annotate Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/SDLOpenGLApp.xcodeproj/TemplateInfo.plist @ 5209:7d64745f1363

Fixed crash when binary shaders are not available.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 06 Feb 2011 08:46:48 -0800
parents 232e5e00e398
children
rev   line source
3329
232e5e00e398 Added missing templates
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1 {
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2 FilesToRename = {
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3 "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
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4 };
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5 FilesToMacroExpand = (
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6 "ÇPROJECTNAMEÈ_Prefix.pch",
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7 "Info.plist",
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8 "English.lproj/InfoPlist.strings",
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9 "main.c",
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10 );
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11 Description = "This project builds an SDL-based application that uses OpenGL.";
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12 }