annotate src/audio/mme/SDL_mmeaudio.h @ 1768:814f9f2c7a33

Fixed bug #80 Date: 21 Apr 2003 17:20:20 +0100 From: Alan Swanson <swanson@uklinux.net> Subject: [SDL] New XFree 4.3 Video Mode Patch If you look at the unsorted list of modes returned by X, here's mine; 1280 x 1024 @ 85.0 > 1024 x 768 @ 100.3 > USER 800 x 600 @ 125.5 > SET 640 x 480 @ 124.9 > 1280 x 1024 @ 75.0 ] 1280 x 1024 @ 60.0 ] 1280 x 960 @ 85.0 ] X11 1280 x 960 @ 60.0 ] AUTO 1152 x 864 @ 75.0 ]=20 1152 x 768 @ 54.8 ] 960 x 720 @ 120.0 ] ... 640 x 400 @ 85.1 ] 256k 576 x 432 @ 150.0 ] 249k PIXEL 640 x 350 @ 85.1 ] 224k COUNT 576 x 384 @ 109.6 ] 221k ... The user set modes come first followed by X set modes which are ordered by decreasing number of pixels and refresh. The reason why every other library or program not using SDL working is due to SDL scanning the modes in reverse getting X11 provided modes modes with the lowest refresh.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 05 May 2006 05:50:26 +0000
parents d910939febfa
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Allow access to a raw mixing buffer */
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25
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26 #ifndef _SDL_lowaudio_h
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27 #define _SDL_lowaudio_h
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28
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29 #include "../SDL_sysaudio.h"
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30
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31 /* Hidden "this" pointer for the video functions */
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32 #define _THIS SDL_AudioDevice *this
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33 #define NUM_BUFFERS 2
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34
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35 struct SharedMem {
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36 HWAVEOUT sound;
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37 WAVEHDR wHdr[NUM_BUFFERS];
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38 PCMWAVEFORMAT wFmt;
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39 };
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40
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41 struct SDL_PrivateAudioData {
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42 Uint8 *mixbuf; /* The raw allocated mixing buffer */
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43 struct SharedMem *shm;
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44 int next_buffer;
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45 };
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46
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47 #define shm (this->hidden->shm)
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48 #define mixbuf (this->hidden->mixbuf)
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49 #define next_buffer (this->hidden->next_buffer)
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50 /* Old variable names */
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51 #endif /* _SDL_lowaudio_h */