annotate src/SDL_fatal.c @ 1156:8521404a33c7

Date: Tue, 11 Oct 2005 16:58:12 +0300 (EEST) From: =?ISO-8859-1?Q?Martin_Storsj=F6?= <martin@martin.st> To: sdl@libsdl.org Subject: [SDL] [PATCH] Use nanosleep on OS X Hi, The current version of SDL_Delay on OS X seems to always sleep at least 10 msec. OS X has nanosleep(), which performs shorter sleeps well. The attached patch makes it use that one instead of select() as currently. // Martin
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 11 Oct 2005 17:33:03 +0000
parents 51a8702d8ecd
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifdef _WIN32_WCE
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29 #define NO_SIGNAL_H
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30 #endif
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31
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32 /* General fatal signal handling code for SDL */
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33
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34 #ifdef NO_SIGNAL_H
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35
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36 /* No signals on this platform, nothing to do.. */
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37
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38 void SDL_InstallParachute(void)
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39 {
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40 return;
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41 }
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42
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43 void SDL_UninstallParachute(void)
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44 {
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45 return;
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46 }
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47
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48 #else
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49
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50 #include <stdlib.h>
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51 #include <stdio.h>
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52 #include <signal.h>
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53 #include <string.h>
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54
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55 #include "SDL.h"
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56 #include "SDL_fatal.h"
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57
1
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58 #ifdef __CYGWIN__
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59 #define DISABLE_STDIO
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60 #endif
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61
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62 /* This installs some signal handlers for the more common fatal signals,
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63 so that if the programmer is lazy, the app doesn't die so horribly if
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64 the program crashes.
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65 */
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66
1
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67 static void print_msg(const char *text)
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68 {
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69 #ifndef DISABLE_STDIO
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70 fprintf(stderr, "%s", text);
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71 #endif
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72 }
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73
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74 static void SDL_Parachute(int sig)
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75 {
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76 signal(sig, SIG_DFL);
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77 print_msg("Fatal signal: ");
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78 switch (sig) {
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79 case SIGSEGV:
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80 print_msg("Segmentation Fault");
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81 break;
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82 #ifdef SIGBUS
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83 #if SIGBUS != SIGSEGV
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84 case SIGBUS:
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85 print_msg("Bus Error");
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86 break;
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87 #endif
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88 #endif /* SIGBUS */
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89 #ifdef SIGFPE
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90 case SIGFPE:
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91 print_msg("Floating Point Exception");
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92 break;
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93 #endif /* SIGFPE */
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94 #ifdef SIGQUIT
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95 case SIGQUIT:
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96 print_msg("Keyboard Quit");
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97 break;
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98 #endif /* SIGQUIT */
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99 #ifdef SIGPIPE
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100 case SIGPIPE:
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101 print_msg("Broken Pipe");
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102 break;
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103 #endif /* SIGPIPE */
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104 default:
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105 #ifndef DISABLE_STDIO
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106 fprintf(stderr, "# %d", sig);
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107 #endif
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108 break;
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109 }
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110 print_msg(" (SDL Parachute Deployed)\n");
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111 SDL_Quit();
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112 exit(-sig);
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113 }
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114
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115 static int SDL_fatal_signals[] = {
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116 SIGSEGV,
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117 #ifdef SIGBUS
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118 SIGBUS,
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119 #endif
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120 #ifdef SIGFPE
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121 SIGFPE,
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122 #endif
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123 #ifdef SIGQUIT
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124 SIGQUIT,
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125 #endif
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126 0
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127 };
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128
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129 void SDL_InstallParachute(void)
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130 {
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131 /* Set a handler for any fatal signal not already handled */
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132 int i;
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133 #ifdef HAVE_SIGACTION
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134 struct sigaction action;
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135
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136 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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137 sigaction(SDL_fatal_signals[i], NULL, &action);
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138 if ( action.sa_handler == SIG_DFL ) {
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139 action.sa_handler = SDL_Parachute;
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140 sigaction(SDL_fatal_signals[i], &action, NULL);
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141 }
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142 }
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143 #ifdef SIGALRM
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144 /* Set SIGALRM to be ignored -- necessary on Solaris */
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145 sigaction(SIGALRM, NULL, &action);
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146 if ( action.sa_handler == SIG_DFL ) {
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147 action.sa_handler = SIG_IGN;
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148 sigaction(SIGALRM, &action, NULL);
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149 }
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150 #endif
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151 #else
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152 void (*ohandler)(int);
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153
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154 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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155 ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
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156 if ( ohandler != SIG_DFL ) {
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157 signal(SDL_fatal_signals[i], ohandler);
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158 }
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159 }
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160 #endif /* HAVE_SIGACTION */
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161 return;
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162 }
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163
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164 void SDL_UninstallParachute(void)
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165 {
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166 /* Remove a handler for any fatal signal handled */
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167 int i;
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168 #ifdef HAVE_SIGACTION
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169 struct sigaction action;
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170
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171 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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172 sigaction(SDL_fatal_signals[i], NULL, &action);
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173 if ( action.sa_handler == SDL_Parachute ) {
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174 action.sa_handler = SIG_DFL;
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175 sigaction(SDL_fatal_signals[i], &action, NULL);
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176 }
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177 }
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178 #else
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179 void (*ohandler)(int);
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180
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181 for ( i=0; SDL_fatal_signals[i]; ++i ) {
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182 ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
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183 if ( ohandler != SDL_Parachute ) {
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184 signal(SDL_fatal_signals[i], ohandler);
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185 }
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186 }
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187 #endif /* HAVE_SIGACTION */
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188 }
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189
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190 #endif /* NO_SIGNAL_H */