annotate src/video/x11/SDL_x11mouse.c @ 3958:85b6fb6a5e3c SDL-1.2

Actually, this is a better fix...clear the error state once if everything we need loaded; it's more efficient, and works even if the last unnecessary xrandr symbol failed to load. Otherwise, leave the original loadso error, so the end user can find out what symbol failed.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 13 Jun 2007 08:00:10 +0000
parents 79a4c9017550
children a1b03ba2fcd0
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
3 Copyright (C) 1997-2006 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 1168
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 80
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
22 #include "SDL_config.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 #include <X11/Xlib.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25 #include <X11/Xutil.h>
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
27 #include "SDL_mouse.h"
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
28 #include "../../events/SDL_events_c.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
29 #include "../SDL_cursor_c.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 #include "SDL_x11dga_c.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31 #include "SDL_x11mouse_c.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
34 /* The implementation dependent data for the window manager cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
35 struct WMcursor {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
36 Cursor x_cursor;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
37 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
38
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
39
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 void X11_FreeWMCursor(_THIS, WMcursor *cursor)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
41 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42 if ( SDL_Display != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
43 SDL_Lock_EventThread();
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
44 XFreeCursor(SDL_Display, cursor->x_cursor);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
45 XSync(SDL_Display, False);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
48 SDL_free(cursor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
50
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
51 WMcursor *X11_CreateWMCursor(_THIS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
52 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
53 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
54 WMcursor *cursor;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
55 XGCValues GCvalues;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
56 GC GCcursor;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
57 XImage *data_image, *mask_image;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
58 Pixmap data_pixmap, mask_pixmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
59 int clen, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
60 char *x_data, *x_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
61 static XColor black = { 0, 0, 0, 0 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
62 static XColor white = { 0xffff, 0xffff, 0xffff, 0xffff };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
63
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
64 /* Allocate the cursor memory */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
65 cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
66 if ( cursor == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
67 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
68 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
69 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
70
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
71 /* Mix the mask and the data */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
72 clen = (w/8)*h;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
73 x_data = (char *)SDL_malloc(clen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
74 if ( x_data == NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
75 SDL_free(cursor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
76 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
77 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
78 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
79 x_mask = (char *)SDL_malloc(clen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
80 if ( x_mask == NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
81 SDL_free(cursor);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
82 SDL_free(x_data);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
83 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
84 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
85 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
86 for ( i=0; i<clen; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
87 /* The mask is OR'd with the data to turn inverted color
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
88 pixels black since inverted color cursors aren't supported
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
89 under X11.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
90 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
91 x_mask[i] = data[i] | mask[i];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
92 x_data[i] = data[i];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
93 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
94
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
95 /* Prevent the event thread from running while we use the X server */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
96 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
97
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
98 /* Create the data image */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
99 data_image = XCreateImage(SDL_Display,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
100 DefaultVisual(SDL_Display, SDL_Screen),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
101 1, XYBitmap, 0, x_data, w, h, 8, w/8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
102 data_image->byte_order = MSBFirst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
103 data_image->bitmap_bit_order = MSBFirst;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
104 data_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
105
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
106 /* Create the data mask */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
107 mask_image = XCreateImage(SDL_Display,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
108 DefaultVisual(SDL_Display, SDL_Screen),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
109 1, XYBitmap, 0, x_mask, w, h, 8, w/8);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
110 mask_image->byte_order = MSBFirst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
111 mask_image->bitmap_bit_order = MSBFirst;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
112 mask_pixmap = XCreatePixmap(SDL_Display, SDL_Root, w, h, 1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
113
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
114 /* Create the graphics context */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
115 GCvalues.function = GXcopy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
116 GCvalues.foreground = ~0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
117 GCvalues.background = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
118 GCvalues.plane_mask = AllPlanes;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
119 GCcursor = XCreateGC(SDL_Display, data_pixmap,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 (GCFunction|GCForeground|GCBackground|GCPlaneMask),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121 &GCvalues);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 /* Blit the images to the pixmaps */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
124 XPutImage(SDL_Display, data_pixmap, GCcursor, data_image,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
125 0, 0, 0, 0, w, h);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
126 XPutImage(SDL_Display, mask_pixmap, GCcursor, mask_image,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
127 0, 0, 0, 0, w, h);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
128 XFreeGC(SDL_Display, GCcursor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
129 /* These free the x_data and x_mask memory pointers */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
130 XDestroyImage(data_image);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
131 XDestroyImage(mask_image);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
132
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
133 /* Create the cursor */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
134 cursor->x_cursor = XCreatePixmapCursor(SDL_Display, data_pixmap,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
135 mask_pixmap, &black, &white, hot_x, hot_y);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
