ORIENTATION_DOWN, |
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111 SDL_ORIENTATION_LEFT, |
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112 SDL_ORIENTATION_RIGHT |
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113 } SDL_ScreenOrientation; |
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114 |
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115 /* GAPI video mode */ |
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116 typedef enum { |
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117 GAPI_NONE = 0, |
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118 GAPI_DIRECT_565, |
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119 GAPI_DIRECT_555, |
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120 GAPI_MONO, |
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121 GAPI_PALETTE |
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122 } GAPIVideoMode; |
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123 |
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124 /* Hidden "this" pointer for the video functions */ |
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125 #define _THIS SDL_VideoDevice *this |
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126 |
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127 typedef unsigned short PIXEL; |
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128 |
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129 /* Private display data |
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130 begin with DIB private structure to allow DIB events code sharing |
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131 */ |
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132 struct SDL_PrivateVideoData { |
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133 HBITMAP screen_bmp; |
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134 HPALETTE screen_pal; |
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135 |
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136 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ |
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137 int SDL_nummodes[NUM_MODELISTS]; |
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138 SDL_Rect **SDL_modelist[NUM_MODELISTS]; |
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139 enum SDL_ScreenOrientation userOrientation; |
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140 int invert; |
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141 char hiresFix; // using hires mode without defining hires resource |
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142 // -------------- |
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143 int w, h; |
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144 enum SDL_ScreenOrientation gapiOrientation; |
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145 |
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146 void *buffer; // may be 8, 16, 24, 32 bpp |
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147 PIXEL *videoMem; |
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148 BOOL needUpdate; |
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149 struct GXKeyList keyList; |
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150 struct GapiFunc gxFunc; |
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151 struct GXDisplayProperties gxProperties; |
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152 enum GAPIVideoMode videoMode; |
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153 int colorscale; |
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154 int dstLineStep; // in bytes |
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155 int dstPixelStep; // in bytes |
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156 int startOffset; // in bytes |
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157 int useVga; |
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158 }; |
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159 |
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160 |
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161 #define gapiBuffer this->hidden->buffer |
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162 #define gapi this->hidden |
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163 |
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164 #endif /* _SDL_gapivideo_h */ |