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annotate docs/html/sdljoyhatevent.html @ 2847:7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Now we can generate what a given system needs when compiling the shader.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 07 Dec 2008 07:06:34 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoyHatEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Event Structures." | |
14 HREF="eventstructures.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_JoyButtonEvent" | |
17 HREF="sdljoybuttonevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_JoyBallEvent" | |
20 HREF="sdljoyballevent.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdljoybuttonevent.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdljoyballevent.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYHATEVENT" | |
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74 ></A |
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75 >SDL_JoyHatEvent</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN4320" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoyHatEvent -- Joystick hat position change event structure</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN4323" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 Uint8 type; | |
95 Uint8 which; | |
96 Uint8 hat; | |
97 Uint8 value; | |
98 } SDL_JoyHatEvent;</PRE | |
99 ></DIV | |
100 ><DIV | |
101 CLASS="REFSECT1" | |
102 ><A | |
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103 NAME="AEN4326" |
0 | 104 ></A |
105 ><H2 | |
106 >Structure Data</H2 | |
107 ><DIV | |
108 CLASS="INFORMALTABLE" | |
109 ><A | |
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110 NAME="AEN4328" |
0 | 111 ></A |
112 ><P | |
113 ></P | |
114 ><TABLE | |
115 BORDER="0" | |
116 CLASS="CALSTABLE" | |
117 ><TBODY | |
118 ><TR | |
119 ><TD | |
120 ALIGN="LEFT" | |
121 VALIGN="TOP" | |
122 ><TT | |
123 CLASS="STRUCTFIELD" | |
124 ><I | |
125 >type</I | |
126 ></TT | |
127 ></TD | |
128 ><TD | |
129 ALIGN="LEFT" | |
130 VALIGN="TOP" | |
131 ><TT | |
132 CLASS="LITERAL" | |
133 >SDL_JOY</TT | |
134 ></TD | |
135 ></TR | |
136 ><TR | |
137 ><TD | |
138 ALIGN="LEFT" | |
139 VALIGN="TOP" | |
140 ><TT | |
141 CLASS="STRUCTFIELD" | |
142 ><I | |
143 >which</I | |
144 ></TT | |
145 ></TD | |
146 ><TD | |
147 ALIGN="LEFT" | |
148 VALIGN="TOP" | |
149 >Joystick device index</TD | |
150 ></TR | |
151 ><TR | |
152 ><TD | |
153 ALIGN="LEFT" | |
154 VALIGN="TOP" | |
155 ><TT | |
156 CLASS="STRUCTFIELD" | |
157 ><I | |
158 >hat</I | |
159 ></TT | |
160 ></TD | |
161 ><TD | |
162 ALIGN="LEFT" | |
163 VALIGN="TOP" | |
164 >Joystick hat index</TD | |
165 ></TR | |
166 ><TR | |
167 ><TD | |
168 ALIGN="LEFT" | |
169 VALIGN="TOP" | |
170 ><TT | |
171 CLASS="STRUCTFIELD" | |
172 ><I | |
173 >value</I | |
174 ></TT | |
175 ></TD | |
176 ><TD | |
177 ALIGN="LEFT" | |
178 VALIGN="TOP" | |
179 >Hat position</TD | |
180 ></TR | |
181 ></TBODY | |
182 ></TABLE | |
183 ><P | |
184 ></P | |
185 ></DIV | |
186 ></DIV | |
187 ><DIV | |
188 CLASS="REFSECT1" | |
189 ><A | |
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190 NAME="AEN4348" |
0 | 191 ></A |
192 ><H2 | |
193 >Description</H2 | |
194 ><P | |
195 ><SPAN | |
196 CLASS="STRUCTNAME" | |
197 >SDL_JoyHatEvent</SPAN | |
198 > is a member of the <A | |
199 HREF="sdlevent.html" | |
200 ><SPAN | |
201 CLASS="STRUCTNAME" | |
202 >SDL_Event</SPAN | |
203 ></A | |
204 > union and is used when an event of type <TT | |
205 CLASS="LITERAL" | |
206 >SDL_JOYHATMOTION</TT | |
207 > is reported.</P | |
208 ><P | |
209 >A <TT | |
210 CLASS="LITERAL" | |
211 >SDL_JOYHATMOTION</TT | |
212 > event occurs when ever a user moves a hat on the joystick. The field <TT | |
213 CLASS="STRUCTFIELD" | |
214 ><I | |
215 >which</I | |
216 ></TT | |
217 > is the index of the joystick that reported the event and <TT | |
218 CLASS="STRUCTFIELD" | |
219 ><I | |
220 >hat</I | |
221 ></TT | |
