Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_WM_GrabInput.3 @ 1790:828a17e05192
Date: Mon, 8 May 2006 14:19:30 -0700
From: Bob Ippolito
Subject: SDL trunk (r2346) and Mac OS X
The current state of the trunk doesn't quite compile on Mac OS X,
I've attached a series of patches that gets it to compile and kills a
few warnings.
sdl-trunk-r2346-dlcompat-warnings.diff:
The dlcompat thing is just loaded with incorrect type signatures ..
some of them have changed since 10.2 and others are just flat wrong.
This puts it in sync with the latest headers. People on 10.2 will get
the warnings instead of people with new kits.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 09 May 2006 07:26:58 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_WM_GrabInput\- Grabs mouse and keyboard input\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&. | |
12 .PP | |
13 When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&. | |
14 .PP | |
15 .PP | |
16 .nf | |
17 \f(CWtypedef enum { | |
18 SDL_GRAB_QUERY, | |
19 SDL_GRAB_OFF, | |
20 SDL_GRAB_ON | |
21 } SDL_GrabMode;\fR | |
22 .fi | |
23 .PP | |
24 | |
25 .SH "RETURN VALUE" | |
26 .PP | |
27 The current/new \fBSDL_GrabMode\fR\&. | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
28 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |