Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_gl.c @ 2847:7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Now we can generate what a given system needs when compiling the shader.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 07 Dec 2008 07:06:34 +0000 |
parents | 204be4fc2726 |
children | 99210400e8b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <dlfcn.h> |
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25 #include "SDL.h" |
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26 #include "SDL_ph_gl.h" |
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27 |
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28 #if SDL_VIDEO_OPENGL |
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29 |
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30 #if (_NTO_VERSION >= 630) |
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31 /* PhotonGL functions */ |
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32 GLPH_DECLARE_FUNCS; |
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33 #endif /* 6.3.0 */ |
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34 |
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35 #if (_NTO_VERSION < 630) |
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36 void |
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37 ph_GL_SwapBuffers(_THIS) |
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38 { |
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39 PgSetRegion(PtWidgetRid(window)); |
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40 PdOpenGLContextSwapBuffers(oglctx); |
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41 } |
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42 #else |
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43 void |
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44 ph_GL_SwapBuffers(_THIS) |
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45 { |
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46 qnxgl_swap_buffers(oglbuffers); |
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47 } |
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48 #endif /* 6.3.0 */ |
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49 |
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50 int |
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51 ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value) |
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52 { |
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53 switch (attrib) { |
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54 case SDL_GL_DOUBLEBUFFER: |
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55 *value = this->gl_config.double_buffer; |
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56 break; |
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57 case SDL_GL_STENCIL_SIZE: |
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58 *value = this->gl_config.stencil_size; |
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59 break; |
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60 case SDL_GL_DEPTH_SIZE: |
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61 *value = this->gl_config.depth_size; |
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62 break; |
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63 #if (_NTO_VERSION >= 630) |
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64 case SDL_GL_RED_SIZE: |
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65 *value = this->gl_config.red_size; |
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66 break; |
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67 case SDL_GL_GREEN_SIZE: |
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68 *value = this->gl_config.green_size; |
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69 break; |
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70 case SDL_GL_BLUE_SIZE: |
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71 *value = this->gl_config.blue_size; |
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72 break; |
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73 case SDL_GL_ALPHA_SIZE: |
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74 *value = this->gl_config.alpha_size; |
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75 break; |
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76 case SDL_GL_ACCUM_RED_SIZE: |
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77 *value = this->gl_config.accum_red_size; |
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78 break; |
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79 case SDL_GL_ACCUM_GREEN_SIZE: |
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80 *value = this->gl_config.accum_green_size; |
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81 break; |
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82 case SDL_GL_ACCUM_BLUE_SIZE: |
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83 *value = this->gl_config.accum_blue_size; |
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84 break; |
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85 case SDL_GL_ACCUM_ALPHA_SIZE: |
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86 *value = this->gl_config.accum_alpha_size; |
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87 break; |
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88 case SDL_GL_STEREO: |
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89 *value = this->gl_config.stereo; |
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90 break; |
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91 #endif /* 6.3.0 */ |
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92 default: |
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93 *value = 0; |
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94 return (-1); |
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95 } |
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96 return 0; |
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97 } |
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98 |
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99 #if (_NTO_VERSION < 630) |
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100 int |
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101 ph_GL_LoadLibrary(_THIS, const char *path) |
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102 { |
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103 /* if code compiled with SDL_VIDEO_OPENGL, that mean that library already linked */ |
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104 this->gl_config.driver_loaded = 1; |
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105 |
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106 return 0; |
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107 } |
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108 #else |
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109 int |
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110 ph_GL_LoadLibrary(_THIS, const char *path) |
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111 { |
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112 void *handle; |
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113 int dlopen_flags = RTLD_WORLD | RTLD_GROUP; |
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114 |
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115 if (this->gl_config.dll_handle != NULL) { |
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116 return 0; |
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117 } |
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118 |
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119 handle = dlopen(path, dlopen_flags); |
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120 |
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121 if (handle == NULL) { |
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122 SDL_SetError("ph_GL_LoadLibrary(): Could not load OpenGL library"); |
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123 return -1; |
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124 } |
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125 |
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126 this->gl_config.dll_handle = handle; |
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127 this->gl_config.driver_loaded = 1; |
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128 |
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129 SDL_strlcpy(this->gl_config.driver_path, path, |
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130 SDL_arraysize(this->gl_config.driver_path)); |
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131 |
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132 return 0; |
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133 } |
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134 #endif /* 6.3.0 */ |
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135 |
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136 #if (_NTO_VERSION < 630) |
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137 void * |
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138 ph_GL_GetProcAddress(_THIS, const char *proc) |
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139 { |
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140 return NULL; |
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141 } |
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142 #else |
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143 void * |
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144 ph_GL_GetProcAddress(_THIS, const char *proc) |
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145 { |
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146 void *function; |
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147 |
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148 if (this->gl_config.dll_handle == NULL) { |
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149 ph_GL_LoadLibrary(this, DEFAULT_OPENGL); |
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150 if (this->gl_config.dll_handle == NULL) { |
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151 return NULL; |
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152 } |
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153 } |
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154 |
