annotate src/video/nanox/SDL_nxmouse_c.h @ 1210:8609567ea02f

Bumped windib's priority above DirectX, since both DirectDraw and DirectInput seem to be giving people issues on newer Windows and DX revisions. We'll see if this is just a temporary fix or not... :/ --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Jan 2006 23:34:06 +0000
parents 57bf11a5efd7
children d910939febfa
rev   line source
30
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 #include "SDL_nxvideo.h"
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 void NX_FreeWMCursor (_THIS, WMcursor * cursor) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;