Mercurial > sdl-ios-xcode
annotate src/audio/mint/SDL_mintaudio.c @ 1768:814f9f2c7a33
Fixed bug #80
Date: 21 Apr 2003 17:20:20 +0100
From: Alan Swanson <swanson@uklinux.net>
Subject: [SDL] New XFree 4.3 Video Mode Patch
If you look at the unsorted list of modes returned by X, here's mine;
1280 x 1024 @ 85.0 >
1024 x 768 @ 100.3 > USER
800 x 600 @ 125.5 > SET
640 x 480 @ 124.9 >
1280 x 1024 @ 75.0 ]
1280 x 1024 @ 60.0 ]
1280 x 960 @ 85.0 ] X11
1280 x 960 @ 60.0 ] AUTO
1152 x 864 @ 75.0 ]=20
1152 x 768 @ 54.8 ]
960 x 720 @ 120.0 ]
...
640 x 400 @ 85.1 ] 256k
576 x 432 @ 150.0 ] 249k PIXEL
640 x 350 @ 85.1 ] 224k COUNT
576 x 384 @ 109.6 ] 221k
...
The user set modes come first followed by X set modes which are ordered
by decreasing number of pixels and refresh.
The reason why every other library or program not using SDL working is
due to SDL scanning the modes in reverse getting X11 provided modes
modes with the lowest refresh.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 05 May 2006 05:50:26 +0000 |
parents | d910939febfa |
children | 14717b52abc0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 Audio interrupt variables and callback function |
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26 |
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27 Patrice Mandin |
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28 */ |
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29 |
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30 #include <unistd.h> |
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31 |
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32 #include <mint/osbind.h> |
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33 #include <mint/falcon.h> |
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34 #include <mint/mintbind.h> |
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35 |
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36 #include "SDL_audio.h" |
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37 #include "SDL_mintaudio.h" |
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38 #include "SDL_mintaudio_stfa.h" |
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39 |
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40 /* The audio device */ |
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41 |
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42 SDL_AudioDevice *SDL_MintAudio_device; |
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43 Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */ |
704 | 44 unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */ |
45 unsigned short SDL_MintAudio_numbuf; /* Buffer to play */ | |
46 unsigned short SDL_MintAudio_mutex; | |
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47 unsigned long SDL_MintAudio_clocktics; |
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48 cookie_stfa_t *SDL_MintAudio_stfa; |
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49 |
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50 /* MiNT thread variables */ |
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51 SDL_bool SDL_MintAudio_mint_present; |
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52 SDL_bool SDL_MintAudio_quit_thread; |
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53 SDL_bool SDL_MintAudio_thread_finished; |
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54 long SDL_MintAudio_thread_pid; |
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55 |
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56 /* The callback function, called by each driver whenever needed */ |
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57 |
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58 void SDL_MintAudio_Callback(void) |
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59 { |
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60 Uint8 *buffer; |
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61 SDL_AudioDevice *audio = SDL_MintAudio_device; |
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62 |
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63 buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf]; |
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64 SDL_memset(buffer, audio->spec.silence, audio->spec.size); |
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65 |
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66 if (audio->paused) |
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67 return; |
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68 |
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69 if (audio->convert.needed) { |
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70 int silence; |
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71 |
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72 if ( audio->convert.src_format == AUDIO_U8 ) { |
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73 silence = 0x80; |
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74 } else { |
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75 silence = 0; |
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76 } |
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77 SDL_memset(audio->convert.buf, silence, audio->convert.len); |
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78 audio->spec.callback(audio->spec.userdata, |
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79 (Uint8 *)audio->convert.buf,audio->convert.len); |
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80 SDL_ConvertAudio(&audio->convert); |
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81 SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt); |
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82 } else { |
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83 audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size); |
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84 } |
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85 } |
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86 |
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87 /* Add a new frequency/clock/predivisor to the current list */ |
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88 void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, |
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89 Uint32 prediv, int gpio_bits) |
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90 { |
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91 int i, p; |
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92 |
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93 if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) { |
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94 return; |
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95 } |
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96 |
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97 /* Search where to insert the frequency (highest first) */ |
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98 for (p=0; p<MINTAUDIO_freqcount; p++) { |
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99 if (frequency > MINTAUDIO_frequencies[p].frequency) { |
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100 break; |
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101 } |
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102 } |
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103 |
