Mercurial > sdl-ios-xcode
annotate src/timer/mint/SDL_vbltimer.S @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | f6ffac90895c |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
297
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* |
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29 * VBL queue routine |
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30 * |
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31 * Patrice Mandin |
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32 */ |
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33 |
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34 #define _vbl_queue 0x456 |
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35 |
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36 .text |
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37 |
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38 .globl _SDL_AtariVblInstall |
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39 .globl _SDL_AtariVblUninstall |
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40 |
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41 /*--- Vector installer ---*/ |
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42 |
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43 _SDL_AtariVblInstall: |
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44 movel sp@(4),my_vector |
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45 lea _my_vbl,a0 |
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46 |
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47 clrw vbl_mutex |
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48 |
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49 /* Stop interrupts */ |
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50 |
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51 movew #0x2700,sr |
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52 |
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53 /* Read vbl_queue pointer */ |
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54 movel _vbl_queue.w,a1 |
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55 |
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56 /* Search a free place */ |
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57 moveq #7,d0 |
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58 bcl_search_place: |
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59 movel (a1),d1 |
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60 beqs place_found |
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61 addql #4,a1 |
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62 dbra d0,bcl_search_place |
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63 |
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64 /* Not found */ |
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65 moveq #1,d0 |
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66 bras exit_vbl_queue |
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67 |
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68 /* Then install ourselves */ |
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69 place_found: |
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70 movel a0,(a1) |
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71 moveq #0,d0 |
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72 |
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73 exit_vbl_queue: |
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74 /* Restart interrupts */ |
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75 movew #0x2300,sr |
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76 |
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77 rts |
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78 |
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79 /*--- Vector uninstaller ---*/ |
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80 |
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81 _SDL_AtariVblUninstall: |
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82 movel sp@(4),d0 |
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83 cmpl my_vector,d0 |
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84 bnes badvector |
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85 |
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86 movel #_my_vbl,d0 |
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87 |
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88 /* Stop interrupts */ |
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89 |
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90 movew #0x2700,sr |
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91 |
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92 /* Read vbl_queue pointer */ |
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93 movel _vbl_queue.w,a1 |
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94 |
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95 /* Search where we are */ |
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96 moveq #7,d1 |
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97 bcl2_search_place: |
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98 cmpl (a1),d0 |
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99 bnes next_place |
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100 clrl (a1) |
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101 moveq #0,d1 |
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102 next_place: |
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103 addql #4,a1 |
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104 dbra d1,bcl2_search_place |
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105 |
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106 /* Restart interrupts */ |
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107 movew #0x2300,sr |
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108 badvector: |
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109 rts |
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110 |
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111 /*--- Our vbl ---*/ |
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112 |
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113 _my_vbl: |
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114 /* Verify if this is not already running */ |
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115 |
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116 tstw vbl_mutex |
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117 bnes vbl_end |
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118 notw vbl_mutex |
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119 |
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120 moveml d0-d7/a0-a6,sp@- |
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121 movel my_vector,a0 |
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122 jsr a0@ |
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123 moveml sp@+,d0-d7/a0-a6 |
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124 |
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125 clrw vbl_mutex |
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126 vbl_end: |
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127 rts |
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128 |
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129 .data |
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130 .even |
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131 .comm vbl_mutex,2*1 |
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132 .even |
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133 .comm my_vector,4*1 |