Mercurial > sdl-ios-xcode
annotate src/video/SDL_sysvideo.h @ 1251:86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
updated project files, VS2005 support, VGA mode, more device support, etc,
etc, etc.
Fixes Bugzilla #47 and #28.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 19 Jan 2006 08:43:00 +0000 |
parents | 173c063d4f55 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_sysvideo_h | |
29 #define _SDL_sysvideo_h | |
30 | |
31 #include "SDL_mouse.h" | |
32 #define SDL_PROTOTYPES_ONLY | |
33 #include "SDL_syswm.h" | |
34 #undef SDL_PROTOTYPES_ONLY | |
35 | |
36 /* This file prototypes the video driver implementation. | |
37 This is designed to be easily converted to C++ in the future. | |
38 */ | |
39 | |
40 /* OpenGL is pretty much available on all Windows systems */ | |
41 #ifdef WIN32 | |
42 #ifndef _WIN32_WCE | |
43 #define HAVE_OPENGL | |
44 #endif | |
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45 #define WIN32_LEAN_AND_MEAN |
0 | 46 #include <windows.h> |
47 #endif | |
48 | |
49 #ifdef HAVE_OPENGL | |
50 #ifdef MACOSX | |
51 #include <OpenGL/gl.h> /* OpenGL.framework */ | |
52 #else | |
53 #include <GL/gl.h> | |
54 #endif /* MACOSX */ | |
55 #endif /* HAVE_OPENGL */ | |
56 | |
57 /* The SDL video driver */ | |
58 typedef struct SDL_VideoDevice SDL_VideoDevice; | |
59 | |
60 /* Define the SDL video driver structure */ | |
61 #define _THIS SDL_VideoDevice *_this | |
62 #ifndef _STATUS | |
63 #define _STATUS SDL_status *status | |
64 #endif | |
65 struct SDL_VideoDevice { | |
66 /* * * */ | |
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67 /* The name of this video driver */ |
0 | 68 const char *name; |
69 | |
70 /* * * */ | |
71 /* Initialization/Query functions */ | |
72 | |
73 /* Initialize the native video subsystem, filling 'vformat' with the | |
74 "best" display pixel format, returning 0 or -1 if there's an error. | |
75 */ | |
76 int (*VideoInit)(_THIS, SDL_PixelFormat *vformat); | |
77 | |
78 /* List the available video modes for the given pixel format, sorted | |
79 from largest to smallest. | |
80 */ | |
81 SDL_Rect **(*ListModes)(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
82 | |
83 /* Set the requested video mode, returning a surface which will be | |
84 set to the SDL_VideoSurface. The width and height will already | |
85 be verified by ListModes(), and the video subsystem is free to | |
86 set the mode to a supported bit depth different from the one | |
87 specified -- the desired bpp will be emulated with a shadow | |
88 surface if necessary. If a new mode is returned, this function | |
89 should take care of cleaning up the current mode. | |
90 */ | |
91 SDL_Surface *(*SetVideoMode)(_THIS, SDL_Surface *current, | |
92 int width, int height, int bpp, Uint32 flags); | |
93 | |
94 /* Toggle the fullscreen mode */ | |
95 int (*ToggleFullScreen)(_THIS, int on); | |
96 | |
97 /* This is called after the video mode has been set, to get the | |
98 initial mouse state. It should queue events as necessary to | |
99 properly represent the current mouse focus and position. | |
100 */ | |
101 void (*UpdateMouse)(_THIS); | |
102 | |
103 /* Create a YUV video surface (possibly overlay) of the given | |
104 format. The hardware should be able to perform at least 2x | |
105 scaling on display. | |
106 */ | |
107 SDL_Overlay *(*CreateYUVOverlay)(_THIS, int width, int height, | |
108 Uint32 format, SDL_Surface *display); | |
109 | |
110 /* Sets the color entries { firstcolor .. (firstcolor+ncolors-1) } | |
111 of the physical palette to those in 'colors'. If the device is | |
112 using a software palette (SDL_HWPALETTE not set), then the | |
113 changes are reflected in the logical palette of the screen | |
114 as well. | |
115 The return value is 1 if all entries could be set properly | |
116 or 0 otherwise. | |
117 */ | |
118 int (*SetColors)(_THIS, int firstcolor, int ncolors, | |
119 SDL_Color *colors); | |
120 | |
121 /* This pointer should exist in the native video subsystem and should | |
122 point to an appropriate update function for the current video mode | |
123 */ | |
124 void (*UpdateRects)(_THIS, int numrects, SDL_Rect *rects); | |
125 | |
126 /* Reverse the effects VideoInit() -- called if VideoInit() fails | |
127 or if the application is shutting down the video subsystem. | |
128 */ | |
129 void (*VideoQuit)(_THIS); | |
130 | |
131 /* * * */ | |
132 /* Hardware acceleration functions */ | |
133 | |
134 /* Information about the video hardware */ | |
135 SDL_VideoInfo info; | |
136 | |
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137 /* The pixel format used when SDL_CreateRGBSurface creates SDL_HWSURFACEs with alpha */ |
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138 SDL_PixelFormat* displayformatalphapixel; |
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139 |
0 | 140 /* Allocates a surface in video memory */ |
141 int (*AllocHWSurface)(_THIS, SDL_Surface *surface); | |
142 | |
143 /* Sets the hardware accelerated blit function, if any, based | |
144 on the current flags of the surface (colorkey, alpha, etc.) | |
145 */ | |
146 int (*CheckHWBlit)(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
147 | |
148 /* Fills a surface rectangle with the given color */ | |
149 int (*FillHWRect)(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
150 | |
151 /* Sets video mem colorkey and accelerated blit function */ | |
152 int (*SetHWColorKey)(_THIS, SDL_Surface *surface, Uint32 key); | |
153 | |
154 /* Sets per surface hardware alpha value */ | |
155 int (*SetHWAlpha)(_THIS, SDL_Surface *surface, Uint8 value); | |
156 | |
157 /* Returns a readable/writable surface */ | |
158 int (*LockHWSurface)(_THIS, SDL_Surface *surface); | |
159 void (*UnlockHWSurface)(_THIS, SDL_Surface *surface); | |
160 | |
161 /* Performs hardware flipping */ | |
162 int (*FlipHWSurface)(_THIS, SDL_Surface *surface); | |
163 | |
164 /* Frees a previously allocated video surface */ | |
165 void (*FreeHWSurface)(_THIS, SDL_Surface *surface); | |
166 | |
167 /* * * */ | |
168 /* Gamma support */ | |
169 | |
170 Uint16 *gamma; | |
171 | |
172 /* Set the gamma correction directly (emulated with gamma ramps) */ | |
173 int (*SetGamma)(_THIS, float red, float green, float blue); | |
174 | |
175 /* Get the gamma correction directly (emulated with gamma ramps) */ | |
176 int (*GetGamma)(_THIS, float *red, float *green, float *blue); | |
177 | |
178 /* Set the gamma ramp */ | |
179 int (*SetGammaRamp)(_THIS, Uint16 *ramp); | |
180 | |
181 /* Get the gamma ramp */ | |
182 int (*GetGammaRamp)(_THIS, Uint16 *ramp); | |
183 | |
184 /* * * */ | |
185 /* OpenGL support */ | |
186 | |
187 /* Sets the dll to use for OpenGL and loads it */ | |
188 int (*GL_LoadLibrary)(_THIS, const char *path); | |
189 | |
190 /* Retrieves the address of a function in the gl library */ | |
191 void* (*GL_GetProcAddress)(_THIS, const char *proc); | |
192 | |
193 /* Get attribute information from the windowing system. */ | |
194 int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value); | |
195 | |
196 /* Make the context associated with this driver current */ | |
197 int (*GL_MakeCurrent)(_THIS); | |
198 | |
199 /* Swap the current buffers in double buffer mode. */ | |
200 void (*GL_SwapBuffers)(_THIS); | |
201 | |
202 /* OpenGL functions for SDL_OPENGLBLIT */ | |
203 #ifdef HAVE_OPENGL | |
204 #ifndef WIN32 | |
205 #define WINAPI | |
206 #endif | |
207 #define SDL_PROC(ret,func,params) ret (WINAPI *func) params; | |
208 #include "SDL_glfuncs.h" | |
209 #undef SDL_PROC | |
210 | |
211 /* Texture id */ | |
212 GLuint texture; | |
213 #endif | |
214 int is_32bit; | |
215 | |
216 /* * * */ | |
217 /* Window manager functions */ | |
218 | |
219 /* Set the title and icon text */ | |
220 void (*SetCaption)(_THIS, const char *title, const char *icon); | |
221 | |
222 /* Set the window icon image */ | |
223 void (*SetIcon)(_THIS, SDL_Surface *icon, Uint8 *mask); | |
224 | |
225 /* Iconify the window. | |
226 This function returns 1 if there is a window manager and the | |
227 window was actually iconified, it returns 0 otherwise. | |
228 */ | |
229 int (*IconifyWindow)(_THIS); | |
230 | |
231 /* Grab or ungrab keyboard and mouse input */ | |
232 SDL_GrabMode (*GrabInput)(_THIS, SDL_GrabMode mode); | |
233 | |
234 /* Get some platform dependent window information */ | |
235 int (*GetWMInfo)(_THIS, SDL_SysWMinfo *info); | |
236 | |
237 /* * * */ | |
238 /* Cursor manager functions */ | |
239 | |
240 /* Free a window manager cursor | |
241 This function can be NULL if CreateWMCursor is also NULL. | |
242 */ | |
243 void (*FreeWMCursor)(_THIS, WMcursor *cursor); | |
244 | |
245 /* If not NULL, create a black/white window manager cursor */ | |
246 WMcursor *(*CreateWMCursor)(_THIS, | |
247 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); | |
248 | |
249 /* Show the specified cursor, or hide if cursor is NULL */ | |
250 int (*ShowWMCursor)(_THIS, WMcursor *cursor); | |
251 | |
252 /* Warp the window manager cursor to (x,y) | |
253 If NULL, a mouse motion event is posted internally. | |
254 */ | |
255 void (*WarpWMCursor)(_THIS, Uint16 x, Uint16 y); | |
256 | |
257 /* If not NULL, this is called when a mouse motion event occurs */ | |
258 void (*MoveWMCursor)(_THIS, int x, int y); | |
259 | |
260 /* Determine whether the mouse should be in relative mode or not. | |
261 This function is called when the input grab state or cursor | |
