Mercurial > sdl-ios-xcode
annotate src/timer/riscos/SDL_systimer.c @ 4099:822f9624f984 SDL-1.2
Brian Fisher fixed bug #513
If an app requests a 24-bit opengl mode on a machine with a 32-bit desktop with
the windib video backend, then when exiting fullscreen the desktop resolution
is not restored
The reason this is, is because the windib backend restores the desktop
resolution when exiting fullscreen in DIB_SetVideoMode when it finds that the
last request was for fullscreen by checking the original flags on the video
surface. However, if the bits per pixel requested is different than current
surface, the video surface is recreated and the original video flags are lost.
So the check to see if we were exiting fullscreen fails.
below is a patch to SDL_dibvideo.c that solves the problem by using the
original flags in all cases.
thanks!
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 28 Dec 2007 08:00:30 +0000 |
parents | 92947e3a18db |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifdef SDL_TIMER_RISCOS |
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25 |
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26 #include <stdio.h> |
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27 #include <time.h> |
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28 #include <sys/time.h> |
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29 #include <unistd.h> |
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30 #include <string.h> |
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31 #include <errno.h> |
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32 |
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33 #include "SDL_timer.h" |
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34 #include "../SDL_timer_c.h" |
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35 |
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36 #if SDL_THREADS_DISABLED |
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37 /* Timer SDL_arraysize(Timer ),start/reset time */ |
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38 static Uint32 timerStart; |
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39 /* Timer running function */ |
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40 void RISCOS_CheckTimer(); |
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41 #else |
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42 #include <pthread.h> |
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43 extern Uint32 riscos_main_thread; |
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44 extern int riscos_using_threads; |
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45 extern Uint32 SDL_ThreadID(); |
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46 extern Uint32 SDL_EventThreadID(void); |
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47 #endif |
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48 |
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49 |
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50 extern void RISCOS_BackgroundTasks(void); |
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51 |
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52 /* The first ticks value of the application */ |
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53 clock_t start; |
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54 |
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55 void SDL_StartTicks(void) |
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56 { |
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57 /* Set first ticks value */ |
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58 start = clock(); |
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59 } |
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60 |
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61 Uint32 SDL_GetTicks (void) |
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62 { |
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63 clock_t ticks; |
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64 |
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65 ticks=clock()-start; |
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66 |
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67 |
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68 #if CLOCKS_PER_SEC == 1000 |
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69 |
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70 return(ticks); |
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71 |
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72 #elif CLOCKS_PER_SEC == 100 |
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73 |
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74 return (ticks * 10); |
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75 |
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76 #else |
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77 |
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78 return ticks*(1000/CLOCKS_PER_SEC); |
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79 |
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80 #endif |
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81 |
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82 } |
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83 |
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84 void SDL_Delay (Uint32 ms) |
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85 { |
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86 Uint32 now,then,elapsed; |
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87 #if !SDL_THREADS_DISABLED |
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88 int is_event_thread; |
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89 if (riscos_using_threads) |
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90 { |
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91 is_event_thread = 0; |
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92 if (SDL_EventThreadID()) |
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93 { |
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94 if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1; |
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95 } else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1; |
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96 } else is_event_thread = 1; |
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97 #endif |
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98 |
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99 /*TODO: Next version of Unixlib may allow us to use usleep here */ |
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100 /* for non event threads */ |
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101 |
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102 /* Set the timeout interval - Linux only needs to do this once */ |
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103 then = SDL_GetTicks(); |
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104 |
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105 do { |
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106 /* Do background tasks required while sleeping as we are not multithreaded */ |
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107 #if SDL_THREADS_DISABLED |
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108 RISCOS_BackgroundTasks(); |
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109 #else |
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110 /* For threaded build only run background tasks in event thread */ |
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111 if (is_event_thread) RISCOS_BackgroundTasks(); |
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112 #endif |
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113 |
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114 /* Calculate the time interval left (in case of interrupt) */ |
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115 now = SDL_GetTicks(); |
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116 elapsed = (now-then); |
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117 then = now; |
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118 if ( elapsed >= ms ) { |
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119 break; |
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120 } |
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121 ms -= elapsed; |
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122 #if !SDL_THREADS_DISABLED |
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123 /* Need to yield to let other threads have a go */ |
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124 if (riscos_using_threads) pthread_yield(); |
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125 #endif |
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126 |
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127 } while ( 1 ); |
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128 } |
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129 |
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130 #if SDL_THREADS_DISABLED |
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131 |
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132 /* Non-threaded version of timer */ |
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133 |
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134 int SDL_SYS_TimerInit(void) |
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135 { |
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136 return(0); |
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137 } |
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138 |
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139 void SDL_SYS_TimerQuit(void) |
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140 { |
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141 SDL_SetTimer(0, NULL); |
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142 } |
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143 |
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144 int SDL_SYS_StartTimer(void) |
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145 { |
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146 timerStart = SDL_GetTicks(); |
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147 |
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148 return(0); |
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149 } |
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150 |
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151 void SDL_SYS_StopTimer(void) |
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152 { |
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153 /* Don't need to do anything as we use SDL_timer_running |
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154 to detect if we need to check the timer */ |
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155 } |
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156 |
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157 |
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158 void RISCOS_CheckTimer() |
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159 { |
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160 if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval) |
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161 { |
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162 Uint32 ms; |
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163 |
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164 ms = SDL_alarm_callback(SDL_alarm_interval); |
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165 if ( ms != SDL_alarm_interval ) |
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166 { |
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167 if ( ms ) |
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168 { |
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169 SDL_alarm_interval = ROUND_RESOLUTION(ms); |
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170 } else |
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171 { |
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172 SDL_alarm_interval = 0; |
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173 SDL_timer_running = 0; |
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174 } |
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175 } |
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176 if (SDL_alarm_interval) timerStart = SDL_GetTicks(); |
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177 } |
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178 } |
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179 |
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180 #else |
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181 |
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182 /* Threaded version of timer - based on code for linux */ |
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183 |
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184 #include "SDL_thread.h" |
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185 |
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186 /* Data to handle a single periodic alarm */ |
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187 static int timer_alive = 0; |
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188 static SDL_Thread *timer = NULL; |
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189 |
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190 static int RunTimer(void *unused) |
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191 { |
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192 while ( timer_alive ) { |
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193 if ( SDL_timer_running ) { |
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194 SDL_ThreadedTimerCheck(); |
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195 } |
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196 SDL_Delay(1); |
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197 } |
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198 return(0); |
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199 } |
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200 |
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201 /* This is only called if the event thread is not running */ |
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202 int SDL_SYS_TimerInit(void) |
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203 { |
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204 timer_alive = 1; |
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205 timer = SDL_CreateThread(RunTimer, NULL); |
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206 if ( timer == NULL ) |
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207 return(-1); |
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208 return(SDL_SetTimerThreaded(1)); |
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209 } |
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210 |
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211 void SDL_SYS_TimerQuit(void) |
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212 { |
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213 timer_alive = 0; |
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214 if ( timer ) { |
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215 SDL_WaitThread(timer, NULL); |
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216 timer = NULL; |
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217 } |
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218 } |
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219 |
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220 int SDL_SYS_StartTimer(void) |
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221 { |
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222 SDL_SetError("Internal logic error: RISC OS uses threaded timer"); |
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223 return(-1); |
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224 } |
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225 |
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226 void SDL_SYS_StopTimer(void) |
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227 { |
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228 return; |
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229 } |
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230 |
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231 #endif /* SDL_THREADS_DISABLED */ |
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232 |
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233 #endif /* SDL_TIMER_RISCOS */ |