annotate include/SDL_render.h @ 5233:811beeb698f9

Beginning of a framework for OpenGL shaders
author Sam Lantinga <slouken@libsdl.org>
date Tue, 08 Feb 2011 16:27:52 -0800
parents 2178ffe17222
children b530ef003506
rev   line source
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 /*
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
3 Copyright (C) 1997-2010 Sam Lantinga
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6 modify it under the terms of the GNU Lesser General Public
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13 Lesser General Public License for more details.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
15 You should have received a copy of the GNU Lesser General Public
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free Software
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
18
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
19 Sam Lantinga
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
20 slouken@libsdl.org
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
21 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
22
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
23 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
24 * \file SDL_render.h
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
25 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
26 * Header file for SDL 2D rendering functions.
5167
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
27 *
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
28 * This API supports the following features:
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
29 * * single pixel points
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
30 * * single pixel lines
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
31 * * filled rectangles
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
32 * * texture images
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
33 *
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
34 * The primitives may be drawn in opaque, blended, or additive modes.
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
35 *
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
36 * The texture images may be drawn in opaque, blended, or additive modes.
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
37 * They can have an additional color tint or alpha modulation applied to
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
38 * them, and may also be stretched with linear interpolation.
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
39 *
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
40 * This API is designed to accelerate simple 2D operations. You may
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
41 * want more functionality such as rotation and particle effects and
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
42 * in that case you should use SDL's OpenGL/Direct3D support or one
97423d858a1a Added an intro to the features and goals of the 2D rendering API.
Sam Lantinga <slouken@libsdl.org>
parents: 5161
diff changeset
43 * of the many good 3D engines.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
44 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
45
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
46 #ifndef _SDL_render_h
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
47 #define _SDL_render_h
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
48
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
49 #include "SDL_stdinc.h"
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
50 #include "SDL_rect.h"
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
51 #include "SDL_video.h"
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
52
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
53 #include "begin_code.h"
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
54 /* Set up for C function definitions, even when using C++ */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
55 #ifdef __cplusplus
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
56 /* *INDENT-OFF* */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
57 extern "C" {
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
58 /* *INDENT-ON* */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
59 #endif
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
60
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
61 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
62 * \brief Flags used when creating a rendering context
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
63 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
64 typedef enum
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
65 {
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
66 SDL_RENDERER_ACCELERATED = 0x00000001, /**< The renderer uses hardware
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
67 acceleration */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
68 SDL_RENDERER_PRESENTVSYNC = 0x00000002 /**< Present is synchronized
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
69 with the refresh rate */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
70 } SDL_RendererFlags;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
71
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
72 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
73 * \brief Information on the capabilities of a render driver or context.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
74 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
75 typedef struct SDL_RendererInfo
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
76 {
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
77 const char *name; /**< The name of the renderer */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
78 Uint32 flags; /**< Supported ::SDL_RendererFlags */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
79 Uint32 num_texture_formats; /**< The number of available texture formats */
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
80 Uint32 texture_formats[16]; /**< The available texture formats */
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
81 int max_texture_width; /**< The maximimum texture width */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
82 int max_texture_height; /**< The maximimum texture height */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
83 } SDL_RendererInfo;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
84
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
85 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
86 * \brief The access pattern allowed for a texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
87 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
88 typedef enum
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
89 {
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
90 SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
91 SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
92 } SDL_TextureAccess;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
93
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
94 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
95 * \brief The texture channel modulation used in SDL_RenderCopy().
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
96 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
97 typedef enum
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
98 {
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
99 SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
100 SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
101 SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
102 } SDL_TextureModulate;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
103
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
104 /**
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
105 * \brief A structure representing rendering state
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
106 */
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
107 struct SDL_Renderer;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
108 typedef struct SDL_Renderer SDL_Renderer;
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
109
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
110 /**
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
111 * \brief An efficient driver-specific representation of pixel data
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
112 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
113 struct SDL_Texture;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
114 typedef struct SDL_Texture SDL_Texture;
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
115
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
116
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
117 /* Function prototypes */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
118
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
119 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
120 * \brief Get the number of 2D rendering drivers available for the current
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
121 * display.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
122 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
123 * A render driver is a set of code that handles rendering and texture
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
124 * management on a particular display. Normally there is only one, but
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
125 * some drivers may have several available with different capabilities.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
126 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
127 * \sa SDL_GetRenderDriverInfo()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
128 * \sa SDL_CreateRenderer()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
129 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
130 extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
131
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
132 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
133 * \brief Get information about a specific 2D rendering driver for the current
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
134 * display.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
135 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
136 * \param index The index of the driver to query information about.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
137 * \param info A pointer to an SDL_RendererInfo struct to be filled with
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
138 * information on the rendering driver.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
139 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
140 * \return 0 on success, -1 if the index was out of range.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 * \sa SDL_CreateRenderer()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
143 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
144 extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
145 SDL_RendererInfo * info);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
146
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
147 /**
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
148 * \brief Create a 2D rendering context for a window.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
149 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
150 * \param window The window where rendering is displayed.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
151 * \param index The index of the rendering driver to initialize, or -1 to
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
152 * initialize the first one supporting the requested flags.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
153 * \param flags ::SDL_RendererFlags.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
154 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
155 * \return A valid rendering context or NULL if there was an error.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 *
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
157 * \sa SDL_CreateSoftwareRenderer()
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158 * \sa SDL_GetRendererInfo()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
159 * \sa SDL_DestroyRenderer()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
160 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
161 extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162 int index, Uint32 flags);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
163
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 /**
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
165 * \brief Create a 2D software rendering context for a surface.
