Mercurial > sdl-ios-xcode
annotate src/video/macdsp/SDL_dspvideo.h @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_dspvideo_h | |
29 #define _SDL_dspvideo_h | |
30 | |
31 #if TARGET_API_MAC_OSX | |
32 # include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */ | |
33 #else | |
34 #include <DrawSprocket.h> | |
35 #endif | |
36 | |
37 #include "SDL_lowvideo.h" | |
38 | |
39 /* DrawSprocket specific information */ | |
40 struct DSpInfo { | |
41 DSpContextReference dsp_context; | |
42 CGrafPtr dsp_back_buffer; | |
43 int dsp_old_depth; | |
44 | |
45 /* Flags for hw acceleration */ | |
46 int dsp_vram_available; | |
47 int dsp_agp_available; | |
48 | |
49 | |
50 }; | |
51 /* Old variable names */ | |
52 #define dsp_context (this->hidden->dspinfo->dsp_context) | |
53 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer) | |
54 #define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth) | |
55 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available) | |
56 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available) | |
57 | |
58 #endif /* _SDL_dspvideo_h */ |