222 > is the index of the hat (for a more detailed exlaination see the <A | |
223 HREF="joystick.html" | |
224 >Joystick section</A | |
225 >). <TT | |
226 CLASS="STRUCTFIELD" | |
227 ><I | |
228 >value</I | |
229 ></TT | |
230 > is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :</P | |
231 ><P | |
232 ></P | |
233 ><TABLE | |
234 BORDER="0" | |
235 ><TBODY | |
236 ><TR | |
237 ><TD | |
238 ><TT | |
239 CLASS="LITERAL" | |
240 >SDL_HAT_CENTERED</TT | |
241 ></TD | |
242 ></TR | |
243 ><TR | |
244 ><TD | |
245 ><TT | |
246 CLASS="LITERAL" | |
247 >SDL_HAT_UP</TT | |
248 ></TD | |
249 ></TR | |
250 ><TR | |
251 ><TD | |
252 ><TT | |
253 CLASS="LITERAL" | |
254 >SDL_HAT_RIGHT</TT | |
255 ></TD | |
256 ></TR | |
257 ><TR | |
258 ><TD | |
259 ><TT | |
260 CLASS="LITERAL" | |
261 >SDL_HAT_DOWN</TT | |
262 ></TD | |
263 ></TR | |
264 ><TR | |
265 ><TD | |
266 ><TT | |
267 CLASS="LITERAL" | |
268 >SDL_HAT_LEFT</TT | |
269 ></TD | |
270 ></TR | |
271 ></TBODY | |
272 ></TABLE | |
273 ><P | |
274 ></P | |
275 ><P | |
276 >The following defines are also provided:</P | |
277 ><P | |
278 ></P | |
279 ><TABLE | |
280 BORDER="0" | |
281 ><TBODY | |
282 ><TR | |
283 ><TD | |
284 ><TT | |
285 CLASS="LITERAL" | |
286 >SDL_HAT_RIGHTUP</TT | |
287 ></TD | |
288 ></TR | |
289 ><TR | |
290 ><TD | |
291 ><TT | |
292 CLASS="LITERAL" | |
293 >SDL_HAT_RIGHTDOWN</TT | |
294 ></TD | |
295 ></TR | |
296 ><TR | |
297 ><TD | |
298 ><TT | |
299 CLASS="LITERAL" | |
300 >SDL_HAT_LEFTUP</TT | |
301 ></TD | |
302 ></TR | |
303 ><TR | |
304 ><TD | |
305 ><TT | |
306 CLASS="LITERAL" | |
307 >SDL_HAT_LEFTDOWN</TT | |
308 ></TD | |
309 ></TR | |
310 ></TBODY | |
311 ></TABLE | |
312 ><P | |
313 ></P | |
314 ></DIV | |
315 ><DIV | |
316 CLASS="REFSECT1" | |
317 ><A | |
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318 NAME="AEN4382" |
0 | 319 ></A |
320 ><H2 | |
321 >See Also</H2 | |
322 ><P | |
323 ><A | |
324 HREF="sdlevent.html" | |
325 ><SPAN | |
326 CLASS="STRUCTNAME" | |
327 >SDL_Event</SPAN | |
328 ></A | |
329 >, | |
330 <A | |
331 HREF="joystick.html" | |
332 >Joystick Functions</A | |
333 >, | |
334 <A | |
335 HREF="sdljoystickeventstate.html" | |
336 ><TT | |
337 CLASS="FUNCTION" | |
338 >SDL_JoystickEventState</TT | |
339 ></A | |
340 >, | |
341 <A | |
342 HREF="sdljoystickgetball.html" | |
343 ><TT | |
344 CLASS="FUNCTION" | |
345 >SDL_JoystickGetHat</TT | |
346 ></A | |
347 ></P | |
348 ></DIV | |
349 ><DIV | |
350 CLASS="NAVFOOTER" | |
351 ><HR | |
352 ALIGN="LEFT" | |
353 WIDTH="100%"><TABLE | |
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354 SUMMARY="Footer navigation table" |
0 | 355 WIDTH="100%" |
356 BORDER="0" | |
357 CELLPADDING="0" | |
358 CELLSPACING="0" | |
359 ><TR | |
360 ><TD | |
361 WIDTH="33%" | |
362 ALIGN="left" | |
363 VALIGN="top" | |
364 ><A | |
365 HREF="sdljoybuttonevent.html" | |
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366 ACCESSKEY="P" |
0 | 367 >Prev</A |
368 ></TD | |
369 ><TD | |
370 WIDTH="34%" | |
371 ALIGN="center" | |
372 VALIGN="top" | |
373 ><A | |
374 HREF="index.html" | |
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375 ACCESSKEY="H" |
0 | 376 >Home</A |
377 ></TD | |
378 ><TD | |
379 WIDTH="33%" | |
380 ALIGN="right" | |
381 VALIGN="top" | |
382 ><A | |
383 HREF="sdljoyballevent.html" | |
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384 ACCESSKEY="N" |
0 | 385 >Next</A |
386 ></TD | |
387 ></TR | |
388 ><TR | |
389 ><TD | |
390 WIDTH="33%" | |
391 ALIGN="left" | |
392 VALIGN="top" | |
393 >SDL_JoyButtonEvent</TD | |
394 ><TD | |
395 WIDTH="34%" | |
396 ALIGN="center" | |
397 VALIGN="top" | |
398 ><A | |
399 HREF="eventstructures.html" | |
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400 ACCESSKEY="U" |
0 | 401 >Up</A |
402 ></TD | |
403 ><TD | |
404 WIDTH="33%" | |
405 ALIGN="right" | |
406 VALIGN="top" | |
407 >SDL_JoyBallEvent</TD | |
408 ></TR | |
409 ></TABLE | |
410 ></DIV | |
411 ></BODY | |
412 ></HTML | |
413 > |