Mercurial > sdl-ios-xcode
annotate src/loadso/beos/SDL_sysloadso.c @ 4068:86746036a6d6 SDL-1.2
I think this fixes bug #454
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 14:05:31 +0000 |
parents | 5a20cffc7027 |
children | a1b03ba2fcd0 |
rev | line source |
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1361
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New configure-based build system. Still work in progress, but much improved
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1 /* |
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New configure-based build system. Still work in progress, but much improved
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2 SDL - Simple DirectMedia Layer |
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New configure-based build system. Still work in progress, but much improved
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3 Copyright (C) 1997-2006 Sam Lantinga |
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New configure-based build system. Still work in progress, but much improved
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4 |
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New configure-based build system. Still work in progress, but much improved
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5 This library is free software; you can redistribute it and/or |
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New configure-based build system. Still work in progress, but much improved
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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New configure-based build system. Still work in progress, but much improved
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10 This library is distributed in the hope that it will be useful, |
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New configure-based build system. Still work in progress, but much improved
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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13 Lesser General Public License for more details. |
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14 |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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15 You should have received a copy of the GNU Lesser General Public |
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New configure-based build system. Still work in progress, but much improved
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16 License along with this library; if not, write to the Free Software |
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New configure-based build system. Still work in progress, but much improved
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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New configure-based build system. Still work in progress, but much improved
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18 |
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New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
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19 Sam Lantinga |
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New configure-based build system. Still work in progress, but much improved
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20 slouken@libsdl.org |
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21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
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23 |
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Make sure code is only compiled if the appropriate subsystem is enabled
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24 #ifdef SDL_LOADSO_BEOS |
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25 |
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26 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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27 /* System dependent library loading routines */ |
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28 |
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New configure-based build system. Still work in progress, but much improved
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29 #include <stdio.h> |
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30 #include <be/kernel/image.h> |
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31 |
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32 #include "SDL_loadso.h" |
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33 |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
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parents:
1635
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34 void * |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
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35 SDL_LoadObject(const char *sofile) |
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36 { |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
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parents:
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37 void *handle = NULL; |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
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38 image_id library_id = load_add_on(sofile); |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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39 if (library_id < 0) { |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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40 SDL_SetError(strerror((int) library_id)); |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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41 } else { |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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42 handle = (void *) (library_id); |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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43 } |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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44 return (handle); |
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New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
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45 } |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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46 |
3894
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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47 void * |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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48 SDL_LoadFunction(void *handle, const char *name) |
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49 { |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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50 void *sym = NULL; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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51 image_id library_id = (image_id) handle; |
5a20cffc7027
BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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52 status_t rc = get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &sym); |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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53 if (rc != B_NO_ERROR) { |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
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parents:
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54 SDL_SetError(strerror(rc)); |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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55 } |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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56 return (sym); |
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57 } |
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New configure-based build system. Still work in progress, but much improved
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58 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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59 void |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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60 SDL_UnloadObject(void *handle) |
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61 { |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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62 image_id library_id; |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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63 if (handle != NULL) { |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
diff
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64 library_id = (image_id) handle; |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
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65 unload_add_on(library_id); |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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66 } |
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New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
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67 } |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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68 |
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Make sure code is only compiled if the appropriate subsystem is enabled
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parents:
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69 #endif /* SDL_LOADSO_BEOS */ |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
Ryan C. Gordon <icculus@icculus.org>
parents:
1635
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70 |
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BeOS loadso code now reports failure correctly from SDL_LoadObject(), and uses
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parents:
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71 /* vi: set ts=4 sw=4 expandtab: */ |
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72 |