annotate src/video/photon/SDL_ph_image_c.h @ 1210:8609567ea02f

Bumped windib's priority above DirectX, since both DirectDraw and DirectInput seem to be giving people issues on newer Windows and DX revisions. We'll see if this is just a temporary fix or not... :/ --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Jan 2006 23:34:06 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifndef __SDL_PH_IMAGE_H__
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24 #define __SDL_PH_IMAGE_H__
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26 #ifdef SAVE_RCSID
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27 static char rcsid =
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28 "@(#) $Id$";
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29 #endif /* SAVE_RCSID */
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31 #include "SDL_events_c.h"
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32 #include "SDL_ph_video.h"
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33
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34 struct private_hwdata
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35 {
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36 PdOffscreenContext_t* offscreenctx;
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37 PdOSCCreateLockParams_t crlockparam;
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38 PdOSCLockParams_t lockparam;
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39 Uint32 colorkey;
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40 };
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41
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42 extern int ph_SetupImage(_THIS, SDL_Surface* screen);
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43 extern void ph_DestroyImage(_THIS, SDL_Surface* screen);
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44 extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags);
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45
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46 extern int ph_AllocHWSurface(_THIS, SDL_Surface* surface);
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47 extern void ph_FreeHWSurface(_THIS, SDL_Surface* surface);
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48 extern int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
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49 extern int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color);
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50 extern int ph_LockHWSurface(_THIS, SDL_Surface* surface);
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51 extern void ph_UnlockHWSurface(_THIS, SDL_Surface* surface);
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52 extern int ph_FlipHWSurface(_THIS, SDL_Surface* surface);
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53 extern int ph_SetHWColorKey(_THIS, SDL_Surface* surface, Uint32 key);
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54 extern int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha);
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55 extern int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect *srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
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56 extern int ph_UpdateHWInfo(_THIS);
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57
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58 extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects);
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59 extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects);
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60 extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects);
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61 extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects);
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63 #endif /* __SDL_PH_IMAGE_H__ */