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
166 *
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
167 * \param surface The surface where rendering is done.
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
168 *
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
169 * \return A valid rendering context or NULL if there was an error.
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
170 *
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
171 * \sa SDL_CreateRenderer()
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
172 * \sa SDL_DestroyRenderer()
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
173 */
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
174 extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
175
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5167
diff changeset
176 /**
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
177 * \brief Get information about a rendering context.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
178 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
179 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
180 SDL_RendererInfo * info);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
181
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 /**
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
183 * \brief Create a texture for a rendering context.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
185 * \param format The format of the texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
186 * \param access One of the enumerated values in ::SDL_TextureAccess.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
187 * \param w The width of the texture in pixels.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 * \param h The height of the texture in pixels.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
190 * \return The created texture is returned, or 0 if no rendering context was
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
191 * active, the format was unsupported, or the width or height were out
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
192 * of range.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
193 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
194 * \sa SDL_QueryTexture()
5221
16d5e8e90e01 Updated testoverlay2 to use the SDL 2D rendering API
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
195 * \sa SDL_UpdateTexture()
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
196 * \sa SDL_DestroyTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
198 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
199 int access, int w,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
200 int h);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
202 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203 * \brief Create a texture from an existing surface.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 * \param surface The surface containing pixel data used to fill the texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206 *
5161
b3ccd1947786 Simplified and improved the process of creating a texture from a surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5160
diff changeset
207 * \return The created texture is returned, or 0 on error.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209 * \note The surface is not modified or freed by this function.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 * \sa SDL_QueryTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 * \sa SDL_DestroyTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
213 */
5161
b3ccd1947786 Simplified and improved the process of creating a texture from a surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5160
diff changeset
214 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 * \brief Query the attributes of a texture
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219 * \param texture A texture to be queried.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
220 * \param format A pointer filled in with the raw format of the texture. The
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
221 * actual format may differ, but pixel transfers will use this
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
222 * format.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 * \param access A pointer filled in with the actual access to the texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
224 * \param w A pointer filled in with the width of the texture in pixels.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
225 * \param h A pointer filled in with the height of the texture in pixels.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
226 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
227 * \return 0 on success, or -1 if the texture is not valid.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
228 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
229 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
230 Uint32 * format, int *access,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231 int *w, int *h);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 * \brief Set an additional color value used in render copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236 * \param texture The texture to update.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 * \param r The red color value multiplied into copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 * \param g The green color value multiplied into copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 * \param b The blue color value multiplied into copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 * \return 0 on success, or -1 if the texture is not valid or color modulation
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 * is not supported.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 * \sa SDL_GetTextureColorMod()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 Uint8 r, Uint8 g, Uint8 b);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
249
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
250 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
251 * \brief Get the additional color value used in render copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
252 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
253 * \param texture The texture to query.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
254 * \param r A pointer filled in with the current red color value.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
255 * \param g A pointer filled in with the current green color value.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
256 * \param b A pointer filled in with the current blue color value.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
257 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
258 * \return 0 on success, or -1 if the texture is not valid.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
259 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
260 * \sa SDL_SetTextureColorMod()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
261 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
262 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
263 Uint8 * r, Uint8 * g,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
264 Uint8 * b);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
265
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
266 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
267 * \brief Set an additional alpha value used in render copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
268 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269 * \param texture The texture to update.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
270 * \param alpha The alpha value multiplied into copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
271 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
272 * \return 0 on success, or -1 if the texture is not valid or alpha modulation
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
273 * is not supported.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
274 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
275 * \sa SDL_GetTextureAlphaMod()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
276 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
277 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
278 Uint8 alpha);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
279
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
280 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
281 * \brief Get the additional alpha value used in render copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
282 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
283 * \param texture The texture to query.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
284 * \param alpha A pointer filled in with the current alpha value.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
285 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
286 * \return 0 on success, or -1 if the texture is not valid.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
287 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
288 * \sa SDL_SetTextureAlphaMod()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
289 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
290 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
291 Uint8 * alpha);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
292
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