136 XFreePixmap(SDL_Display, data_pixmap);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
137 XFreePixmap(SDL_Display, mask_pixmap);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
138
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
139 /* Release the event thread */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
140 XSync(SDL_Display, False);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
141 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
142
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
143 return(cursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
144 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 int X11_ShowWMCursor(_THIS, WMcursor *cursor)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
147 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
148 /* Don't do anything if the display is gone */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
149 if ( SDL_Display == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
150 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
151 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
153 /* Set the X11 cursor cursor, or blank if cursor is NULL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 if ( cursor == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157 if ( SDL_BlankCursor != NULL ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
158 XDefineCursor(SDL_Display, SDL_Window,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 SDL_BlankCursor->x_cursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
160 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 } else {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
162 XDefineCursor(SDL_Display, SDL_Window, cursor->x_cursor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
164 XSync(SDL_Display, False);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 if ( using_dga & DGA_MOUSE ) {
527
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
173 SDL_PrivateMouseMotion(0, 0, x, y);
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
174 } else if ( mouse_relative) {
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
175 /* RJR: March 28, 2000
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
176 leave physical cursor at center of screen if
5c74ac147358 Fixed mouse warp position bug with offset video modes
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
177 mouse hidden and grabbed */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 SDL_Lock_EventThread();
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
181 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, x, y);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
182 XSync(SDL_Display, False);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 /* Sets the mouse acceleration from a string of the form:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 2/1/0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 The first number is the numerator, followed by the acceleration
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 denumenator and threshold.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 static void SetMouseAccel(_THIS, const char *accel_param)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 int i;
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
195 size_t len;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 int accel_value[3];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 char *mouse_param, *mouse_param_buf, *pin;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
199 len = SDL_strlen(accel_param)+1;
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
200 mouse_param_buf = SDL_stack_alloc(char, len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 if ( ! mouse_param_buf ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
204 SDL_strlcpy(mouse_param_buf, accel_param, len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 mouse_param = mouse_param_buf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 for ( i=0; (i < 3) && mouse_param; ++i ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
208 pin = SDL_strchr(mouse_param, '/');
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 if ( pin ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 *pin = '\0';
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 accel_value[i] = atoi(mouse_param);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 if ( pin ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 mouse_param = pin+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 mouse_param = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
3930
79a4c9017550 Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and
Ryan C. Gordon <icculus@icculus.org>
parents: 1740
diff changeset
219 if ( i == 3 ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
220 XChangePointerControl(SDL_Display, True, True,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 accel_value[0], accel_value[1], accel_value[2]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 }
3930
79a4c9017550 Fixed buggy SDL_VIDEO_X11_MOUSEACCEL behaviour...correctly free buffer, and
Ryan C. Gordon <icculus@icculus.org>
parents: 1740
diff changeset
223 SDL_stack_free(mouse_param_buf);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 /* Check to see if we need to enter or leave mouse relative mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 void X11_CheckMouseModeNoLock(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 {
1740
db7e15a99cb3 Fixed bug #101
Sam Lantinga <slouken@libsdl.org>
parents: 1575
diff changeset
229 const Uint8 full_focus = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS);
79
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
230 char *env_override;
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
231 int enable_relative = 1;
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
232
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
233 /* Allow the user to override the relative mouse mode.
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
234 They almost never want to do this, as it seriously affects
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
235 applications that rely on continuous relative mouse motion.
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
236 */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
237 env_override = SDL_getenv("SDL_MOUSE_RELATIVE");
79
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
238 if ( env_override ) {
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
239 enable_relative = atoi(env_override);
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
240 }
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
241
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 /* If the mouse is hidden and input is grabbed, we use relative mode */
79
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
243 if ( enable_relative &&
ffadd05de74d Allow the user to override the relative mouse mode.
Sam Lantinga <slouken@lokigames.com>
parents: 78
diff changeset
244 !(SDL_cursorstate & CURSOR_VISIBLE) &&
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 (this->input_grab != SDL_GRAB_OFF) &&
1740
db7e15a99cb3 Fixed bug #101
Sam Lantinga <slouken@libsdl.org>
parents: 1575
diff changeset
246 (SDL_GetAppState() & full_focus) == full_focus ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 if ( ! mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 X11_EnableDGAMouse(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 if ( ! (using_dga & DGA_MOUSE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 char *xmouse_accel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 SDL_GetMouseState(&mouse_last.x, &mouse_last.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 /* Use as raw mouse mickeys as possible */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
254 XGetPointerControl(SDL_Display,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 &mouse_accel.numerator,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 &mouse_accel.denominator,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 &mouse_accel.threshold);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
258 xmouse_accel=SDL_getenv("SDL_VIDEO_X11_MOUSEACCEL");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 if ( xmouse_accel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 SetMouseAccel(this, xmouse_accel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 mouse_relative = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 if ( using_dga & DGA_MOUSE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 X11_DisableDGAMouse(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 } else {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
270 XChangePointerControl(SDL_Display, True, True,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 mouse_accel.numerator,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 mouse_accel.denominator,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 mouse_accel.threshold);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 mouse_relative = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 void X11_CheckMouseMode(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }