annotate README.PS3 @ 4933:81a34196b980

Hopefully fix X11 compile error
author Sam Lantinga <slouken@libsdl.org>
date Thu, 30 Dec 2010 10:45:36 -0800
parents 94fb40a4a9a7
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1
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2 SDL on Sony Playstation3
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3 ------------------------
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5 Installation:
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6 First, you have to install the Cell SDK
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7 - Download the Cell SDK installer RPM and ISO images to
94fb40a4a9a7 Merged Martin's code changes from Google Summer of Code 2009
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8 a temporary directory such as /tmp/cellsdk.
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9 - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk
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10 - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm
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11 - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install
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13 You'll than need to install the SPU-libs
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14 - Run make ps3-libs && make ps3libs-install
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16 Finally, install SDL
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17 - Go to SDL-1.2/ and build SDL like any other GNU style package.
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18 e.g.
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19 - Build the configure-script with ./autogen.sh
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20 - Configure SDL for your needs: ./configure --enable-video-ps3 ...
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21 - Build and install it: make && make install
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24 Todo:
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25 - Mouse & Keyboard support
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26 - On SPU-side the current scaler and converter restrictions are:
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27 - resolution has to be a multiple of 8 (will work on that)
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28 - scaler/converter only supports the YV12 and IYUV format
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29 - the scaler works only bilinear (lanzos would be nice)
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30 - Optimize the SPU-program handling on the PPE side
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31 - Integrate spumedia in SDL
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33 Have fun!
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34 Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>
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