Mercurial > sdl-ios-xcode
annotate src/video/dc/SDL_dcmouse_c.h @ 1681:80a5e6a4e1e2 SDL-1.3
Working on paletted display and texture support (two different issues)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 15 Jun 2006 07:07:07 +0000 |
parents | 782fd950bd46 |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_dcvideo.h" |
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25 |
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26 /* Functions to be exported */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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27 /* vi: set ts=4 sw=4 expandtab: */ |