293 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294 * \brief Set the blend mode used for texture copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
295 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
296 * \param texture The texture to update.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
297 * \param blendMode ::SDL_BlendMode to use for texture blending.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
298 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
300 * not supported.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
301 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
302 * \note If the blend mode is not supported, the closest supported mode is
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
303 * chosen.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
304 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
305 * \sa SDL_GetTextureBlendMode()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
306 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
307 extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
308 SDL_BlendMode blendMode);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
309
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
310 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
311 * \brief Get the blend mode used for texture copy operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
312 *
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
313 * \param texture The texture to query.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
314 * \param blendMode A pointer filled in with the current blend mode.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
315 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
316 * \return 0 on success, or -1 if the texture is not valid.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
317 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
318 * \sa SDL_SetTextureBlendMode()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
319 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
320 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
321 SDL_BlendMode *blendMode);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
322
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
323 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324 * \brief Update the given texture rectangle with new pixel data.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
325 *
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
326 * \param texture The texture to update
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
327 * \param rect A pointer to the rectangle of pixels to update, or NULL to
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
328 * update the entire texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
329 * \param pixels The raw pixel data.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
330 * \param pitch The number of bytes between rows of pixel data.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
331 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
332 * \return 0 on success, or -1 if the texture is not valid.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
333 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
334 * \note This is a fairly slow function.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
335 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
336 extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
337 const SDL_Rect * rect,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338 const void *pixels, int pitch);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
339
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
340 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
341 * \brief Lock a portion of the texture for pixel access.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
342 *
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
343 * \param texture The texture to lock for access, which was created with
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
344 * ::SDL_TEXTUREACCESS_STREAMING.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
345 * \param rect A pointer to the rectangle to lock for access. If the rect
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
346 * is NULL, the entire texture will be locked.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
347 * \param pixels This is filled in with a pointer to the locked pixels,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
348 * appropriately offset by the locked area.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
349 * \param pitch This is filled in with the pitch of the locked pixels.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
350 *
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
351 * \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
352 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
353 * \sa SDL_UnlockTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
354 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
355 extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
356 const SDL_Rect * rect,
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
357 void **pixels, int *pitch);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
358
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
359 /**
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
360 * \brief Unlock a texture, uploading the changes to video memory, if needed.
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
361 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
362 * \sa SDL_LockTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
363 */
5159
307ccc9c135e Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 5152
diff changeset
364 extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
365
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
366 /**
5229
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
367 * \brief Set the clipping rectangle for rendering on the current target
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
368 *
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
369 * \param rect The rectangle to clip rendering to, or NULL to disable clipping.
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
370 *
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
371 * The contents of the window are not defined after calling
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
372 * SDL_RenderPresent(), so you should clear the clip rectangle and draw
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
373 * over the entire window each frame.
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
374 */
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
375 extern DECLSPEC void SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer,
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
376 const SDL_Rect * rect);
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
377
2178ffe17222 Added function SDL_RenderSetClipRect()
Sam Lantinga <slouken@libsdl.org>
parents: 5221
diff changeset
378 /**
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
379 * \brief Set the color used for drawing operations (Fill and Line).
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
380 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
381 * \param r The red value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
382 * \param g The green value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
383 * \param b The blue value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
384 * \param a The alpha value used to draw on the rendering target, usually
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
385 * ::SDL_ALPHA_OPAQUE (255).
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
386 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
387 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
388 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
389 extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
390 Uint8 r, Uint8 g, Uint8 b,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
391 Uint8 a);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
392
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
393 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
394 * \brief Get the color used for drawing operations (Fill and Line).
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
395 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
396 * \param r A pointer to the red value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
397 * \param g A pointer to the green value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
398 * \param b A pointer to the blue value used to draw on the rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
399 * \param a A pointer to the alpha value used to draw on the rendering target,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
400 * usually ::SDL_ALPHA_OPAQUE (255).
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
401 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
402 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
403 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
404 extern DECLSPEC int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
405 Uint8 * r, Uint8 * g, Uint8 * b,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
406 Uint8 * a);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
407
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
408 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
409 * \brief Set the blend mode used for drawing operations (Fill and Line).
