Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysyuv.h @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Jan 2006 23:34:06 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
756
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 |
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24 #ifndef __SDL_SYS_YUV_H__ |
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25 #define __SDL_SYS_YUV_H__ |
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26 |
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27 #ifdef SAVE_RCSID |
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28 static char rcsid = |
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29 "@(#) $Id$"; |
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30 #endif /* SAVE_RCSID */ |
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31 |
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32 /* This is the BeOS implementation of YUV video overlays */ |
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33 |
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34 #include "SDL_video.h" |
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35 #include "SDL_lowvideo.h" |
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36 |
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37 extern "C" { |
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38 |
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39 struct private_yuvhwdata |
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40 { |
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41 /* FRAMEDATA* CurrentFrameData; |
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42 FRAMEDATA* FrameData0; |
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43 FRAMEDATA* FrameData1; |
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44 PgScalerProps_t props; |
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45 PgScalerCaps_t caps; |
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46 PgVideoChannel_t* channel; |
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47 PhArea_t CurrentViewPort; |
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48 PhPoint_t CurrentWindowPos; |
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49 long format; |
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50 int scaler_on; |
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51 int current; |
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52 long YStride; |
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53 long VStride; |
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54 long UStride; |
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55 int ischromakey; |
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56 long chromakey; |
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57 int forcedredraw; |
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58 unsigned long State; |
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59 long flags; |
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60 */ |
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61 SDL_Surface *display; |
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62 BView *bview; |
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63 bool first_display; |
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64 BBitmap *bbitmap; |
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65 int locked; |
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66 }; |
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67 |
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68 extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs); |
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69 extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display); |
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70 extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay); |
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71 extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay); |
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72 extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect); |
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73 extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay); |
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74 |
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75 }; |
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76 |
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77 #endif /* __SDL_PH_YUV_H__ */ |