Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_FreeWAV.3 @ 4339:819270e2f893 SDL-1.2
Don't call it "ALSA 0.9 PCM audio" anymore, since we moved to the stable API.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 15 Oct 2009 05:29:49 +0000 |
parents | 1238da4a7112 |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
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Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
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3 SDL_FreeWAV \- Frees previously opened WAV data |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&. | |
12 .SH "SEE ALSO" | |
13 .PP | |
14 \fI\fBSDL_LoadWAV\fP\fR | |
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Debian patch: f230_manpages.diff
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15 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |