Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GetGamma.3 @ 3958:85b6fb6a5e3c SDL-1.2
Actually, this is a better fix...clear the error state once if everything we
need loaded; it's more efficient, and works even if the last unnecessary
xrandr symbol failed to load. Otherwise, leave the original loadso error, so
the end user can find out what symbol failed.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 13 Jun 2007 08:00:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_GetGamma\- Gets the gamma of the display | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&. | |
12 .PP | |
13 .RS | |
14 \fBNote: | |
15 .PP | |
16 This function currently only works on XFreee 4\&.0 and up\&. | |
17 .RE | |
18 .SH "SEE ALSO" | |
19 .PP | |
20 \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |