Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 983:7f08bd66f1ca
Date: Fri, 19 Nov 2004 06:23:53 -0800 (PST)
From: Eric Wing
Subject: OS X Mouse inversion problem fix (again)
Here's yet another patch for the OS X mouse inversion
problem. This should fix the problem once and for all.
I know I've said this before, but *This time for
sure!* :)
If you recall, my last patch broke the non-OpenGL
windowed code and caused the inversion to occur there
instead. Max submitted a patch that partially reverted
the changes back which included the os version hack
which is currently the most recent CVS.
Aaron Sullivan identified and reported to the mailing
list the other day, that the last partial regression
of the code broke OS X 10.2. Looking over the results,
I'm thinking that I was slightly more successful than
I thought at unifying the code. I think I was trying
to unify the code base for OpenGL and non-OpenGL
windowed modes for all versions of the OS. It looks
like I failed at at unifying the OpenGL and non-OpenGL
code, but I did succeed at unifying the OS versions.
Thus, we no longer need the hack for the OS version
checks. The partial regression still included an OS
check which is what broke things for < 10.3.
Attached is the patch for SDL_QuartzWM.m. It basically
is a half-line change that removes one of the two
checks that decides if the mouse coordinates need to
be inverted, i.e:
if (system_version >= 0x1030 &&
(SDL_VideoSurface->flags & SDL_OPENGL) )
becomes this:
if(SDL_VideoSurface->flags & SDL_OPENGL)
With Aaron's outstanding help, we have collectively
tested:
windowed OpenGL
windowed non-OpenGL
fullscreen OpenGL
fullscreen non-OpenGL
under OS X 10.2 (Jaguar), 10.3 (Panther), and 10.4
(Tiger).
We don't have access to 10.0 or 10.1, but since the
original problem didn't materialize until 10.3, I'm
hopeful that testing 10.2 is sufficient. And now that
the code is uniform, I'm also hoping we'll be safe
moving forward to deal with future revisions of the OS
with this issue.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 21 Nov 2004 00:57:47 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdio.h> | |
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29 #include <time.h> |
0 | 30 #include <signal.h> |
31 #include <unistd.h> | |
32 #include <string.h> | |
33 #include <errno.h> | |
21
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34 #include <exec/types.h> |
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35 #ifdef __SASC |
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36 #include <proto/dos.h> |
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37 #include <clib/graphics_protos.h> |
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38 #include <pragmas/graphics.h> |
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39 #include <clib/exec_protos.h> |
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40 #include <pragmas/exec.h> |
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41 #elif defined(STORMC4_WOS) |
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42 #include <proto/dos.h> |
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43 #include <proto/exec.h> |
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44 #include <proto/graphics.h> |
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45 #else |
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46 #include <inline/dos.h> |
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47 #include <inline/exec.h> |
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48 #include <inline/graphics.h> |
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49 #endif |
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50 #include "mydebug.h" |
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51 |
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52 extern struct DosLibrary *DOSBase; |
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53 extern struct ExecBase *SysBase; |
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54 static struct GfxBase *GfxBase; |
0 | 55 |
56 #include "SDL_error.h" | |
57 #include "SDL_timer.h" | |
58 #include "SDL_timer_c.h" | |
59 | |
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60 #if defined(DISABLE_THREADS) || defined(FORK_HACK) |
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61 #define USE_ITIMER |
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62 #endif |
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63 |
0 | 64 /* The first ticks value of the application */ |
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65 |
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66 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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67 static clock_t start; |
0 | 68 |
69 void SDL_StartTicks(void) | |
70 { | |
71 /* Set first ticks value */ | |
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72 start=clock(); |
0 | 73 } |
74 | |
75 Uint32 SDL_GetTicks (void) | |
76 { | |
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77 clock_t ticks; |
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78 |
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79 ticks=clock()-start; |
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80 |
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81 #ifdef __SASC |
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82 // CLOCKS_PER_SEC == 1000 ! |
0 | 83 |
84 return(ticks); | |
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85 #else |
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86 // CLOCKS_PER_SEC != 1000 ! |
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87 |
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88 return ticks*(1000/CLOCKS_PER_SEC); |
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89 #endif |
0 | 90 } |
91 | |
92 void SDL_Delay (Uint32 ms) | |
93 { | |
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94 // Do a busy wait if time is less than 50ms |
0 | 95 |
21
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96 if(ms<50) |
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97 { |
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98 clock_t to_wait=clock(); |
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99 |
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100 #ifndef __SASC |
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101 ms*=(CLOCKS_PER_SEC/1000); |
0 | 102 #endif |
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103 to_wait+=ms; |
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104 |
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105 while(clock()<to_wait); |
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106 } |
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107 else |
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108 { |
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109 Delay(ms/20); |
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110 } |
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111 } |
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112 |
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113 #else |
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114 |
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115 ULONG MY_CLOCKS_PER_SEC; |
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116 |
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117 void PPC_TimerInit(void); |
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118 APTR MyTimer; |
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119 |
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120 ULONG start[2]; |
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121 |
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122 void SDL_StartTicks(void) |
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123 { |
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124 /* Set first ticks value */ |
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125 if(!MyTimer) |
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126 PPC_TimerInit(); |
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127 |
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128 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); |
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129 start[1]>>=10; |
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130 start[1]|=((result[0]&0x3ff)<<22); |
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131 start[0]>>=10; |
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132 } |
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133 |
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134 Uint32 SDL_GetTicks (void) |
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135 { |
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136 ULONG result[2]; |
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137 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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138 |
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139 // PPCAsr64p(result,10); |
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140 // Non va, la emulo: |
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141 |
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142 result[1]>>=10; |
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143 result[1]|=((result[0]&0x3ff)<<22); |
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144 |
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145 // Non mi interessa piu' result[0] |
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146 |
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147 return result[1]*1000/MY_CLOCKS_PER_SEC; |
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148 } |
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149 |
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150 void SDL_Delay (Uint32 ms) |
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151 { |
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152 // Do a busy wait if time is less than 50ms |
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153 |
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154 if(ms<50) |
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155 { |
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156 ULONG to_wait[2],actual[2]; |
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157 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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158 actual[1]=0; |
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159 to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; |
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160 |
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161 while(actual[1]<to_wait[1]) |
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162 { |
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163 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); |
0 | 164 } |
21
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165 } |
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166 else |
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167 { |
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168 Delay(ms/50); |
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169 } |
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170 } |
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171 |
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172 void PPC_TimerInit(void) |
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173 { |
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174 struct TagItem tags[]= |
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175 { |
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176 PPCTIMERTAG_CPU,TRUE, |
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177 TAG_DONE,0 |
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178 }; |
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179 |
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180 |
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181 if(MyTimer=PPCCreateTimerObject(tags)) |
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182 { |
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183 ULONG result[2]; |
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184 |
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185 PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); |
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186 D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); |
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187 // PPCAsr64p(result,10); |
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188 result[1]>>=10; |
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189 result[1]|=((result[0]&0x3ff)<<22); |
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190 result[0]>>=10; |
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191 |
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192 D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); |
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193 MY_CLOCKS_PER_SEC=result[1]; |
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194 |
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195 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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196 |
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197 D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); |
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198 result[1]>>=10; |
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199 result[1]|=((result[0]&0x3ff)<<22); |
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200 result[0]>>=10; |
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201 // PPCAsr64p(result,10); |
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202 D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); |
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203 } |
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204 else |
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205 { |
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206 D(bug("Errore nell'inizializzazione del timer!\n")); |
255
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207 } |
21
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208 } |
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209 |
0 | 210 #endif |
211 | |
212 #include "SDL_thread.h" | |
213 | |
214 /* Data to handle a single periodic alarm */ | |
215 static int timer_alive = 0; | |
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216 static SDL_Thread *timer_thread = NULL; |
0 | 217 |
218 static int RunTimer(void *unused) | |
219 { | |
21
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220 D(bug("SYSTimer: Entering RunTimer loop...")); |
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221 |
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222 if(GfxBase==NULL) |
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223 GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); |
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224 |
0 | 225 while ( timer_alive ) { |
226 if ( SDL_timer_running ) { | |
227 SDL_ThreadedTimerCheck(); | |
228 } | |
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229 if(GfxBase) |
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230 WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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231 else |
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232 Delay(1); |
0 | 233 } |
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234 D(bug("SYSTimer: EXITING RunTimer loop...")); |
0 | 235 return(0); |
236 } | |
237 | |
238 /* This is only called if the event thread is not running */ | |
239 int SDL_SYS_TimerInit(void) | |
240 { | |
255
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241 D(bug("Creating thread for the timer (NOITIMER)...\n")); |
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242 |
0 | 243 timer_alive = 1; |
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244 timer_thread = SDL_CreateThread(RunTimer, NULL); |
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245 if ( timer_thread == NULL ) |
0 | 246 { |
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247 D(bug("Creazione del thread fallita...\n")); |
0 | 248 |
249 return(-1); | |
250 } | |
251 return(SDL_SetTimerThreaded(1)); | |
252 } | |
253 | |
254 void SDL_SYS_TimerQuit(void) | |
255 { | |
256 timer_alive = 0; | |
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257 if ( timer_thread ) { |
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258 SDL_WaitThread(timer_thread, NULL); |
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259 timer_thread = NULL; |
0 | 260 } |
261 } | |
262 | |
263 int SDL_SYS_StartTimer(void) | |
264 { | |
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265 SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); |
0 | 266 return(-1); |
267 } | |
268 | |
269 void SDL_SYS_StopTimer(void) | |
270 { | |
271 return; | |
272 } |