Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_mouse.c @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <string.h> | |
31 | |
32 #include "SDL_error.h" | |
33 #include "SDL_mouse.h" | |
34 #include "SDL_events_c.h" | |
35 #include "SDL_cursor_c.h" | |
36 #include "SDL_ph_mouse_c.h" | |
37 | |
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38 struct WMcursor |
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39 { |
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40 PhCursorDef_t *ph_cursor ; |
0 | 41 }; |
42 | |
43 void ph_FreeWMCursor(_THIS, WMcursor *cursor) | |
44 { | |
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45 if (window != NULL) |
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46 { |
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47 SDL_Lock_EventThread(); |
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49 if (PtSetResource(window, Pt_ARG_CURSOR_TYPE, Ph_CURSOR_INHERIT, 0) < 0) |
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50 { |
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51 /* TODO: output error msg */ |
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52 } |
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53 |
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54 SDL_Unlock_EventThread(); |
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55 } |
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56 |
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57 free(cursor); |
0 | 58 } |
59 | |
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60 WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) |
0 | 61 { |
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62 WMcursor* cursor; |
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63 int clen, i; |
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64 unsigned char bit, databit, maskbit; |
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66 /* Allocate and initialize the cursor memory */ |
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67 if ((cursor = (WMcursor*)malloc(sizeof(WMcursor))) == NULL) |
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68 { |
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69 SDL_OutOfMemory(); |
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70 return(NULL); |
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71 } |
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72 memset(cursor,0,sizeof(WMcursor)); |
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73 |
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74 cursor->ph_cursor = (PhCursorDef_t *) malloc(sizeof(PhCursorDef_t) + 32*4*2); |
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75 |
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76 if (cursor->ph_cursor == NULL) |
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77 { |
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78 SDL_SetError("ph_CreateWMCursor(): cursor malloc failed !\n"); |
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79 return NULL; |
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80 } |
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82 memset(cursor->ph_cursor,0,(sizeof(PhCursorDef_t) + 32*4*2)); |
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83 |
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84 cursor->ph_cursor->hdr.type =Ph_RDATA_CURSOR; |
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85 cursor->ph_cursor->size1.x = (short)w; |
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86 cursor->ph_cursor->size1.y = (short)h; |
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87 cursor->ph_cursor->offset1.x = (short)hot_x; |
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88 cursor->ph_cursor->offset1.y = (short)hot_y; |
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89 cursor->ph_cursor->bytesperline1 = (char)w/8; |
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90 cursor->ph_cursor->color1 = Pg_WHITE; |
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91 cursor->ph_cursor->size2.x = (short)w; |
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92 cursor->ph_cursor->size2.y = (short)h; |
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93 cursor->ph_cursor->offset2.x = (short)hot_x; |
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94 cursor->ph_cursor->offset2.y = (short)hot_y; |
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95 cursor->ph_cursor->bytesperline2 = (char)w/8; |
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96 cursor->ph_cursor->color2 = Pg_BLACK; |
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97 |
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98 clen = (w/8)*h; |
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100 /* Copy the mask and the data to different bitmap planes */ |
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101 for (i=0; i<clen; ++i) |
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102 { |
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103 for (bit = 0; bit < 8; bit++) |
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104 { |
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105 databit = data[i] & (1 << bit); |
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106 maskbit = mask[i] & (1 << bit); |
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107 |
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108 cursor->ph_cursor->images[i] |= (databit == 0) ? maskbit : 0; |
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109 /* If the databit != 0, treat it as a black pixel and |
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110 * ignore the maskbit (can't do an inverted color) */ |
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111 cursor->ph_cursor->images[i+clen] |= databit; |
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112 } |
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113 } |
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114 |
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115 /* #bytes following the hdr struct */ |
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116 cursor->ph_cursor->hdr.len =sizeof(PhCursorDef_t) + clen*2 - sizeof(PhRegionDataHdr_t); |
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118 return (cursor); |
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120 | |
121 PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor) | |
122 { | |
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123 return (*cursor->ph_cursor); |
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125 | |
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126 int ph_ShowWMCursor(_THIS, WMcursor* cursor) |
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128 PtArg_t args[3]; |
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129 int nargs = 0; |
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131 /* Don't do anything if the display is gone */ |
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132 if (window == NULL) |
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133 { |
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134 return (0); |
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135 } |
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136 |
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137 /* looks like photon can't draw mouse cursor in direct mode */ |
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138 if ((this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) |
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139 { |
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140 /* disable the fake mouse in the fullscreen OpenGL mode */ |
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141 if ((this->screen->flags & SDL_OPENGL) == SDL_OPENGL) |
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142 { |
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143 cursor=NULL; |
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144 } |
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145 else |
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146 { |
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147 return (0); |
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148 } |
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149 } |
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151 /* Set the photon cursor, or blank if cursor is NULL */ |
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152 if (cursor!=NULL) |
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153 { |
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154 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_BITMAP, 0); |
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155 /* Could set next to any PgColor_t value */ |
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156 PtSetArg(&args[1], Pt_ARG_CURSOR_COLOR, Ph_CURSOR_DEFAULT_COLOR , 0); |
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157 PtSetArg(&args[2], Pt_ARG_BITMAP_CURSOR, cursor->ph_cursor, (cursor->ph_cursor->hdr.len + sizeof(PhRegionDataHdr_t))); |
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158 nargs = 3; |
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159 } |
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160 else /* Ph_CURSOR_NONE */ |
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161 { |
663
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162 PtSetArg(&args[0], Pt_ARG_CURSOR_TYPE, Ph_CURSOR_NONE, 0); |
571
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163 nargs = 1; |
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164 } |
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165 |
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166 SDL_Lock_EventThread(); |
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167 |
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168 if (PtSetResources(window, nargs, args) < 0 ) |
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169 { |
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170 return (0); |
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171 } |
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172 |
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173 SDL_Unlock_EventThread(); |
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174 |
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175 return (1); |
0 | 176 } |
177 | |
701
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178 |
0 | 179 void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
180 { | |
315
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181 short abs_x, abs_y; |
283
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182 |
315
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183 SDL_Lock_EventThread(); |
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184 PtGetAbsPosition( window, &abs_x, &abs_y ); |
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185 PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); |
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186 SDL_Unlock_EventThread(); |
0 | 187 } |
188 | |
189 | |
190 void ph_CheckMouseMode(_THIS) | |
191 { | |
315
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192 /* If the mouse is hidden and input is grabbed, we use relative mode */ |
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193 if ( !(SDL_cursorstate & CURSOR_VISIBLE) && (this->input_grab != SDL_GRAB_OFF)) |
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194 { |
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195 mouse_relative = 1; |
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196 } |
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197 else |
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198 { |
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199 mouse_relative = 0; |
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200 } |
0 | 201 } |
701
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202 |
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203 |
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204 void ph_UpdateMouse(_THIS) |
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205 { |
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206 PhCursorInfo_t phcursor; |
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207 short abs_x; |
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208 short abs_y; |
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209 |
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210 /* Lock the event thread, in multi-threading environments */ |
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211 SDL_Lock_EventThread(); |
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212 |
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213 /* synchronizing photon mouse cursor position and SDL mouse position, if cursor appears over window. */ |
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214 PtGetAbsPosition(window, &abs_x, &abs_y); |
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215 PhQueryCursor(PhInputGroup(NULL), &phcursor); |
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216 if (((phcursor.pos.x >= abs_x) && (phcursor.pos.x <= abs_x + this->screen->w)) && |
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217 ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h))) |
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218 { |
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219 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
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220 SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y); |
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221 } |
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222 else |
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223 { |
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224 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
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225 } |
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226 |
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227 /* Unlock the event thread, in multi-threading environments */ |
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228 SDL_Unlock_EventThread(); |
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229 } |