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155 function = qnxgl_get_func(proc, oglctx, 0); |
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156 if (function == NULL) { |
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157 function = dlsym(this->gl_config.dll_handle, proc); |
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158 } |
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159 |
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160 return function; |
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161 } |
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162 #endif /* 6.3.0 */ |
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163 |
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164 #if (_NTO_VERSION < 630) |
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165 int |
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166 ph_GL_MakeCurrent(_THIS) |
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167 { |
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168 PgSetRegion(PtWidgetRid(window)); |
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169 |
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170 if (oglctx != NULL) { |
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171 PhDCSetCurrent(oglctx); |
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172 } |
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173 |
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174 return 0; |
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175 } |
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176 #else |
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177 int |
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178 ph_GL_MakeCurrent(_THIS) |
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179 { |
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180 PgSetRegion(PtWidgetRid(window)); |
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181 |
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182 if (oglctx != NULL) { |
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183 if (qnxgl_set_current(oglctx) == -1) { |
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184 return -1; |
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185 } |
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186 } |
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187 |
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188 return 0; |
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189 } |
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190 #endif /* 6.3.0 */ |
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191 |
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192 #if (_NTO_VERSION < 630) |
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193 |
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194 /* This code is actual for the Photon3D Runtime which was available prior to 6.3 only */ |
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195 |
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196 int |
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197 ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) |
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198 { |
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199 PhDim_t dim; |
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200 uint64_t OGLAttrib[PH_OGL_MAX_ATTRIBS]; |
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201 int exposepost = 0; |
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202 int OGLargc; |
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203 |
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204 dim.w = width; |
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205 dim.h = height; |
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206 |
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207 if ((oglctx != NULL) && (oglflags == flags) && (oglbpp == bpp)) { |
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208 PdOpenGLContextResize(oglctx, &dim); |
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209 PhDCSetCurrent(oglctx); |
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210 return 0; |
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211 } else { |
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212 if (oglctx != NULL) { |
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213 PhDCSetCurrent(NULL); |
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214 PhDCRelease(oglctx); |
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215 oglctx = NULL; |
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216 exposepost = 1; |
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217 } |
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218 } |
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219 |
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220 OGLargc = 0; |
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221 if (this->gl_config.depth_size) { |
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222 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DEPTH_BITS; |
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223 OGLAttrib[OGLargc++] = this->gl_config.depth_size; |
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224 } |
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225 if (this->gl_config.stencil_size) { |
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226 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_STENCIL_BITS; |
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227 OGLAttrib[OGLargc++] = this->gl_config.stencil_size; |
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228 } |
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229 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FORCE_SW; |
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230 if (flags & SDL_FULLSCREEN) { |
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231 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN; |
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232 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_DIRECT; |
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233 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_BEST; |
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234 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_FULLSCREEN_CENTER; |
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235 } |
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236 OGLAttrib[OGLargc++] = PHOGL_ATTRIB_NONE; |
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237 |
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238 if (this->gl_config.double_buffer) { |
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239 oglctx = PdCreateOpenGLContext(2, &dim, 0, OGLAttrib); |
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240 } else { |
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241 oglctx = PdCreateOpenGLContext(1, &dim, 0, OGLAttrib); |
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242 } |
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243 |
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244 if (oglctx == NULL) { |
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245 SDL_SetError |
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246 ("ph_SetupOpenGLContext(): cannot create OpenGL context !\n"); |
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247 return -1; |
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248 } |
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249 |
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250 PhDCSetCurrent(oglctx); |
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251 |
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252 PtFlush(); |
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253 |
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254 oglflags = flags; |
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255 oglbpp = bpp; |
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256 |
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257 if (exposepost != 0) { |
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258 /* OpenGL context has been recreated, so report about this fact */ |
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259 SDL_PrivateExpose(); |
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260 } |
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261 |
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262 return 0; |
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263 } |
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264 |
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265 #else /* _NTO_VERSION */ |
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266 |
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267 /* This code is actual for the built-in PhGL support, which became available since 6.3 */ |
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268 |
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269 int |
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270 ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags) |
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271 { |
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272 qnxgl_buf_attrib_t qnxgl_attribs[PH_OGL_MAX_ATTRIBS]; |
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273 qnxgl_buf_attrib_t *qnxgl_attribs_slide; |
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274 int num_interfaces = 0; |
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275 int num_buffers = 0; |
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276 |
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277 /* Initialize the OpenGL subsystem */ |
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278 |
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279 num_interfaces = qnxgl_init(NULL, NULL, 0); |
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280 |
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281 if (num_interfaces < 0) { |
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282 SDL_SetError |
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283 ("ph_SetupOpenGLContext(): cannot initialize OpenGL subsystem !\n"); |
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284 return -1; |
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285 } |
