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annotate docs/html/sdlthreadid.html @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ThreadID</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateThread" | |
17 HREF="sdlcreatethread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetThreadID" | |
20 HREF="sdlgetthreadid.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatethread.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetthreadid.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLTHREADID" | |
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74 ></A |
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75 >SDL_ThreadID</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7726" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ThreadID -- Get the 32-bit thread identifier for the current thread.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7729" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7730" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >Uint32 <B | |
107 CLASS="FSFUNC" | |
108 >SDL_ThreadID</B | |
109 ></CODE | |
110 >(void);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7736" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Get the 32-bit thread identifier for the current thread.</P | |
125 ></DIV | |
126 ><DIV | |
127 CLASS="NAVFOOTER" | |
128 ><HR | |
129 ALIGN="LEFT" | |
130 WIDTH="100%"><TABLE | |
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131 SUMMARY="Footer navigation table" |
0 | 132 WIDTH="100%" |
133 BORDER="0" | |
134 CELLPADDING="0" | |
135 CELLSPACING="0" | |
136 ><TR | |
137 ><TD | |
138 WIDTH="33%" | |
139 ALIGN="left" | |
140 VALIGN="top" | |
141 ><A | |
142 HREF="sdlcreatethread.html" | |
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143 ACCESSKEY="P" |
0 | 144 >Prev</A |
145 ></TD | |
146 ><TD | |
147 WIDTH="34%" | |
148 ALIGN="center" | |
149 VALIGN="top" | |
150 ><A | |
151 HREF="index.html" | |
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152 ACCESSKEY="H" |
0 | 153 >Home</A |
154 ></TD | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="right" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlgetthreadid.html" | |
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161 ACCESSKEY="N" |
0 | 162 >Next</A |
163 ></TD | |
164 ></TR | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 >SDL_CreateThread</TD | |
171 ><TD | |
172 WIDTH="34%" | |
173 ALIGN="center" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="thread.html" | |
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177 ACCESSKEY="U" |
0 | 178 >Up</A |
179 ></TD | |
180 ><TD | |
181 WIDTH="33%" | |
182 ALIGN="right" | |
183 VALIGN="top" | |
184 >SDL_GetThreadID</TD | |
185 ></TR | |
186 ></TABLE | |
187 ></DIV | |
188 ></BODY | |
189 ></HTML | |
190 > |