annotate docs/html/sdljoystickopen.html @ 615:7ec821f3cbd0

Date: Thu, 17 Apr 2003 23:27:34 -0400 From: Darrell Walisser Subject: Yet another OS X cursor bug The synopsis: 1. Call SDL_ShowCursor(0); 2. Call SDL_SetVideoMode(); 3. Call SDL_GetEvent(); 3. Call SDL_ShowCursor(1); The result: Sometimes the cursor doesn't come back! Ack! Oddly enough, it does come back when mousing over the dock or clicking in the menu bar. But that's besides the point. The reason why this is happening is a flaw in the handling of activation/deactivation events. The short explanation is that the HideCursor() and ShowCursor() calls must be balanced, but if the cursor was initially hidden, HideCursor() was called again on the activate event - so now the next ShowCursor() fails (as does the next, and the next, for some reason). So, here's the patch. All it does is keep track of the HideCursor()/ShowCursor() calls so that they will always be balanced.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 20 Apr 2003 05:41:16 +0000
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children 355632dca928
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_JoystickOpen</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Joystick"
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14 HREF="joystick.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_JoystickName"
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17 HREF="sdljoystickname.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_JoystickOpened"
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20 HREF="sdljoystickopened.html"></HEAD
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21 ><BODY
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23 BGCOLOR="#FFF8DC"
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24 TEXT="#000000"
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25 LINK="#0000ee"
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26 VLINK="#551a8b"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 WIDTH="100%"
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32 BORDER="0"
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33 CELLPADDING="0"
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34 CELLSPACING="0"
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdljoystickname.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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57 ALIGN="right"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdljoystickopened.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLJOYSTICKOPEN"
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71 >SDL_JoystickOpen</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN5708"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_JoystickOpen&nbsp;--&nbsp;Opens a joystick for use.</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN5712"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"</PRE
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98 ><P
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99 ><CODE
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100 ><CODE
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101 CLASS="FUNCDEF"
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102 >SDL_Joystick *<B
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103 CLASS="FSFUNC"
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104 >SDL_JoystickOpen</B
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105 ></CODE
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106 >(int index);</CODE
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107 ></P
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108 ><P
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109 ></P
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110 ></DIV
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111 ></DIV
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112 ><DIV
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113 CLASS="REFSECT1"
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114 ><A
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115 NAME="AEN5718"
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116 ></A
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117 ><H2
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118 >Description</H2
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119 ><P
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120 >Opens a joystick for use within SDL. The <TT
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121 CLASS="PARAMETER"
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122 ><I
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123 >index</I
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124 ></TT
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125 > refers to the N'th joystick in the system. A joystick must be opened before it game be used.</P
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126 ></DIV
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127 ><DIV
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128 CLASS="REFSECT1"
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129 ><A
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130 NAME="AEN5722"
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131 ></A
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132 ><H2
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133 >Return Value</H2
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134 ><P
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135 >Returns a <SPAN
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136 CLASS="STRUCTNAME"
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137 >SDL_Joystick</SPAN
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138 > structure on success. <SPAN
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139 CLASS="RETURNVALUE"
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140 >NULL</SPAN
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141 > on failure.</P
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142 ></DIV
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143 ><DIV
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144 CLASS="REFSECT1"
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145 ><A
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146 NAME="AEN5727"
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147 ></A
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148 ><H2
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149 >Examples</H2
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150 ><P
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151 ><PRE
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152 CLASS="PROGRAMLISTING"
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153 >SDL_Joystick *joy;
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154 // Check for joystick
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155 if(SDL_NumJoysticks()&#62;0){
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156 // Open joystick
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157 joy=SDL_JoystickOpen(0);
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158
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159 if(joy)
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160 {
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161 printf("Opened Joystick 0\n");
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162 printf("Name: %s\n", SDL_JoystickName(0));
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163 printf("Number of Axes: %d\n", SDL_JoystickNumAxes(joy));
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164 printf("Number of Buttons: %d\n", SDL_JoystickNumButtons(joy));
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165 printf("Number of Balls: %d\n", SDL_JoystickNumBalls(joy));
0
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166 }
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167 else
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168 printf("Couldn't open Joystick 0\n");
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169
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170 // Close if opened
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171 if(SDL_JoystickOpened(0))
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172 SDL_JoystickClose(joy);
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173 }</PRE
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174 ></P
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175 ></DIV
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176 ><DIV
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177 CLASS="REFSECT1"
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178 ><A
181
e5bc29de3f0a Updated from the SDL Documentation Project
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179 NAME="AEN5731"
0
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180 ></A
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181 ><H2
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182 >See Also</H2
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183 ><P
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184 ><A
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185 HREF="sdljoystickclose.html"
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186 ><TT
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187 CLASS="FUNCTION"
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188 >SDL_JoystickClose</TT
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189 ></A
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190 ></P
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191 ></DIV
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192 ><DIV
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193 CLASS="NAVFOOTER"
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194 ><HR
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195 ALIGN="LEFT"
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196 WIDTH="100%"><TABLE
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197 WIDTH="100%"
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198 BORDER="0"
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199 CELLPADDING="0"
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200 CELLSPACING="0"
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201 ><TR
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202 ><TD
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203 WIDTH="33%"
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204 ALIGN="left"
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205 VALIGN="top"
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206 ><A
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207 HREF="sdljoystickname.html"
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208 >Prev</A
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209 ></TD
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210 ><TD
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211 WIDTH="34%"
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212 ALIGN="center"
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213 VALIGN="top"
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214 ><A
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215 HREF="index.html"
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216 >Home</A
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217 ></TD
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218 ><TD
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219 WIDTH="33%"
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220 ALIGN="right"
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221 VALIGN="top"
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222 ><A
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223 HREF="sdljoystickopened.html"
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224 >Next</A
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225 ></TD
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226 ></TR
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227 ><TR
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228 ><TD
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229 WIDTH="33%"
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230 ALIGN="left"
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231 VALIGN="top"
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232 >SDL_JoystickName</TD
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233 ><TD
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234 WIDTH="34%"
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235 ALIGN="center"
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236 VALIGN="top"
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237 ><A
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238 HREF="joystick.html"
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239 >Up</A
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240 ></TD
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241 ><TD
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242 WIDTH="33%"
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243 ALIGN="right"
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244 VALIGN="top"
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245 >SDL_JoystickOpened</TD
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246 ></TR
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247 ></TABLE
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248 ></DIV
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249 ></BODY
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250 ></HTML
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251 >