Mercurial > sdl-ios-xcode
annotate README.AmigaOS @ 632:85e104fe14c2
Date: Sun, 1 Jun 2003 15:38:45 -0700 (PDT)
From: Jeff Brown <jabrown@caida.org>
Subject: [patch] SDL-1.2.5 + FreeBSD joystick axes, hat fixes
Hello again! When I sent in some SDL fixes last December, I found out
they'd already been fixed in the CVS version. This time, I checked the
repository before bugging you. =)
I'm using SDL-1.2.5 on a FreeBSD 4.6.2-RELEASE system, and in the course
of getting my multi-analog-axis USB controller (with a hat switch!)
working with d2x-sdl -- the SDL port of the Descent 2 engine -- I came
across a few problems:
1) The second analog stick is reported as a slider in one direction, and
"Rz" in the other. SDL was ignoring the Rz axis, so I added Rx/Ry/Rz to
the set of things SDL considers to be axes.
2) After the above change, the set of JOYAXE_* axes for my gamepad was
{0,1,3,7}; however, d2x-sdl expects the axes to be contiguously numbered
from 0, which seems like a pretty reasonable expectation, rather than
having to scan the entire space of axes that SDL may or may not have.
So, I added a table lookup which maps the JOYAXE_* axis numbers to 0,1,...
in the order they're detected by SDL_SYS_JoystickOpen(), when reporting
them to the application. I also added a function "usage_to_joyaxe()"
which maps the USB HUG_* usage values to JOYAXE_values, since the repeated
case statements testing for HUG_* were getting out of hand.
3) The BSD joystick driver had no hat support, so I added it. It looks
like our USB library can only support one hat switch per device, which
makes life easy.
The patch against SDL-1.2.5 which implements these changes is at:
http://www.caida.org/~jabrown/patches/sdl-1.2.5-bsdhat.diff
After applying, SDL's "testjoystick" reports all activity from my gamepad
correctly, and d2x works too (though it needed some other fixes).
Moving on...
There is also a problem with slightly different USBHID library interfaces
on different versions of FreeBSD. I wasn't going to mention this since the
FreeBSD port for SDL-1.2.5 (and not SDL itself) was doing the FreeBSD
version-specific patching, so I e-mailed the port maintainer with this
change. However, I see that you've incorporated the FreeBSD
version-checking stuff into the CVS version of SDL, so now it's relevant
for you too.
The problem is, the FreeBSD #if tests don't work right for FreeBSD
4.6.2-RELEASE. There may be other versions with this problem, but I've
only tested 4.6.2-R. The following patch against your latest CVS version
fixes this:
--- SDL_sysjoystick.c-1.16 Tue Apr 15 09:02:08 2003
+++ SDL_sysjoystick.c Sun Jun 1 15:10:28 2003
@@ -420,6 +420,8 @@
# else
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
# endif
+# elif (__FreeBSD_version == 460002)
+ len = hid_report_size(rd, r->rid, repinfo[repind].kind);
# else
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
#endif
I hope this is all useful to you. I've been getting myself dizzy playing
Descent 2 with it, all morning!
-Jeff Brown
P.S. My USB controller is a Thrustmaster Firestorm Dual Analog 2. That's
probably irrelevant, but I threw it in for completeness.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 02 Jun 2003 14:50:22 +0000 |
parents | 75a95f82bc1f |
children | 6d2e1961661a |
rev | line source |
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21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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1 This is the porting of 1.2.0 version of SDL (the latest stable one) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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2 to AmigaOS/68k. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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3 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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4 All the bugs known of the past version have been corrected. And I've |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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5 added all the new SDL features. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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6 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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7 This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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8 and AHI v3+. Probably it works also with P96 or CGXAga, but it's |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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9 untested. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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10 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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11 This version is available as linked library for SAS/C and GCC, only 68k this |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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12 time, a powerup (ppcemu compatible) and a morphos version will be ready quite |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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13 soon (i hope). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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14 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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15 Implemented: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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16 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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17 - 8/16/24/32bit video modes, both fullscreen and windowed. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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18 - Hardware surfaces. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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19 - CGX blitting acceleration. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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20 - CGX colorkey blitting acceleration. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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21 - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
diff
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22 - Thread support (maybe not 100% compatible with other implementations) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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23 - Semaphores |
75a95f82bc1f
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parents:
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24 - Window resizing and backdrop windows (NEW) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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25 - Joystick/Joypad support. |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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26 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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27 To do: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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28 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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29 - CDRom audio playing support |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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30 - OpenGL (A guy was working on it but I've lost his tracks :( ) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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31 |
75a95f82bc1f
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32 The SAS/C library is distributed with debug info attached, to strip debug info |
75a95f82bc1f
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parents:
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33 simply add STRIPDEBUG argument to the linker. |
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
parents:
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34 |
75a95f82bc1f
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35 NOTE: SDL includes debug output using kprintf, to disable it add to your |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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36 project a function like this: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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37 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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38 void kprintf(char *a,...) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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39 { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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40 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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41 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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42 Otherwise you can redirect the debug to a console window with sushi, sashimi or |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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43 similar tools (the default output is the internal serial port). |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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44 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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45 For info, support, bugfix and other feel free to mail me: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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46 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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parents:
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47 Gabriele Greco (gabriele.greco@aruba.it) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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48 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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49 You can find also a small SDL Amiga page at: |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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50 http://ggreco.interfree.it/sdl.html |