262 visibility state changes. | |
263 If the cursor is not visible, and the input is grabbed, the | |
264 driver can place the mouse in relative mode, which may result | |
265 in higher accuracy sampling of the pointer motion. | |
266 */ | |
267 void (*CheckMouseMode)(_THIS); | |
268 | |
269 /* * * */ | |
270 /* Event manager functions */ | |
271 | |
272 /* Initialize keyboard mapping for this driver */ | |
273 void (*InitOSKeymap)(_THIS); | |
274 | |
275 /* Handle any queued OS events */ | |
276 void (*PumpEvents)(_THIS); | |
277 | |
278 /* * * */ | |
279 /* Data common to all drivers */ | |
280 SDL_Surface *screen; | |
281 SDL_Surface *shadow; | |
282 SDL_Surface *visible; | |
283 SDL_Palette *physpal; /* physical palette, if != logical palette */ | |
284 SDL_Color *gammacols; /* gamma-corrected colours, or NULL */ | |
285 char *wm_title; | |
286 char *wm_icon; | |
287 int offset_x; | |
288 int offset_y; | |
289 SDL_GrabMode input_grab; | |
290 | |
291 /* Driver information flags */ | |
292 int handles_any_size; /* Driver handles any size video mode */ | |
293 | |
294 /* * * */ | |
295 /* Data used by the GL drivers */ | |
296 struct { | |
297 int red_size; | |
298 int green_size; | |
299 int blue_size; | |
300 int alpha_size; | |
301 int depth_size; | |
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302 int buffer_size; |
0 | 303 int stencil_size; |
304 int double_buffer; | |
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305 int accum_red_size; |
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306 int accum_green_size; |
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307 int accum_blue_size; |
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308 int accum_alpha_size; |
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309 int stereo; |
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310 int multisamplebuffers; |
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311 int multisamplesamples; |
0 | 312 int driver_loaded; |
313 char driver_path[256]; | |
314 void* dll_handle; | |
315 } gl_config; | |
316 | |
317 /* * * */ | |
318 /* Data private to this driver */ | |
319 struct SDL_PrivateVideoData *hidden; | |
320 struct SDL_PrivateGLData *gl_data; | |
321 | |
322 /* * * */ | |
323 /* The function used to dispose of this structure */ | |
324 void (*free)(_THIS); | |
325 }; | |
326 #undef _THIS | |
327 | |
328 typedef struct VideoBootStrap { | |
329 const char *name; | |
330 const char *desc; | |
331 int (*available)(void); | |
332 SDL_VideoDevice *(*create)(int devindex); | |
333 } VideoBootStrap; | |
334 | |
335 #ifdef ENABLE_X11 | |
336 extern VideoBootStrap X11_bootstrap; | |
337 #endif | |
338 #ifdef ENABLE_DGA | |
339 extern VideoBootStrap DGA_bootstrap; | |
340 #endif | |
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341 #ifdef ENABLE_NANOX |
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342 extern VideoBootStrap NX_bootstrap; |
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343 #endif |
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344 #ifdef ENABLE_IPOD |
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345 extern VideoBootStrap iPod_bootstrap; |
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346 #endif |
0 | 347 #ifdef ENABLE_FBCON |
348 extern VideoBootStrap FBCON_bootstrap; | |
349 #endif | |
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350 #ifdef ENABLE_DIRECTFB |
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351 extern VideoBootStrap DirectFB_bootstrap; |
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352 #endif |
0 | 353 #ifdef ENABLE_PS2GS |
354 extern VideoBootStrap PS2GS_bootstrap; | |
355 #endif | |
356 #ifdef ENABLE_GGI | |
357 extern VideoBootStrap GGI_bootstrap; | |
358 #endif | |
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359 #ifdef ENABLE_VGL |
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360 extern VideoBootStrap VGL_bootstrap; |
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361 #endif |
0 | 362 #ifdef ENABLE_SVGALIB |
363 extern VideoBootStrap SVGALIB_bootstrap; | |
364 #endif | |
365 #ifdef ENABLE_AALIB | |
366 extern VideoBootStrap AALIB_bootstrap; | |
367 #endif | |
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368 #ifdef ENABLE_GAPI |
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369 extern VideoBootStrap GAPI_bootstrap; |
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370 #endif |
0 | 371 #ifdef ENABLE_WINDIB |
372 extern VideoBootStrap WINDIB_bootstrap; | |
373 #endif | |
374 #ifdef ENABLE_DIRECTX | |
375 extern VideoBootStrap DIRECTX_bootstrap; | |
376 #endif | |
377 #ifdef ENABLE_BWINDOW | |
378 extern VideoBootStrap BWINDOW_bootstrap; | |