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286 if (num_interfaces == 0) { |
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287 SDL_SetError |
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288 ("ph_SetupOpenGLContext(): there are no available OpenGL renderers was found !\n"); |
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289 return -1; |
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290 } |
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291 |
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292 /* Driver is linked */ |
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293 this->gl_config.driver_loaded = 1; |
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294 |
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295 /* Initialize the OpenGL context attributes */ |
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296 qnxgl_attribs_slide = qnxgl_attribs; |
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297 |
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298 /* Depth size */ |
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299 if (this->gl_config.depth_size) { |
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300 fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); |
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301 qnxgl_attribs_slide = |
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302 qnxgl_attrib_set_depth(qnxgl_attribs_slide, |
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303 this->gl_config.depth_size); |
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304 } |
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305 |
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306 /* Stencil size */ |
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307 if (this->gl_config.stencil_size) { |
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308 qnxgl_attribs_slide = |
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309 qnxgl_attrib_set_stencil(qnxgl_attribs_slide, |
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310 this->gl_config.stencil_size); |
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311 } |
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312 |
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313 /* The sum of the accum bits of each channel */ |
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314 if ((this->gl_config.accum_red_size != 0) |
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315 && (this->gl_config.accum_blue_size != 0) |
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316 && (this->gl_config.accum_green_size != 0)) { |
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317 qnxgl_attribs_slide = qnxgl_attrib_set_accum(qnxgl_attribs_slide, |
2735
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318 this-> |
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319 gl_config.accum_red_size |
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320 + |
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321 this-> |
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322 gl_config.accum_blue_size |
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323 + |
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324 this-> |
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325 gl_config. |
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326 accum_green_size + |
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327 this->gl_config. |
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328 accum_alpha_size); |
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329 } |
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330 |
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331 /* Stereo mode */ |
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332 if (this->gl_config.stereo) { |
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333 qnxgl_attribs_slide = qnxgl_attrib_set_stereo(qnxgl_attribs_slide); |
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334 } |
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335 |
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336 /* Fullscreen mode */ |
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337 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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338 qnxgl_attribs_slide = |
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339 qnxgl_attrib_set_hint_fullscreen(qnxgl_attribs_slide); |
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340 } |
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341 |
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342 /* Double buffering mode */ |
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343 if (this->gl_config.double_buffer) { |
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344 num_buffers = 2; |
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345 } else { |
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346 num_buffers = 1; |
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347 } |
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348 |
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349 /* Loading the function pointers so we can use the extensions */ |
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350 GLPH_LOAD_FUNCS_GC(oglctx); |
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351 |
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352 /* Set the buffers region to be that of our window's region */ |
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353 qnxgl_attribs_slide = |
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354 glph_attrib_set_region(qnxgl_attribs_slide, PtWidgetRid(window)); |
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355 |
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356 /* End of the attributes array */ |
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357 qnxgl_attribs_slide = qnxgl_attrib_set_end(qnxgl_attribs_slide); |
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358 |
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359 /* Create the buffers with the specified color model */ |
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360 fprintf(stderr, "ARGB: %d, %d, %d, %d\n", this->gl_config.alpha_size, |
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361 this->gl_config.red_size, this->gl_config.green_size, |
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362 this->gl_config.blue_size); |
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363 oglbuffers = qnxgl_buffers_create(QNXGL_FORMAT_BEST_RGB, |
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364 /* __QNXGL_BUILD_FORMAT(0, __QNXGL_COLOR_MODEL_RGB, this->gl_config.alpha_size, |
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365 this->gl_config.red_size, this->gl_config.green_size, this->gl_config.blue_size), */ |
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366 num_buffers, width, height, |
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367 qnxgl_attribs, -1); |
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368 |
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369 |
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370 if (oglbuffers == NULL) { |
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371 SDL_SetError |
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372 ("ph_SetupOpenGLContext(): failed to create OpenGL buffers !\n"); |
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373 qnxgl_finish(); |
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374 return -1; |
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375 } |
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376 |
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377 /* Create a QNXGL context for the previously created buffer */ |
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378 oglctx = qnxgl_context_create(oglbuffers, NULL); |
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379 |
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380 if (oglctx == NULL) { |
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381 SDL_SetError |
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382 ("ph_SetupOpenGLContext(): failed to create OpenGL context !\n"); |
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383 qnxgl_buffers_destroy(oglbuffers); |
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384 qnxgl_finish(); |
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385 return -1; |
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386 } |
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387 |
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388 /* Attempt to make the context current so we can use OpenGL commands */ |
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389 if (qnxgl_set_current(oglctx) == -1) { |
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390 SDL_SetError |
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391 ("ph_SetupOpenGLContext(): failed to make the OpenGL context current !\n"); |
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392 qnxgl_context_destroy(oglctx); |
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393 qnxgl_buffers_destroy(oglbuffers); |
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394 qnxgl_finish(); |
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395 return -1; |
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396 } |
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397 |
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398 PtFlush(); |
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399 |
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400 oglflags = flags; |
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401 oglbpp = bpp; |
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402 |
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403 return 0; |
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404 } |
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405 |
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406 #endif /* _NTO_VERSION */ |
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407 |
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408 #endif /* SDL_VIDEO_OPENGL */ |
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409 /* vi: set ts=4 sw=4 expandtab: */ |