Mercurial > sdl-ios-xcode
annotate src/video/svga/SDL_svgavideo.h @ 4871:81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Aug 2010 16:26:35 -0700 |
parents | f7b03b6838cb |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_svgavideo_h | |
25 #define _SDL_svgavideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
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28 #include "../SDL_sysvideo.h" |
0 | 29 |
30 /* Hidden "this" pointer for the video functions */ | |
31 #define _THIS SDL_VideoDevice *this | |
32 | |
33 /* Private display data */ | |
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34 struct SDL_PrivateVideoData |
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35 { |
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36 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ |
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37 int SDL_nummodes[NUM_MODELISTS]; |
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38 SDL_Rect **SDL_modelist[NUM_MODELISTS]; |
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39 int *SDL_vgamode[NUM_MODELISTS]; |
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40 |
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41 /* information for double-buffering */ |
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42 int flip_page; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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43 int flip_offset[2]; |
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44 Uint8 *flip_address[2]; |
1556 | 45 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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46 /* Set to 1 if we're in banked video mode */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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47 int banked; |
0 | 48 }; |
49 /* Old variable names */ | |
50 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
51 #define SDL_modelist (this->hidden->SDL_modelist) | |
52 #define SDL_vgamode (this->hidden->SDL_vgamode) | |
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53 #define flip_page (this->hidden->flip_page) |
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54 #define flip_offset (this->hidden->flip_offset) |
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55 #define flip_address (this->hidden->flip_address) |
1556 | 56 #define banked (this->hidden->banked) |
0 | 57 |
58 #endif /* _SDL_svgavideo_h */ | |
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59 /* vi: set ts=4 sw=4 expandtab: */ |