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104 /* Put all following ones farer */ |
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105 if (MINTAUDIO_freqcount>0) { |
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106 for (i=MINTAUDIO_freqcount; i>p; i--) { |
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107 SDL_memcpy(&MINTAUDIO_frequencies[i], &MINTAUDIO_frequencies[i-1], sizeof(mint_frequency_t)); |
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108 } |
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109 } |
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110 |
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111 /* And insert new one */ |
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112 MINTAUDIO_frequencies[p].frequency = frequency; |
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113 MINTAUDIO_frequencies[p].masterclock = clock; |
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114 MINTAUDIO_frequencies[p].predivisor = prediv; |
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115 MINTAUDIO_frequencies[p].gpio_bits = gpio_bits; |
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116 |
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117 MINTAUDIO_freqcount++; |
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118 } |
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119 |
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120 /* Search for the nearest frequency */ |
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121 int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq) |
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122 { |
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123 int i; |
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124 |
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125 /* Only 1 freq ? */ |
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126 if (MINTAUDIO_freqcount==1) { |
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127 return 0; |
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128 } |
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129 |
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130 /* Check the array */ |
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131 for (i=0; i<MINTAUDIO_freqcount; i++) { |
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132 if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+ |
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133 MINTAUDIO_frequencies[i+1].frequency)>>1)) { |
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134 return i; |
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135 } |
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136 } |
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137 |
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138 /* Not in the array, give the latest */ |
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139 return MINTAUDIO_freqcount-1; |
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140 } |
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141 |
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142 /* The thread function, used under MiNT with xbios */ |
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143 int SDL_MintAudio_Thread(long param) |
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144 { |
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145 SndBufPtr pointers; |
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146 SDL_bool buffers_filled[2] = {SDL_FALSE, SDL_FALSE}; |
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147 |
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148 SDL_MintAudio_thread_finished = SDL_FALSE; |
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149 while (!SDL_MintAudio_quit_thread) { |
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150 if (Buffptr(&pointers)!=0) |
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151 continue; |
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152 |
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153 if (( (unsigned long)pointers.play>=(unsigned long)SDL_MintAudio_audiobuf[0]) |
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154 && ( (unsigned long)pointers.play<=(unsigned long)SDL_MintAudio_audiobuf[1])) |
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155 { |
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156 /* DMA is reading buffer #0, setup buffer #1 if not already done */ |
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157 if (!buffers_filled[1]) { |
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158 SDL_MintAudio_numbuf = 1; |
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159 SDL_MintAudio_Callback(); |
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160 Setbuffer(0, SDL_MintAudio_audiobuf[1], SDL_MintAudio_audiobuf[1] + SDL_MintAudio_audiosize); |
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161 buffers_filled[1]=SDL_TRUE; |
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162 buffers_filled[0]=SDL_FALSE; |
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163 } |
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164 } else { |
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165 /* DMA is reading buffer #1, setup buffer #0 if not already done */ |
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166 if (!buffers_filled[0]) { |
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167 SDL_MintAudio_numbuf = 0; |
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168 SDL_MintAudio_Callback(); |
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169 Setbuffer(0, SDL_MintAudio_audiobuf[0], SDL_MintAudio_audiobuf[0] + SDL_MintAudio_audiosize); |
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170 buffers_filled[0]=SDL_TRUE; |
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171 buffers_filled[1]=SDL_FALSE; |
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172 } |
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173 } |
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174 |
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175 usleep(100); |
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176 } |
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177 SDL_MintAudio_thread_finished = SDL_TRUE; |
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178 return 0; |
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179 } |
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180 |
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181 void SDL_MintAudio_WaitThread(void) |
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182 { |
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183 if (!SDL_MintAudio_mint_present) |
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184 return; |
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185 |
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186 if (SDL_MintAudio_thread_finished) |
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187 return; |
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188 |
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189 SDL_MintAudio_quit_thread = SDL_TRUE; |
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190 while (!SDL_MintAudio_thread_finished) { |
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191 Syield(); |
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192 } |
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193 } |