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
410 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
411 * \param blendMode ::SDL_BlendMode to use for blending.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
412 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
413 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
414 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
415 * \note If the blend mode is not supported, the closest supported mode is
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
416 * chosen.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
417 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
418 * \sa SDL_GetRenderDrawBlendMode()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
419 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
420 extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
421 SDL_BlendMode blendMode);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
422
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
423 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
424 * \brief Get the blend mode used for drawing operations.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
425 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
426 * \param blendMode A pointer filled in with the current blend mode.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
427 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
428 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
429 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
430 * \sa SDL_SetRenderDrawBlendMode()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
431 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
432 extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
433 SDL_BlendMode *blendMode);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
436 * \brief Clear the current rendering target with the drawing color
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
438 extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
439
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
441 * \brief Draw a point on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
442 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443 * \param x The x coordinate of the point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
444 * \param y The y coordinate of the point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
445 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
446 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
448 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
449 int x, int y);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
450
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
452 * \brief Draw multiple points on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
453 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
454 * \param points The points to draw
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
455 * \param count The number of points to draw
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
456 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
457 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
458 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
459 extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
460 const SDL_Point * points,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
461 int count);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
462
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
463 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
464 * \brief Draw a line on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
465 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
466 * \param x1 The x coordinate of the start point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
467 * \param y1 The y coordinate of the start point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
468 * \param x2 The x coordinate of the end point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
469 * \param y2 The y coordinate of the end point.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
470 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
471 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
472 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
473 extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
474 int x1, int y1, int x2, int y2);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
475
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477 * \brief Draw a series of connected lines on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
478 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479 * \param points The points along the lines
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
480 * \param count The number of points, drawing count-1 lines
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
481 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
482 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
483 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
484 extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
485 const SDL_Point * points,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
486 int count);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
487
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
488 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
489 * \brief Draw a rectangle on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
490 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
491 * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
492 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
493 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
494 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
495 extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
496 const SDL_Rect * rect);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
497
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
498 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
499 * \brief Draw some number of rectangles on the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
500 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
501 * \param rects A pointer to an array of destination rectangles.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502 * \param count The number of rectangles.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
503 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
504 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
505 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
506 extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
507 const SDL_Rect ** rects,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
508 int count);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
509
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
510 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
511 * \brief Fill a rectangle on the current rendering target with the drawing color.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
512 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
513 * \param rect A pointer to the destination rectangle, or NULL for the entire
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
514 * rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
515 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
516 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
517 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
518 extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
519 const SDL_Rect * rect);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
520
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
521 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
522 * \brief Fill some number of rectangles on the current rendering target with the drawing color.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
523 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
524 * \param rects A pointer to an array of destination rectangles.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
525 * \param count The number of rectangles.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
526 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
527 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
528 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
529 extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
530 const SDL_Rect ** rect,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
531 int count);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
532
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
533 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
534 * \brief Copy a portion of the texture to the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
535 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
536 * \param texture The source texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
537 * \param srcrect A pointer to the source rectangle, or NULL for the entire
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
538 * texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
539 * \param dstrect A pointer to the destination rectangle, or NULL for the
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
540 * entire rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
541 *
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
542 * \return 0 on success, or -1 on error
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
543 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
544 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
545 SDL_Texture * texture,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
546 const SDL_Rect * srcrect,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
547 const SDL_Rect * dstrect);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
548
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
549 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
550 * \brief Read pixels from the current rendering target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
551 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
552 * \param rect A pointer to the rectangle to read, or NULL for the entire
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
553 * render target.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
554 * \param format The desired format of the pixel data, or 0 to use the format
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
555 * of the rendering target
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
556 * \param pixels A pointer to be filled in with the pixel data
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
557 * \param pitch The pitch of the pixels parameter.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
558 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
559 * \return 0 on success, or -1 if pixel reading is not supported.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
560 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
561 * \warning This is a very slow operation, and should not be used frequently.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
562 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
563 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
564 const SDL_Rect * rect,
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565 Uint32 format,
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
566 void *pixels, int pitch);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
567
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
568 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
569 * \brief Update the screen with rendering performed.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
570 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
571 extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
572
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
573 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
574 * \brief Destroy the specified texture.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
575 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
576 * \sa SDL_CreateTexture()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
577 * \sa SDL_CreateTextureFromSurface()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
578 */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
579 extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
580
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
581 /**
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
582 * \brief Destroy the rendering context for a window and free associated
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
583 * textures.
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
584 *
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
585 * \sa SDL_CreateRenderer()
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
586 */
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5148
diff changeset
587 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
5148
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
588
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
589
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
590 /* Ends C function definitions when using C++ */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
591 #ifdef __cplusplus
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
592 /* *INDENT-OFF* */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593 }
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
594 /* *INDENT-ON* */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
595 #endif
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
596 #include "close_code.h"
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
598 #endif /* _SDL_render_h */
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
599
2f44e6969a59 Split the rendering API out into a separate header file.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
600 /* vi: set ts=4 sw=4 expandtab: */