Mercurial > sdl-ios-xcode
annotate src/video/Xext/README @ 1744:7f39af143e38
[From Sam]
> BTW, when setting up parallel make, I usually use # cpus + 1, so a compile is
> running while disk access is going for another.
[From Ryan]
My experience is that this works well on Linux, but is actually slower on
PowerPC Mac OS X...not sure if that's an architecture issue or a scheduler
issue, though, and haven't tried it on Intel Mac OS X.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 28 Apr 2006 05:46:07 +0000 |
parents | b87d8d4c205d |
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292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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1 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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2 The reason these libraries are built outside of the standard XFree86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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3 tree is so that they can be linked as shared object code directly into |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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4 SDL without causing any symbol collisions with code in the application. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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5 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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6 You can't link static library code into shared libraries on non-x86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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7 Linux platforms. Since these libraries haven't become standard yet, |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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8 we'll just include them directly. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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9 |
690
b87d8d4c205d
Fixed use of SDL with XInitThreads()
Sam Lantinga <slouken@libsdl.org>
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292
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10 These sources are synchronized with XFree86 4.2.1 |