Mercurial > sdl-ios-xcode
annotate src/timer/macos/SDL_systimer.c @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <Types.h> | |
29 #include <Timer.h> | |
30 #include <OSUtils.h> | |
31 #include <Gestalt.h> | |
32 #include <Processes.h> | |
33 | |
34 #include <LowMem.h> | |
35 | |
36 #include "SDL_timer.h" | |
37 #include "SDL_timer_c.h" | |
38 | |
39 #include "FastTimes.h" | |
40 | |
41 #define MS_PER_TICK (1000.0/60.0) /* MacOS tick = 1/60 second */ | |
42 | |
43 | |
44 #define kTwoPower32 (4294967296.0) /* 2^32 */ | |
45 | |
46 static double start_tick; | |
47 static int is_fast_inited = 0; | |
48 | |
49 void SDL_StartTicks(void) | |
50 { | |
51 if ( ! is_fast_inited ) // important to check or FastTime may hang machine! | |
52 SDL_SYS_TimerInit(); | |
53 | |
54 start_tick = FastMicroseconds(); | |
55 } | |
56 | |
57 Uint32 SDL_GetTicks(void) | |
58 { | |
59 | |
60 if ( ! is_fast_inited ) | |
61 SDL_SYS_TimerInit(); | |
62 | |
63 return FastMilliseconds(); | |
64 } | |
65 | |
66 void SDL_Delay(Uint32 ms) | |
67 { | |
68 Uint32 stop, now; | |
69 | |
70 stop = SDL_GetTicks() + ms; | |
71 do { | |
72 SystemTask(); | |
73 | |
74 now = SDL_GetTicks(); | |
75 | |
76 } while ( stop > now ); | |
77 } | |
78 | |
79 /* | |
80 void SDL_StartTicks(void) | |
81 { | |
82 // FIXME: Should we implement a wrapping algorithm, like Win32? | |
83 } | |
84 | |
85 Uint32 SDL_GetTicks(void) | |
86 { | |
87 UnsignedWide ms; | |
88 | |
89 Microseconds (&ms); | |
90 | |
91 return ( ms.lo / 1000 ); | |
92 } | |
93 | |
94 void SDL_Delay(Uint32 ms) | |
95 { | |
96 | |
97 UnsignedWide microsecs; | |
98 UInt32 stop; | |
99 | |
100 Microseconds (µsecs); | |
101 | |
102 stop = microsecs.lo + (ms * 1000); | |
103 | |
104 while ( stop > microsecs.lo ) { | |
105 | |
106 SystemTask (); | |
107 | |
108 Microseconds (µsecs); | |
109 } | |
110 | |
111 }*/ | |
112 | |
113 /* Data to handle a single periodic alarm */ | |
114 typedef struct _ExtendedTimerRec | |
115 { | |
116 TMTask tmTask; | |
117 ProcessSerialNumber taskPSN; | |
118 } ExtendedTimerRec, *ExtendedTimerPtr; | |
119 | |
120 static ExtendedTimerRec gExtendedTimerRec; | |
121 | |
122 | |
123 int SDL_SYS_TimerInit(void) | |
124 { | |
125 FastInitialize (); | |
126 is_fast_inited = 1; | |
127 | |
128 return(0); | |
129 } | |
130 | |
131 void SDL_SYS_TimerQuit(void) | |
132 { | |
133 /* We don't need a cleanup? */ | |
134 return; | |
135 } | |
136 | |
137 /* Our Stub routine to set up and then call the real routine. */ | |
138 pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr) | |
139 { | |
140 Uint32 ms; | |
141 | |
142 WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN); | |
143 | |
144 ms = SDL_alarm_callback(SDL_alarm_interval); | |
145 if ( ms ) { | |
146 SDL_alarm_interval = ROUND_RESOLUTION(ms); | |
147 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, | |
148 SDL_alarm_interval); | |
149 } else { | |
150 SDL_alarm_interval = 0; | |
151 } | |
152 } | |
153 | |
154 int SDL_SYS_StartTimer(void) | |
155 { | |
156 /* | |
157 * Configure the global structure that stores the timing information. | |
158 */ | |
159 gExtendedTimerRec.tmTask.qLink = NULL; | |
160 gExtendedTimerRec.tmTask.qType = 0; | |
161 gExtendedTimerRec.tmTask.tmAddr = NewTimerProc(TimerCallbackProc); | |
162 gExtendedTimerRec.tmTask.tmCount = 0; | |
163 gExtendedTimerRec.tmTask.tmWakeUp = 0; | |
164 gExtendedTimerRec.tmTask.tmReserved = 0; | |
165 GetCurrentProcess(&gExtendedTimerRec.taskPSN); | |
166 | |
167 /* Install the task record */ | |
168 InsXTime((QElemPtr)&gExtendedTimerRec.tmTask); | |
169 | |
170 /* Go! */ | |
171 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval); | |
172 return(0); | |
173 } | |
174 | |
175 void SDL_SYS_StopTimer(void) | |
176 { | |
177 RmvTime((QElemPtr)&gExtendedTimerRec.tmTask); | |
178 } |