379 #endif | |
380 /* MacOS X gets the proper defines from configure */ | |
381 #if defined(macintosh) && !defined(MACOSX) | |
382 #define ENABLE_TOOLBOX | |
383 #if !TARGET_API_MAC_CARBON | |
384 #define ENABLE_DRAWSPROCKET | |
385 #endif | |
386 #endif | |
387 #ifdef ENABLE_TOOLBOX | |
388 extern VideoBootStrap TOOLBOX_bootstrap; | |
389 #endif | |
390 #ifdef ENABLE_DRAWSPROCKET | |
391 extern VideoBootStrap DSp_bootstrap; | |
392 #endif | |
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393 #ifdef ENABLE_QUARTZ |
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394 extern VideoBootStrap QZ_bootstrap; |
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395 #endif |
0 | 396 #ifdef ENABLE_CYBERGRAPHICS |
397 extern VideoBootStrap CGX_bootstrap; | |
398 #endif | |
173
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399 #ifdef ENABLE_PHOTON |
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400 extern VideoBootStrap ph_bootstrap; |
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401 #endif |
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402 #ifdef ENABLE_EPOC |
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403 extern VideoBootStrap EPOC_bootstrap; |
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404 #endif |
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405 #ifdef ENABLE_DUMMYVIDEO |
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406 extern VideoBootStrap DUMMY_bootstrap; |
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407 #endif |
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408 #ifdef ENABLE_XBIOS |
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409 extern VideoBootStrap XBIOS_bootstrap; |
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410 #endif |
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411 #ifdef ENABLE_GEM |
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412 extern VideoBootStrap GEM_bootstrap; |
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413 #endif |
371
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Added David Hedbor's Qtopia patches
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414 #ifdef ENABLE_QTOPIA |
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Added David Hedbor's Qtopia patches
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415 extern VideoBootStrap Qtopia_bootstrap; |
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Added David Hedbor's Qtopia patches
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416 #endif |
1187 | 417 #ifdef ENABLE_WSCONS |
418 extern VideoBootStrap WSCONS_bootstrap; | |
419 #endif | |
433
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Added initial support for PicoGUI (thanks Micah!)
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420 #ifdef ENABLE_PICOGUI |
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Added initial support for PicoGUI (thanks Micah!)
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421 extern VideoBootStrap PG_bootstrap; |
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Added initial support for PicoGUI (thanks Micah!)
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422 #endif |
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Added initial support for Dreamcast (thanks HERO!)
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423 #ifdef ENABLE_DC |
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Added initial support for Dreamcast (thanks HERO!)
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424 extern VideoBootStrap DC_bootstrap; |
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Added initial support for Dreamcast (thanks HERO!)
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425 #endif |
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Added initial support for RISC OS (thanks Peter Naulls!)
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426 #ifdef ENABLE_RISCOS |
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Added initial support for RISC OS (thanks Peter Naulls!)
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427 extern VideoBootStrap RISCOS_bootstrap; |
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Added initial support for RISC OS (thanks Peter Naulls!)
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428 #endif |
1190 | 429 #ifdef __OS2__ |
430 extern VideoBootStrap OS2FSLib_bootstrap; | |
431 #endif | |
0 | 432 /* This is the current video device */ |
433 extern SDL_VideoDevice *current_video; | |
434 | |
435 #define SDL_VideoSurface (current_video->screen) | |
436 #define SDL_ShadowSurface (current_video->shadow) | |
437 #define SDL_PublicSurface (current_video->visible) | |
438 | |
439 #endif /* _SDL_sysvideo_h */ |