annotate test/checkkeys.c @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 7c7ddaf195bf
children 782fd950bd46 c121d94672cb
rev   line source
0
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1
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2 /* Simple program: Loop, watching keystrokes
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3 Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to
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4 pump the event loop and catch keystrokes.
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5 */
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6
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7 #include <stdio.h>
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8 #include <stdlib.h>
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9 #include <string.h>
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10
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11 #include "SDL.h"
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12
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13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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14 static void quit(int rc)
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15 {
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16 SDL_Quit();
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17 exit(rc);
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18 }
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19
0
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20 static void print_modifiers(void)
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21 {
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22 int mod;
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23 printf(" modifiers:");
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24 mod = SDL_GetModState();
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25 if(!mod) {
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26 printf(" (none)");
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27 return;
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28 }
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29 if(mod & KMOD_LSHIFT)
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30 printf(" LSHIFT");
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31 if(mod & KMOD_RSHIFT)
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32 printf(" RSHIFT");
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33 if(mod & KMOD_LCTRL)
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34 printf(" LCTRL");
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35 if(mod & KMOD_RCTRL)
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36 printf(" RCTRL");
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37 if(mod & KMOD_LALT)
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38 printf(" LALT");
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39 if(mod & KMOD_RALT)
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40 printf(" RALT");
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41 if(mod & KMOD_LMETA)
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42 printf(" LMETA");
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43 if(mod & KMOD_RMETA)
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44 printf(" RMETA");
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45 if(mod & KMOD_NUM)
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46 printf(" NUM");
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47 if(mod & KMOD_CAPS)
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48 printf(" CAPS");
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49 if(mod & KMOD_MODE)
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50 printf(" MODE");
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51 }
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52
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53 static void PrintKey(SDL_keysym *sym, int pressed)
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54 {
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55 /* Print the keycode, name and state */
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56 if ( sym->sym ) {
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57 printf("Key %s: %d-%s ", pressed ? "pressed" : "released",
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58 sym->sym, SDL_GetKeyName(sym->sym));
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59 } else {
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60 printf("Unknown Key (scancode = %d) %s ", sym->scancode,
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61 pressed ? "pressed" : "released");
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62 }
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63
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64 /* Print the translated character, if one exists */
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65 if ( sym->unicode ) {
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66 /* Is it a control-character? */
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67 if ( sym->unicode < ' ' ) {
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68 printf(" (^%c)", sym->unicode+'@');
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69 } else {
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70 #ifdef UNICODE
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71 printf(" (%c)", sym->unicode);
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72 #else
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73 /* This is a Latin-1 program, so only show 8-bits */
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74 if ( !(sym->unicode & 0xFF00) )
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75 printf(" (%c)", sym->unicode);
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76 else
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77 printf(" (0x%X)", sym->unicode);
0
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78 #endif
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79 }
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80 }
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81 print_modifiers();
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82 printf("\n");
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83 }
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84
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85 int main(int argc, char *argv[])
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86 {
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87 SDL_Event event;
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88 int done;
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89 Uint32 videoflags;
0
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90
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91 /* Initialize SDL */
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92 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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93 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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94 return(1);
0
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95 }
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96
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97 videoflags = SDL_SWSURFACE;
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98 while( argc > 1 ) {
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99 --argc;
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100 if ( argv[argc] && !strcmp(argv[argc], "-fullscreen") ) {
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101 videoflags |= SDL_FULLSCREEN;
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102 } else {
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103 fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
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104 quit(1);
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105 }
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106 }
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107
0
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108 /* Set 640x480 video mode */
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109 if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) {
0
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110 fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
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111 SDL_GetError());
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112 quit(2);
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113 }
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114
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115 /* Enable UNICODE translation for keyboard input */
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116 SDL_EnableUNICODE(1);
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117
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118 /* Enable auto repeat for keyboard input */
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119 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
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120 SDL_DEFAULT_REPEAT_INTERVAL);
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121
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122 /* Watch keystrokes */
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123 done = 0;
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124 while ( !done ) {
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125 /* Check for events */
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126 SDL_WaitEvent(&event);
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127 switch (event.type) {
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128 case SDL_KEYDOWN:
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129 PrintKey(&event.key.keysym, 1);
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130 break;
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131 case SDL_KEYUP:
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132 PrintKey(&event.key.keysym, 0);
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133 break;
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134 case SDL_MOUSEBUTTONDOWN:
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135 /* Any button press quits the app... */
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136 case SDL_QUIT:
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137 done = 1;
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138 break;
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139 default:
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140 break;
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141 }
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142 }
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143
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144 SDL_Quit();
0
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145 return(0);
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146 }