annotate src/loadso/dummy/SDL_loadso.c @ 1210:8609567ea02f

Bumped windib's priority above DirectX, since both DirectDraw and DirectInput seem to be giving people issues on newer Windows and DX revisions. We'll see if this is just a temporary fix or not... :/ --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 01 Jan 2006 23:34:06 +0000
parents e9cf8c1b4590
children c9b51268668f
rev   line source
1173
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1 /*
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
3 Copyright (C) 1997-2004 Sam Lantinga
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
4
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
6 modify it under the terms of the GNU Library General Public
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
8 version 2 of the License, or (at your option) any later version.
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
9
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
13 Library General Public License for more details.
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
14
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
15 You should have received a copy of the GNU Library General Public
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
18
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
19 Sam Lantinga
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
20 slouken@libsdl.org
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
21 */
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
22
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
23 #ifdef SAVE_RCSID
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
24 static char rcsid =
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
25 "@(#) $Id$";
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
26 #endif
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
27
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
29 /* System dependent library loading routines */
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
30
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
31 #if !SDL_INTERNAL_BUILDING_LOADSO
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
32 #error Do not compile directly...compile src/SDL_loadso.c instead!
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
33 #endif
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
34
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
35 #include "SDL_types.h"
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
36 #include "SDL_error.h"
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
37 #include "SDL_loadso.h"
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
38
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
39 void *SDL_LoadObject(const char *sofile)
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
40 {
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
41 const char *loaderror = "SDL_LoadObject() not implemented";
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
42 SDL_SetError("Failed loading %s: %s", sofile, loaderror);
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
43 return(NULL);
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
44 }
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
45
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
46 void *SDL_LoadFunction(void *handle, const char *name)
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
47 {
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
48 const char *loaderror = "SDL_LoadFunction not implemented";
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
49 SDL_SetError("Failed loading %s: %s", name, loaderror);
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
50 return(NULL);
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
51 }
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
52
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
53 void SDL_UnloadObject(void *handle)
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
54 {
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
55 /* no-op. */
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
56 }
e9cf8c1b4590 Split up src/SDL_loadso.c into platform directories.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
57